/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Corporation code. * * The Initial Developer of the Original Code is Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2011 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Bas Schouten * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "DrawTargetDual.h" #include "Tools.h" namespace mozilla { namespace gfx { class DualSurface { public: inline DualSurface(SourceSurface *aSurface) { if (aSurface->GetType() != SURFACE_DUAL_DT) { mA = mB = aSurface; return; } SourceSurfaceDual *ssDual = static_cast(aSurface); mA = ssDual->mA; mB = ssDual->mB; } SourceSurface *mA; SourceSurface *mB; }; /* This only needs to split patterns up for SurfacePatterns. Only in that * case can we be dealing with a 'dual' source (SourceSurfaceDual) and do * we need to pass separate patterns into our destination DrawTargets. */ class DualPattern { public: inline DualPattern(const Pattern &aPattern) : mPatternsInitialized(false) { if (aPattern.GetType() != PATTERN_SURFACE) { mA = mB = &aPattern; return; } const SurfacePattern *surfPat = static_cast(&aPattern); if (surfPat->mSurface->GetType() != SURFACE_DUAL_DT) { mA = mB = &aPattern; return; } const SourceSurfaceDual *ssDual = static_cast(surfPat->mSurface.get()); mA = new (mSurfPatA.addr()) SurfacePattern(ssDual->mA, surfPat->mExtendMode, surfPat->mMatrix, surfPat->mFilter); mB = new (mSurfPatB.addr()) SurfacePattern(ssDual->mB, surfPat->mExtendMode, surfPat->mMatrix, surfPat->mFilter); mPatternsInitialized = true; } inline ~DualPattern() { if (mPatternsInitialized) { mA->~Pattern(); mB->~Pattern(); } } ClassStorage mSurfPatA; ClassStorage mSurfPatB; const Pattern *mA; const Pattern *mB; bool mPatternsInitialized; }; void DrawTargetDual::DrawSurface(SourceSurface *aSurface, const Rect &aDest, const Rect &aSource, const DrawSurfaceOptions &aSurfOptions, const DrawOptions &aOptions) { DualSurface surface(aSurface); mA->DrawSurface(surface.mA, aDest, aSource, aSurfOptions, aOptions); mB->DrawSurface(surface.mB, aDest, aSource, aSurfOptions, aOptions); } void DrawTargetDual::DrawSurfaceWithShadow(SourceSurface *aSurface, const Point &aDest, const Color &aColor, const Point &aOffset, Float aSigma, CompositionOp aOp) { DualSurface surface(aSurface); mA->DrawSurfaceWithShadow(surface.mA, aDest, aColor, aOffset, aSigma, aOp); mB->DrawSurfaceWithShadow(surface.mB, aDest, aColor, aOffset, aSigma, aOp); } void DrawTargetDual::CopySurface(SourceSurface *aSurface, const IntRect &aSourceRect, const IntPoint &aDestination) { DualSurface surface(aSurface); mA->CopySurface(surface.mA, aSourceRect, aDestination); mB->CopySurface(surface.mB, aSourceRect, aDestination); } void DrawTargetDual::FillRect(const Rect &aRect, const Pattern &aPattern, const DrawOptions &aOptions) { DualPattern pattern(aPattern); mA->FillRect(aRect, *pattern.mA, aOptions); mB->FillRect(aRect, *pattern.mB, aOptions); } void DrawTargetDual::StrokeRect(const Rect &aRect, const Pattern &aPattern, const StrokeOptions &aStrokeOptions, const DrawOptions &aOptions) { DualPattern pattern(aPattern); mA->StrokeRect(aRect, *pattern.mA, aStrokeOptions, aOptions); mB->StrokeRect(aRect, *pattern.mB, aStrokeOptions, aOptions); } void DrawTargetDual::StrokeLine(const Point &aStart, const Point &aEnd, const Pattern &aPattern, const StrokeOptions &aStrokeOptions, const DrawOptions &aOptions) { DualPattern pattern(aPattern); mA->StrokeLine(aStart, aEnd, *pattern.mA, aStrokeOptions, aOptions); mB->StrokeLine(aStart, aEnd, *pattern.mB, aStrokeOptions, aOptions); } void DrawTargetDual::Stroke(const Path *aPath, const Pattern &aPattern, const StrokeOptions &aStrokeOptions, const DrawOptions &aOptions) { DualPattern pattern(aPattern); mA->Stroke(aPath, *pattern.mA, aStrokeOptions, aOptions); mB->Stroke(aPath, *pattern.mB, aStrokeOptions, aOptions); } void DrawTargetDual::Fill(const Path *aPath, const Pattern &aPattern, const DrawOptions &aOptions) { DualPattern pattern(aPattern); mA->Fill(aPath, *pattern.mA, aOptions); mB->Fill(aPath, *pattern.mB, aOptions); } void DrawTargetDual::FillGlyphs(ScaledFont *aScaledFont, const GlyphBuffer &aBuffer, const Pattern &aPattern, const DrawOptions &aOptions, const GlyphRenderingOptions *aRenderingOptions) { DualPattern pattern(aPattern); mA->FillGlyphs(aScaledFont, aBuffer, *pattern.mA, aOptions, aRenderingOptions); mB->FillGlyphs(aScaledFont, aBuffer, *pattern.mB, aOptions, aRenderingOptions); } void DrawTargetDual::Mask(const Pattern &aSource, const Pattern &aMask, const DrawOptions &aOptions) { DualPattern source(aSource); DualPattern mask(aMask); mA->Mask(*source.mA, *mask.mA, aOptions); mB->Mask(*source.mB, *mask.mB, aOptions); } TemporaryRef DrawTargetDual::CreateSimilarDrawTarget(const IntSize &aSize, SurfaceFormat aFormat) const { RefPtr dtA = mA->CreateSimilarDrawTarget(aSize, aFormat); RefPtr dtB = mB->CreateSimilarDrawTarget(aSize, aFormat); return new DrawTargetDual(dtA, dtB); } } }