/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "AudioContext.h" #include "nsPIDOMWindow.h" #include "mozilla/ErrorResult.h" #include "mozilla/dom/AnalyserNode.h" #include "mozilla/dom/HTMLMediaElement.h" #include "mozilla/dom/AudioContextBinding.h" #include "mozilla/dom/OfflineAudioContextBinding.h" #include "mozilla/dom/OwningNonNull.h" #include "MediaStreamGraph.h" #include "AudioChannelService.h" #include "AudioDestinationNode.h" #include "AudioBufferSourceNode.h" #include "AudioBuffer.h" #include "GainNode.h" #include "MediaElementAudioSourceNode.h" #include "MediaStreamAudioSourceNode.h" #include "DelayNode.h" #include "PannerNode.h" #include "AudioListener.h" #include "DynamicsCompressorNode.h" #include "BiquadFilterNode.h" #include "ScriptProcessorNode.h" #include "StereoPannerNode.h" #include "ChannelMergerNode.h" #include "ChannelSplitterNode.h" #include "MediaStreamAudioDestinationNode.h" #include "WaveShaperNode.h" #include "PeriodicWave.h" #include "ConvolverNode.h" #include "OscillatorNode.h" #include "nsNetUtil.h" #include "AudioStream.h" #include "mozilla/dom/Promise.h" namespace mozilla { namespace dom { // 0 is a special value that MediaStreams use to denote they are not part of a // AudioContext. static dom::AudioContext::AudioContextId gAudioContextId = 1; NS_IMPL_CYCLE_COLLECTION_CLASS(AudioContext) NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(AudioContext) NS_IMPL_CYCLE_COLLECTION_UNLINK(mDestination) NS_IMPL_CYCLE_COLLECTION_UNLINK(mListener) if (!tmp->mIsStarted) { NS_IMPL_CYCLE_COLLECTION_UNLINK(mActiveNodes) } NS_IMPL_CYCLE_COLLECTION_UNLINK_END_INHERITED(DOMEventTargetHelper) NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN_INHERITED(AudioContext, DOMEventTargetHelper) NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mDestination) NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mListener) if (!tmp->mIsStarted) { MOZ_ASSERT(tmp->mIsOffline, "Online AudioContexts should always be started"); NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mActiveNodes) } NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END NS_IMPL_ADDREF_INHERITED(AudioContext, DOMEventTargetHelper) NS_IMPL_RELEASE_INHERITED(AudioContext, DOMEventTargetHelper) NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED(AudioContext) NS_INTERFACE_MAP_END_INHERITING(DOMEventTargetHelper) static float GetSampleRateForAudioContext(bool aIsOffline, float aSampleRate) { if (aIsOffline) { return aSampleRate; } else { CubebUtils::InitPreferredSampleRate(); return static_cast(CubebUtils::PreferredSampleRate()); } } AudioContext::AudioContext(nsPIDOMWindow* aWindow, bool aIsOffline, AudioChannel aChannel, uint32_t aNumberOfChannels, uint32_t aLength, float aSampleRate) : DOMEventTargetHelper(aWindow) , mId(gAudioContextId++) , mSampleRate(GetSampleRateForAudioContext(aIsOffline, aSampleRate)) , mAudioContextState(AudioContextState::Suspended) , mNumberOfChannels(aNumberOfChannels) , mNodeCount(0) , mIsOffline(aIsOffline) , mIsStarted(!aIsOffline) , mIsShutDown(false) , mCloseCalled(false) { aWindow->AddAudioContext(this); // Note: AudioDestinationNode needs an AudioContext that must already be // bound to the window. mDestination = new AudioDestinationNode(this, aIsOffline, aChannel, aNumberOfChannels, aLength, aSampleRate); // We skip calling SetIsOnlyNodeForContext and the creation of the // audioChannelAgent during mDestination's constructor, because we can only // call them after mDestination has been set up. mDestination->CreateAudioChannelAgent(); mDestination->SetIsOnlyNodeForContext(true); } AudioContext::~AudioContext() { nsPIDOMWindow* window = GetOwner(); if (window) { window->RemoveAudioContext(this); } UnregisterWeakMemoryReporter(this); } JSObject* AudioContext::WrapObject(JSContext* aCx, JS::Handle aGivenProto) { if (mIsOffline) { return