/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsLegendFrame.h" #include "nsIContent.h" #include "nsIAtom.h" #include "nsGenericHTMLElement.h" #include "nsHTMLParts.h" #include "nsGkAtoms.h" #include "nsStyleConsts.h" #include "nsFormControlFrame.h" nsIFrame* NS_NewLegendFrame(nsIPresShell* aPresShell, nsStyleContext* aContext) { #ifdef DEBUG const nsStyleDisplay* disp = aContext->GetStyleDisplay(); NS_ASSERTION(!disp->IsAbsolutelyPositioned() && !disp->IsFloating(), "Legends should not be positioned and should not float"); #endif nsIFrame* f = new (aPresShell) nsLegendFrame(aContext); if (f) { f->AddStateBits(NS_BLOCK_FLOAT_MGR | NS_BLOCK_MARGIN_ROOT); } return f; } NS_IMPL_FRAMEARENA_HELPERS(nsLegendFrame) nsIAtom* nsLegendFrame::GetType() const { return nsGkAtoms::legendFrame; } void nsLegendFrame::DestroyFrom(nsIFrame* aDestructRoot) { nsFormControlFrame::RegUnRegAccessKey(static_cast(this), PR_FALSE); nsBlockFrame::DestroyFrom(aDestructRoot); } NS_QUERYFRAME_HEAD(nsLegendFrame) NS_QUERYFRAME_ENTRY(nsLegendFrame) NS_QUERYFRAME_TAIL_INHERITING(nsBlockFrame) NS_IMETHODIMP nsLegendFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { DO_GLOBAL_REFLOW_COUNT("nsLegendFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); if (mState & NS_FRAME_FIRST_REFLOW) { nsFormControlFrame::RegUnRegAccessKey(static_cast(this), PR_TRUE); } return nsBlockFrame::Reflow(aPresContext, aDesiredSize, aReflowState, aStatus); } // REVIEW: We don't need to override BuildDisplayList, nsBlockFrame will honour // our visibility setting PRInt32 nsLegendFrame::GetAlign() { PRInt32 intValue = NS_STYLE_TEXT_ALIGN_LEFT; #ifdef IBMBIDI if (mParent && NS_STYLE_DIRECTION_RTL == mParent->GetStyleVisibility()->mDirection) { intValue = NS_STYLE_TEXT_ALIGN_RIGHT; } #endif // IBMBIDI nsGenericHTMLElement *content = nsGenericHTMLElement::FromContent(mContent); if (content) { const nsAttrValue* attr = content->GetParsedAttr(nsGkAtoms::align); if (attr && attr->Type() == nsAttrValue::eEnum) { intValue = attr->GetEnumValue(); } } return intValue; } #ifdef NS_DEBUG NS_IMETHODIMP nsLegendFrame::GetFrameName(nsAString& aResult) const { return MakeFrameName(NS_LITERAL_STRING("Legend"), aResult); } #endif