/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef __NS_SVGMARKERFRAME_H__ #define __NS_SVGMARKERFRAME_H__ #include "gfxMatrix.h" #include "gfxRect.h" #include "nsFrame.h" #include "nsLiteralString.h" #include "nsQueryFrame.h" #include "nsSVGContainerFrame.h" #include "nsSVGUtils.h" class nsIAtom; class nsIContent; class nsIFrame; class nsIPresShell; class nsRenderingContext; class nsStyleContext; class nsSVGPathGeometryFrame; class nsSVGSVGElement; struct nsSVGMark; typedef nsSVGContainerFrame nsSVGMarkerFrameBase; class nsSVGMarkerFrame : public nsSVGMarkerFrameBase { friend nsIFrame* NS_NewSVGMarkerFrame(nsIPresShell* aPresShell, nsStyleContext* aContext); protected: nsSVGMarkerFrame(nsStyleContext* aContext) : nsSVGMarkerFrameBase(aContext) , mMarkedFrame(nullptr) , mInUse(false) , mInUse2(false) { AddStateBits(NS_STATE_SVG_NONDISPLAY_CHILD); } public: NS_DECL_FRAMEARENA_HELPERS // nsIFrame interface: #ifdef DEBUG NS_IMETHOD Init(nsIContent* aContent, nsIFrame* aParent, nsIFrame* aPrevInFlow); #endif NS_IMETHOD BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsRect& aDirtyRect, const nsDisplayListSet& aLists) { return NS_OK; } NS_IMETHOD AttributeChanged(int32_t aNameSpaceID, nsIAtom* aAttribute, int32_t aModType); /** * Get the "type" of the frame * * @see nsGkAtoms::svgMarkerFrame */ virtual nsIAtom* GetType() const; #ifdef DEBUG NS_IMETHOD GetFrameName(nsAString& aResult) const { return MakeFrameName(NS_LITERAL_STRING("SVGMarker"), aResult); } #endif // nsSVGMarkerFrame methods: nsresult PaintMark(nsRenderingContext *aContext, nsSVGPathGeometryFrame *aMarkedFrame, nsSVGMark *aMark, float aStrokeWidth); SVGBBox GetMarkBBoxContribution(const gfxMatrix &aToBBoxUserspace, uint32_t aFlags, nsSVGPathGeometryFrame *aMarkedFrame, const nsSVGMark *aMark, float aStrokeWidth); private: // stuff needed for callback nsSVGPathGeometryFrame *mMarkedFrame; float mStrokeWidth, mX, mY, mAutoAngle; // nsSVGContainerFrame methods: virtual gfxMatrix GetCanvasTM(uint32_t aFor); // A helper class to allow us to paint markers safely. The helper // automatically sets and clears the mInUse flag on the marker frame (to // prevent nasty reference loops) as well as the reference to the marked // frame and its coordinate context. It's easy to mess this up // and break things, so this helper makes the code far more robust. class AutoMarkerReferencer { public: AutoMarkerReferencer(nsSVGMarkerFrame *aFrame, nsSVGPathGeometryFrame *aMarkedFrame); ~AutoMarkerReferencer(); private: nsSVGMarkerFrame *mFrame; }; // nsSVGMarkerFrame methods: void SetParentCoordCtxProvider(nsSVGSVGElement *aContext); // recursion prevention flag bool mInUse; // second recursion prevention flag, for GetCanvasTM() bool mInUse2; }; #endif