OfflineAudioContextBinding::Wrap(aCx, this, aGivenProto); } else { return AudioContextBinding::Wrap(aCx, this, aGivenProto); } } /* static */ already_AddRefed AudioContext::Constructor(const GlobalObject& aGlobal, ErrorResult& aRv) { nsCOMPtr window = do_QueryInterface(aGlobal.GetAsSupports()); if (!window) { aRv.Throw(NS_ERROR_FAILURE); return nullptr; } nsRefPtr object = new AudioContext(window, false, AudioChannelService::GetDefaultAudioChannel()); RegisterWeakMemoryReporter(object); return object.forget(); } /* static */ already_AddRefed AudioContext::Constructor(const GlobalObject& aGlobal, AudioChannel aChannel, ErrorResult& aRv) { nsCOMPtr window = do_QueryInterface(aGlobal.GetAsSupports()); if (!window) { aRv.Throw(NS_ERROR_FAILURE); return nullptr; } nsRefPtr object = new AudioContext(window, false, aChannel); RegisterWeakMemoryReporter(object); return object.forget(); } /* static */ already_AddRefed AudioContext::Constructor(const GlobalObject& aGlobal, uint32_t aNumberOfChannels, uint32_t aLength, float aSampleRate, ErrorResult& aRv) { nsCOMPtr window = do_QueryInterface(aGlobal.GetAsSupports()); if (!window) { aRv.Throw(NS_ERROR_FAILURE); return nullptr; } if (aNumberOfChannels == 0 || aNumberOfChannels > WebAudioUtils::MaxChannelCount || aLength == 0 || aSampleRate < WebAudioUtils::MinSampleRate || aSampleRate > WebAudioUtils::MaxSampleRate) { // The DOM binding protects us against infinity and NaN aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR); return nullptr; } nsRefPtr object = new AudioContext(window, true, AudioChannel::Normal, aNumberOfChannels, aLength, aSampleRate); RegisterWeakMemoryReporter(object); return object.forget(); } bool AudioContext::CheckClosed(ErrorResult& aRv) { if (mAudioContextState == AudioContextState::Closed) { aRv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR); return true; } return false; } already_AddRefed AudioContext::CreateBufferSource(ErrorResult& aRv) { if (CheckClosed(aRv)) { return nullptr; } nsRefPtr bufferNode = new AudioBufferSourceNode(this); return bufferNode.forget(); } already_AddRefed AudioContext::CreateBuffer(JSContext* aJSContext, uint32_t aNumberOfChannels, uint32_t aLength, float aSampleRate, ErrorResult& aRv) { if (!aNumberOfChannels) { aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR); return nullptr; } return AudioBuffer::Create(this, aNumberOfChannels, aLength, aSampleRate, aJSContext, aRv); } namespace { bool IsValidBufferSize(uint32_t aBufferSize) { switch (aBufferSize) { case 0: // let the implementation choose the buffer size case 256: case 512: case 1024: case 2048: case 4096: case 8192: case 16384: return true; default: return false; } } } already_AddRefed AudioContext::CreateMediaStreamDestination(ErrorResult& aRv) { if (mIsOffline) { aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR); return nullptr; } if (CheckClosed(aRv)) { return nullptr; } nsRefPtr node = new MediaStreamAudioDestinationNode(this); return node.forget(); } already_AddRefed AudioContext::CreateScriptProcessor(uint32_t aBufferSize, uint32_t aNumberOfInputChannels, uint32_t aNumberOfOutputChannels, ErrorResult& aRv) { if ((aNumberOfInputChannels == 0 && aNumberOfOutputChannels == 0) || aNumberOfInputChannels > WebAudioUtils::MaxChannelCount || aNumberOfOutputChannels > WebAudioUtils::MaxChannelCount || !IsValidBufferSize(aBufferSize)) { aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR); return nullptr; } if (CheckClosed(aRv)) { return nullptr; } nsRefPtr scriptProcessor = new ScriptProcessorNode(this, aBufferSize, aNumberOfInputChannels, aNumberOfOutputChannels); return scriptProcessor.forget(); } already_AddRefed AudioContext::CreateAnalyser(ErrorResult& aRv) { if (CheckClosed(aRv)) { return nullptr; } nsRefPtr analyserNode = new AnalyserNode(this); return analyserNode.forget(); } already_AddRefed AudioContext::CreateStereoPanner(ErrorResult& aRv) { if (CheckClosed(aRv)) { return nullptr; } nsRefPtr stereoPannerNode = new StereoPannerNode(this); return stereoPannerNode.forget(); } already_AddRefed AudioContext::CreateMediaElementSource(HTMLMediaElement& aMediaElement, ErrorResult& aRv) { if (mIsOffline) { aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR); return nullptr; } #ifdef MOZ_EME if (aMediaElement.ContainsRestrictedContent()) { aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR); return nullptr; } #endif if (CheckClosed(aRv)) { return nullptr; } nsRefPtr stream = aMediaElement.MozCaptureStream(aRv, mDestination->Stream()->Graph()); if (aRv.Failed()) { return nullptr; } nsRefPtr mediaElementAudioSourceNode = new MediaElementAudioSourceNode(this, stream); return mediaElementAudioSourceNode.forget(); } already_AddRefed AudioContext::CreateMediaStreamSource(DOMMediaStream& aMediaStream, ErrorResult& aRv) { if (mIsOffline) { aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR); return nullptr; } if (CheckClosed(aRv)) { return nullptr; } nsRefPtr mediaStreamAudioSourceNode = new MediaStreamAudioSourceNode(this, &aMediaStream); return mediaStreamAudioSourceNode.forget(); } already_AddRefed AudioContext::CreateGain(ErrorResult& aRv) { if (CheckClosed(aRv)) { return nullptr; } nsRefPtr gainNode = new GainNode(this); return gainNode.forget(); } already_AddRefed AudioContext::CreateWaveShaper(ErrorResult& aRv) { if (CheckClosed(aRv)) { return nullptr; } nsRefPtr waveShaperNode = new WaveShaperNode(this); return waveShaperNode.forget(); } already_AddRefed AudioContext::CreateDelay(double aMaxDelayTime, ErrorResult& aRv) { if (CheckClosed(aRv)) { return nullptr; } if (aMaxDelayTime > 0. && aMaxDelayTime < 180.) { nsRefPtr delayNode = new DelayNode(this, aMaxDelayTime); return delayNode.forget(); } aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR); return nullptr; } already_AddRefed AudioContext::CreatePanner(ErrorResult& aRv) { if (CheckClosed(aRv)) { return nullptr; } nsRefPtr pannerNode = new PannerNode(this); mPannerNodes.PutEntry(pannerNode); return pannerNode.forget(); } already_AddRefed AudioContext::CreateConvolver(ErrorResult& aRv) { if (CheckClosed(aRv)) { return nullptr; } nsRefPtr convolverNode = new ConvolverNode(this); return convolverNode.forget(); } already_AddRefed AudioContext::CreateChannelSplitter(uint32_t aNumberOfOutputs, ErrorResult& aRv) { if (aNumberOfOutputs == 0 || aNumberOfOutputs > WebAudioUtils::MaxChannelCount) { aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR); return nullptr; } if (CheckClosed(aRv)) { return nullptr; } nsRefPtr splitterNode = new ChannelSplitterNode(this, aNumberOfOutputs); return splitterNode.forget(); } already_AddRefed AudioContext::CreateChannelMerger(uint32_t aNumberOfInputs, ErrorResult& aRv) { if (aNumberOfInputs == 0 || aNumberOfInputs > WebAudioUtils::MaxChannelCount) { aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR); return nullptr; } if (CheckClosed(aRv)) { return nullptr; } nsRefPtr mergerNode = new ChannelMergerNode(this, aNumberOfInputs); return mergerNode.forget(); } already_AddRefed AudioContext::CreateDynamicsCompressor(ErrorResult& aRv) { if (CheckClosed(aRv)) { return nullptr; } nsRefPtr compressorNode = new DynamicsCompressorNode(this); return compressorNode.forget(); } already_AddRefed AudioContext::CreateBiquadFilter(ErrorResult& aRv) { if (CheckClosed(aRv)) { return nullptr; } nsRefPtr filterNode = new BiquadFilterNode(this); return filterNode.forget(); } already_AddRefed AudioContext::CreateOscillator(ErrorResult& aRv) { if (CheckClosed(aRv)) { return nullptr; } nsRefPtr oscillatorNode = new OscillatorNode(this); return oscillatorNode.forget(); } already_AddRefed AudioContext::CreatePeriodicWave(const Float32Array& aRealData, const Float32Array& aImagData, ErrorResult& aRv) { aRealData.ComputeLengthAndData(); aImagData.ComputeLengthAndData(); if (aRealData.Length() != aImagData.Length() || aRealData.Length() == 0 || aRealData.Length() > 4096) { aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR); return nullptr; } nsRefPtr periodicWave = new PeriodicWave(this, aRealData.Data(), aImagData.Data(), aImagData.Length(), aRv); if (aRv.Failed()) { return nullptr; } return periodicWave.forget(); } AudioListener* AudioContext::Listener() { if (!mListener) { mListener = new AudioListener(this); } return mListener; } already_AddRefed AudioContext::DecodeAudioData(const ArrayBuffer& aBuffer, const Optional >& aSuccessCallback, const Optional >& aFailureCallback, ErrorResult& aRv) { nsCOMPtr parentObject = do_QueryInterface(GetParentObject()); nsRefPtr promise; AutoJSAPI jsapi; jsapi.Init(); JSContext* cx = jsapi.cx(); JSAutoCompartment ac(cx, aBuffer.Obj()); promise = Promise::Create(parentObject, aRv); if (aRv.Failed()) { return nullptr; } aBuffer.ComputeLengthAndData(); // Neuter the array buffer size_t length = aBuffer.Length(); JS::RootedObject obj(cx, aBuffer.Obj()); uint8_t* data = static_cast(JS_StealArrayBufferContents(cx, obj)); // Sniff the content of the media. // Failed type sniffing will be handled by AsyncDecodeWebAudio. nsAutoCString contentType; NS_SniffContent(NS_DATA_SNIFFER_CATEGORY, nullptr, data, length, contentType); nsRefPtr failureCallback; nsRefPtr successCallback; if (aFailureCallback.WasPassed()) { failureCallback = &aFailureCallback.Value(); } if (aSuccessCallback.WasPassed()) { successCallback = &aSuccessCallback.Value(); } nsRefPtr job( new WebAudioDecodeJob(contentType, this, promise, successCallback, failureCallback)); AsyncDecodeWebAudio(contentType.get(), data, length, *job); // Transfer the ownership to mDecodeJobs mDecodeJobs.AppendElement(job.forget()); return promise.forget(); } void AudioContext::RemoveFromDecodeQueue(WebAudioDecodeJob* aDecodeJob) { mDecodeJobs.RemoveElement(aDecodeJob); } void AudioContext::RegisterActiveNode(AudioNode* aNode) { if (!mIsShutDown) { mActiveNodes.PutEntry(aNode); } } void AudioContext::UnregisterActiveNode(AudioNode* aNode) { mActiveNodes.RemoveEntry(aNode); } void AudioContext::UnregisterAudioBufferSourceNode(AudioBufferSourceNode* aNode) { UpdatePannerSource(); } void AudioContext::UnregisterPannerNode(PannerNode* aNode) { mPannerNodes.RemoveEntry(aNode); if (mListener) { mListener->UnregisterPannerNode(aNode); } } static PLDHashOperator FindConnectedSourcesOn(nsPtrHashKey* aEntry, void* aData) { aEntry->GetKey()->FindConnectedSources(); return PL_DHASH_NEXT; } void AudioContext::UpdatePannerSource() { mPannerNodes.EnumerateEntries(FindConnectedSourcesOn, nullptr); } uint32_t AudioContext::MaxChannelCount() const { return mIsOffline ? mNumberOfChannels : CubebUtils::MaxNumberOfChannels(); } MediaStreamGraph* AudioContext::Graph() const { return Destination()->Stream()->Graph(); } MediaStream* AudioContext::DestinationStream() const { if (Destination()) { return Destination()->Stream(); } return nullptr; } double AudioContext::CurrentTime() const { MediaStream* stream = Destination()->Stream(); return StreamTimeToDOMTime(stream-> StreamTimeToSeconds(stream->GetCurrentTime())); } void AudioContext::Shutdown() { mIsShutDown = true; // We mute rather than suspending, because the delay between the ::Shutdown // call and the CC would make us overbuffer in the MediaStreamGraph. // See bug 936784 for details. if (!mIsOffline) { Mute(); } // Release references to active nodes. // Active AudioNodes don't unregister in destructors, at which point the // Node is already unregistered. mActiveNodes.Clear(); // For offline contexts, we can destroy the MediaStreamGraph at this point. if (mIsOffline && mDestination) { mDestination->OfflineShutdown(); } } AudioContextState AudioContext::State() const { return