/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla. * * The Initial Developer of the Original Code is * Netscape Communications. * Portions created by the Initial Developer are Copyright (C) 2001 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Darin Fisher (original author) * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsHttpConnectionInfo.h" #include "nsPrintfCString.h" void nsHttpConnectionInfo::SetOriginServer(const nsACString &host, PRInt32 port) { mHost = host; mPort = port == -1 ? DefaultPort() : port; // // build hash key: // // the hash key uniquely identifies the connection type. two connections // are "equal" if they end up talking the same protocol to the same server // and are both used for anonymous or non-anonymous connection only; // anonymity of the connection is setup later from nsHttpChannel::AsyncOpen // where we know we use anonymous connection (LOAD_ANONYMOUS load flag) // const char *keyHost; PRInt32 keyPort; if (mUsingHttpProxy && !mUsingSSL) { keyHost = ProxyHost(); keyPort = ProxyPort(); } else { keyHost = Host(); keyPort = Port(); } mHashKey.AssignLiteral("..."); mHashKey.Append(keyHost); mHashKey.Append(':'); mHashKey.AppendInt(keyPort); if (mUsingHttpProxy) mHashKey.SetCharAt('P', 0); if (mUsingSSL) mHashKey.SetCharAt('S', 1); // NOTE: for transparent proxies (e.g., SOCKS) we need to encode the proxy // type in the hash key (this ensures that we will continue to speak the // right protocol even if our proxy preferences change). if (!mUsingHttpProxy && ProxyHost()) { mHashKey.AppendLiteral(" ("); mHashKey.Append(ProxyType()); mHashKey.Append(')'); } } nsHttpConnectionInfo* nsHttpConnectionInfo::Clone() const { nsHttpConnectionInfo* clone = new nsHttpConnectionInfo(mHost, mPort, mProxyInfo, mUsingSSL); if (!clone) return nsnull; // Make sure the anonymous flag is transferred! clone->SetAnonymous(mHashKey.CharAt(2) == 'A'); return clone; }