/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsIWidgetListener_h__ #define nsIWidgetListener_h__ #include "nscore.h" #include "nsGUIEvent.h" #include "nsIXULWindow.h" class nsView; class nsIPresShell; class nsIWidgetListener { public: /** * If this listener is for an nsIXULWindow, return it. If this is null, then * this is likely a listener for a view, which can be determined using * GetView. If both methods return null, this will be an nsWebBrowser. */ virtual nsIXULWindow* GetXULWindow() { return nullptr; } /** * If this listener is for an nsView, return it. */ virtual nsView* GetView() { return nullptr; } /** * Return the presshell for this widget listener. */ virtual nsIPresShell* GetPresShell() { return nullptr; } /** * Called when a window is moved to location (x, y). Returns true if the * notification was handled. Coordinates are outer window screen coordinates. */ virtual bool WindowMoved(nsIWidget* aWidget, int32_t aX, int32_t aY) { return false; } /** * Called when a window is resized to (width, height). Returns true if the * notification was handled. Coordinates are outer window screen coordinates. */ virtual bool WindowResized(nsIWidget* aWidget, int32_t aWidth, int32_t aHeight) { return false; } /** * Called when the size mode (minimized, maximized, fullscreen) is changed. */ virtual void SizeModeChanged(nsSizeMode sizeMode) { } /** * Called when the z-order of the window is changed. Returns true if the * notification was handled. aPlacement indicates the new z order. If * placement is nsWindowZRelative, then aRequestBelow should be the * window to place below. On return, aActualBelow will be set to the * window actually behind. This generally only applies to Windows. */ virtual bool ZLevelChanged(bool aImmediate, nsWindowZ *aPlacement, nsIWidget* aRequestBelow, nsIWidget** aActualBelow) { return false; } /** * Called when the window is activated and focused. */ virtual void WindowActivated() { } /** * Called when the window is deactivated and no longer focused. */ virtual void WindowDeactivated() { } /** * Called when the show/hide toolbar button on the Mac titlebar is pressed. */ virtual void OSToolbarButtonPressed() { } /** * Called when a request is made to close the window. Returns true if the * notification was handled. Returns true if the notification was handled. */ virtual bool RequestWindowClose(nsIWidget* aWidget) { return false; } /* * Indicate that a paint is about to occur on this window. This is called * at a time when it's OK to change the geometry of this widget or of * other widgets. Must be called before every call to PaintWindow. */ virtual void WillPaintWindow(nsIWidget* aWidget) { } /** * Paint the specified region of the window. Returns true if the * notification was handled. * This is called at a time when it is not OK to change the geometry of * this widget or of other widgets. */ virtual bool PaintWindow(nsIWidget* aWidget, nsIntRegion aRegion) { return false; } /** * Indicates that a paint occurred. * This is called at a time when it is OK to change the geometry of * this widget or of other widgets. * Must be called after every call to PaintWindow. */ virtual void DidPaintWindow() { } /** * Request that layout schedules a repaint on the next refresh driver tick. */ virtual void RequestRepaint() { } /** * Handle an event. */ virtual nsEventStatus HandleEvent(nsGUIEvent* event, bool useAttachedEvents) { return nsEventStatus_eIgnore; } }; #endif