/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Olli Pettay (Olli.Pettay@helsinki.fi) * Portions created by the Initial Developer are Copyright (C) 2006 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifdef MOZILLA_INTERNAL_API #ifndef nsEventDispatcher_h___ #define nsEventDispatcher_h___ #include "nsGUIEvent.h" class nsIContent; class nsIDocument; class nsPresContext; class nsPIDOMEventTarget; class nsIScriptGlobalObject; class nsEventTargetChainItem; /** * About event dispatching: * When either nsEventDispatcher::Dispatch or * nsEventDispatcher::DispatchDOMEvent is called an event target chain is * created. nsEventDispatcher creates the chain by calling PreHandleEvent * on each event target and the creation continues until either the mCanHandle * member of the nsEventChainPreVisitor object is PR_FALSE or the mParentTarget * does not point to a new target. The event target chain is created in the * heap. * * If the event needs retargeting, mEventTargetAtParent must be set in * PreHandleEvent. * * The capture, target and bubble phases of the event dispatch are handled * by iterating through the event target chain. Iteration happens twice, * first for the default event group and then for the system event group. * While dispatching the event for the system event group PostHandleEvent * is called right after calling event listener for the current event target. */ class nsEventChainVisitor { public: nsEventChainVisitor(nsPresContext* aPresContext, nsEvent* aEvent, nsIDOMEvent* aDOMEvent, nsEventStatus aEventStatus = nsEventStatus_eIgnore) : mPresContext(aPresContext), mEvent(aEvent), mDOMEvent(aDOMEvent), mEventStatus(aEventStatus), mItemFlags(0) {} /** * The prescontext, possibly nsnull. */ nsPresContext* const mPresContext; /** * The nsEvent which is being dispatched. Never nsnull. */ nsEvent* const mEvent; /** * The DOM Event assiciated with the mEvent. Possibly nsnull if a DOM Event * is not (yet) created. */ nsIDOMEvent* mDOMEvent; /** * The status of the event. * @see nsEventStatus.h */ nsEventStatus mEventStatus; /** * Bits for items in the event target chain. * Set in PreHandleEvent() and used in PostHandleEvent(). * * @note These bits are different for each item in the event target chain. * It is up to the Pre/PostHandleEvent implementation to decide how to * use these bits. * * @note Using PRUint16 because that is used also in nsEventTargetChainItem. */ PRUint16 mItemFlags; /** * Data for items in the event target chain. * Set in PreHandleEvent() and used in PostHandleEvent(). * * @note This data is different for each item in the event target chain. * It is up to the Pre/PostHandleEvent implementation to decide how to * use this. */ nsCOMPtr mItemData; }; class nsEventChainPreVisitor : public nsEventChainVisitor { public: nsEventChainPreVisitor(nsPresContext* aPresContext, nsEvent* aEvent, nsIDOMEvent* aDOMEvent, nsEventStatus aEventStatus = nsEventStatus_eIgnore) : nsEventChainVisitor(aPresContext, aEvent, aDOMEvent, aEventStatus), mCanHandle(PR_TRUE), mForceContentDispatch(PR_FALSE), mRelatedTargetIsInAnon(PR_FALSE) {} void Reset() { mItemFlags = 0; mItemData = nsnull; mCanHandle = PR_TRUE; mForceContentDispatch = PR_FALSE; mParentTarget = nsnull; mEventTargetAtParent = nsnull; } /** * Member that must be set in PreHandleEvent by event targets. If set to false, * indicates that this event target will not be handling the event and * construction of the event target chain is complete. The target that sets * mCanHandle to false is NOT included in the event target chain. */ PRPackedBool mCanHandle; /** * If mForceContentDispatch is set to PR_TRUE, * content dispatching is not disabled for this event target. * FIXME! This is here for backward compatibility. Bug 329119 */ PRPackedBool mForceContentDispatch; /** * PR_TRUE if it is known that related target is or is a descendant of an * element which is anonymous for events. */ PRPackedBool mRelatedTargetIsInAnon; /** * Parent item in the event target chain. */ nsCOMPtr mParentTarget; /** * If the event needs to be retargeted, this is the event target, * which should be used when the event is handled at mParentTarget. */ nsCOMPtr mEventTargetAtParent; }; class nsEventChainPostVisitor : public nsEventChainVisitor { public: nsEventChainPostVisitor(nsEventChainVisitor& aOther) : nsEventChainVisitor(aOther.mPresContext, aOther.mEvent, aOther.mDOMEvent, aOther.mEventStatus) {} }; /** * If an nsDispatchingCallback object is passed to Dispatch, * its HandleEvent method is called after handling the default event group, * before handling the system event group. * This is used in nsPresShell. */ class NS_STACK_CLASS nsDispatchingCallback { public: virtual void HandleEvent(nsEventChainPostVisitor& aVisitor) = 0; }; /** * The generic class for event dispatching. * Must not be used outside Gecko! */ class nsEventDispatcher { public: /** * aTarget should QI to nsPIDOMEventTarget. * If the target of aEvent is set before calling this method, the target of * aEvent is used as the target (unless there is event * retargeting) and the originalTarget of the DOM Event. * aTarget is always used as the starting point for constructing the event * target chain, no matter what the value of aEvent->target is. * In other words, aEvent->target is only a property of the event and it has * nothing to do with the construction of the event target chain. * Neither aTarget nor aEvent is allowed to be nsnull. * @note Use this method when dispatching an nsEvent. */ static nsresult Dispatch(nsISupports* aTarget, nsPresContext* aPresContext, nsEvent* aEvent, nsIDOMEvent* aDOMEvent = nsnull, nsEventStatus* aEventStatus = nsnull, nsDispatchingCallback* aCallback = nsnull); /** * Dispatches an event. * If aDOMEvent is not nsnull, it is used for dispatching * (aEvent can then be nsnull) and (if aDOMEvent is not |trusted| already), * the |trusted| flag is set based on the UniversalBrowserWrite capability. * Otherwise this works like nsEventDispatcher::Dispatch. * @note Use this method when dispatching nsIDOMEvent. */ static nsresult DispatchDOMEvent(nsISupports* aTarget, nsEvent* aEvent, nsIDOMEvent* aDOMEvent, nsPresContext* aPresContext, nsEventStatus* aEventStatus); /** * Creates a DOM Event. */ static nsresult CreateEvent(nsPresContext* aPresContext, nsEvent* aEvent, const nsAString& aEventType, nsIDOMEvent** aDOMEvent); }; #endif #endif