/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is JavaScript Engine testing utilities. * * The Initial Developer of the Original Code is * Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2005 * the Initial Developer. All Rights Reserved. * * Contributor(s): Igor Bukanov * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ var gTestfile = 'regress-313763.js'; //----------------------------------------------------------------------------- var BUGNUMBER = 313763; var summary = 'Root jsarray.c creatures'; var actual = ''; var expect = ''; printBugNumber(BUGNUMBER); printStatus (summary); printStatus ('This bug requires TOO_MUCH_GC'); var N = 0x80000002; var array = Array(N); array[N - 1] = 1; array[N - 2] = 2; // Set getter not to wait untill engine loops through 2^31 holes in the array. var LOOP_TERMINATOR = "stop_long_loop"; array.__defineGetter__(N - 2, function() { throw "stop_long_loop"; }); var prepared_string = String(1); array.__defineGetter__(N - 1, function() { var tmp = prepared_string; prepared_string = null; return tmp; }) try { array.unshift(1); } catch (e) { if (e !== LOOP_TERMINATOR) throw e; } var expect = "1"; var actual = array[N]; printStatus(expect === actual); reportCompare(expect, actual, summary);