mAudioContextState; } StateChangeTask::StateChangeTask(AudioContext* aAudioContext, void* aPromise, AudioContextState aNewState) : mAudioContext(aAudioContext) , mPromise(aPromise) , mAudioNodeStream(nullptr) , mNewState(aNewState) { MOZ_ASSERT(NS_IsMainThread(), "This constructor should be used from the main thread."); } StateChangeTask::StateChangeTask(AudioNodeStream* aStream, void* aPromise, AudioContextState aNewState) : mAudioContext(nullptr) , mPromise(aPromise) , mAudioNodeStream(aStream) , mNewState(aNewState) { MOZ_ASSERT(!NS_IsMainThread(), "This constructor should be used from the graph thread."); } NS_IMETHODIMP StateChangeTask::Run() { MOZ_ASSERT(NS_IsMainThread()); if (!mAudioContext && !mAudioNodeStream) { return NS_OK; } if (mAudioNodeStream) { AudioNode* node = mAudioNodeStream->Engine()->NodeMainThread(); if (!node) { return NS_OK; } mAudioContext = node->Context(); if (!mAudioContext) { return NS_OK; } } mAudioContext->OnStateChanged(mPromise, mNewState); // We have can't call Release() on the AudioContext on the MSG thread, so we // unref it here, on the main thread. mAudioContext = nullptr; return NS_OK; } /* This runnable allows to fire the "statechange" event */ class OnStateChangeTask final : public nsRunnable { public: explicit OnStateChangeTask(AudioContext* aAudioContext) : mAudioContext(aAudioContext) {} NS_IMETHODIMP Run() override { nsCOMPtr parent = do_QueryInterface(mAudioContext->GetParentObject()); if (!parent) { return NS_ERROR_FAILURE; } nsIDocument* doc = parent->GetExtantDoc(); if (!doc) { return NS_ERROR_FAILURE; } return nsContentUtils::DispatchTrustedEvent(doc, static_cast(mAudioContext), NS_LITERAL_STRING("statechange"), false, false); } private: nsRefPtr mAudioContext; }; void AudioContext::OnStateChanged(void* aPromise, AudioContextState aNewState) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT((mAudioContextState == AudioContextState::Suspended && aNewState == AudioContextState::Running) || (mAudioContextState == AudioContextState::Running && aNewState == AudioContextState::Suspended) || (mAudioContextState == AudioContextState::Running && aNewState == AudioContextState::Closed) || (mAudioContextState == AudioContextState::Suspended && aNewState == AudioContextState::Closed) || (mAudioContextState == aNewState), "Invalid AudioContextState transition"); MOZ_ASSERT( mIsOffline || aPromise || aNewState == AudioContextState::Running, "We should have a promise here if this is a real-time AudioContext." "Or this is the first time we switch to \"running\"."); if (aPromise) { Promise* promise = reinterpret_cast(aPromise); promise->MaybeResolve(JS::UndefinedHandleValue); DebugOnly rv = mPromiseGripArray.RemoveElement(promise); MOZ_ASSERT(rv, "Promise wasn't in the grip array?"); } if (mAudioContextState != aNewState) { nsRefPtr onStateChangeTask = new OnStateChangeTask(this); NS_DispatchToMainThread(onStateChangeTask); } mAudioContextState = aNewState; } already_AddRefed AudioContext::Suspend(ErrorResult& aRv) { nsCOMPtr parentObject = do_QueryInterface(GetParentObject()); nsRefPtr promise; promise = Promise::Create(parentObject, aRv); if (aRv.Failed()) { return nullptr; } if (mIsOffline) { promise->MaybeReject(NS_ERROR_DOM_NOT_SUPPORTED_ERR); return promise.forget(); } if (mAudioContextState == AudioContextState::Closed || mCloseCalled) { promise->MaybeReject(NS_ERROR_DOM_INVALID_STATE_ERR); return promise.forget(); } if (mAudioContextState == AudioContextState::Suspended) { promise->MaybeResolve(JS::UndefinedHandleValue); return promise.forget(); } MediaStream* ds = DestinationStream(); if (ds) { ds->BlockStreamIfNeeded(); } mPromiseGripArray.AppendElement(promise); Graph()->ApplyAudioContextOperation(DestinationStream()->AsAudioNodeStream(), AudioContextOperation::Suspend, promise); return promise.forget(); } already_AddRefed AudioContext::Resume(ErrorResult& aRv) { nsCOMPtr parentObject = do_QueryInterface(GetParentObject()); nsRefPtr promise; promise = Promise::Create(parentObject, aRv); if (aRv.Failed()) { return nullptr; } if (mIsOffline) { promise->MaybeReject(NS_ERROR_DOM_NOT_SUPPORTED_ERR); return promise.forget(); } if (mAudioContextState == AudioContextState::Closed || mCloseCalled) { promise->MaybeReject(NS_ERROR_DOM_INVALID_STATE_ERR); return promise.forget(); } if (mAudioContextState == AudioContextState::Running) { promise->MaybeResolve(JS::UndefinedHandleValue); return promise.forget(); } MediaStream* ds = DestinationStream(); if (ds) { ds->UnblockStreamIfNeeded(); } mPromiseGripArray.AppendElement(promise); Graph()->ApplyAudioContextOperation(DestinationStream()->AsAudioNodeStream(), AudioContextOperation::Resume, promise); return promise.forget(); } already_AddRefed AudioContext::Close(ErrorResult& aRv) { nsCOMPtr parentObject = do_QueryInterface(GetParentObject()); nsRefPtr promise; promise = Promise::Create(parentObject, aRv); if (aRv.Failed()) { return nullptr; } if (mIsOffline) { promise->MaybeReject(NS_ERROR_DOM_NOT_SUPPORTED_ERR); return promise.forget(); } if (mAudioContextState == AudioContextState::Closed) { promise->MaybeResolve(NS_ERROR_DOM_INVALID_STATE_ERR); return promise.forget(); } mCloseCalled = true; mPromiseGripArray.AppendElement(promise); Graph()->ApplyAudioContextOperation(DestinationStream()->AsAudioNodeStream(), AudioContextOperation::Close, promise); MediaStream* ds = DestinationStream(); if (ds) { ds->BlockStreamIfNeeded(); } return promise.forget(); } void AudioContext::UpdateNodeCount(int32_t aDelta) { bool firstNode = mNodeCount == 0; mNodeCount += aDelta; MOZ_ASSERT(mNodeCount >= 0); // mDestinationNode may be null when we're destroying nodes unlinked by CC if (!firstNode && mDestination) { mDestination->SetIsOnlyNodeForContext(mNodeCount == 1); } } JSObject* AudioContext::GetGlobalJSObject() const { nsCOMPtr parentObject = do_QueryInterface(GetParentObject()); if (!parentObject) { return nullptr; } // This can also return null. return parentObject->GetGlobalJSObject(); } already_AddRefed AudioContext::StartRendering(ErrorResult& aRv) { nsCOMPtr parentObject = do_QueryInterface(GetParentObject()); MOZ_ASSERT(mIsOffline, "This should only be called on OfflineAudioContext"); if (mIsStarted) { aRv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR); return nullptr; } mIsStarted = true; nsRefPtr promise = Promise::Create(parentObject, aRv); mDestination->StartRendering(promise); OnStateChanged(nullptr, AudioContextState::Running); return promise.forget(); } void AudioContext::Mute() const { MOZ_ASSERT(!mIsOffline); if (mDestination) { mDestination->Mute(); } } void AudioContext::Unmute() const { MOZ_ASSERT(!mIsOffline); if (mDestination) { mDestination->Unmute(); } } AudioChannel AudioContext::MozAudioChannelType() const { return mDestination->MozAudioChannelType(); } AudioChannel AudioContext::TestAudioChannelInAudioNodeStream() { MediaStream* stream = mDestination->Stream(); MOZ_ASSERT(stream); return stream->AudioChannelType(); } size_t AudioContext::SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const { // AudioNodes are tracked separately because we do not want the AudioContext // to track all of the AudioNodes it creates, so we wouldn't be able to // traverse them from here. size_t amount = aMallocSizeOf(this); if (mListener) { amount += mListener->SizeOfIncludingThis(aMallocSizeOf); } amount += mDecodeJobs.SizeOfExcludingThis(aMallocSizeOf); for (uint32_t i = 0; i < mDecodeJobs.Length(); ++i) { amount += mDecodeJobs[i]->SizeOfIncludingThis(aMallocSizeOf); } amount += mActiveNodes.SizeOfExcludingThis(nullptr, aMallocSizeOf); amount += mPannerNodes.SizeOfExcludingThis(nullptr, aMallocSizeOf); return amount; } NS_IMETHODIMP AudioContext::CollectReports(nsIHandleReportCallback* aHandleReport, nsISupports* aData, bool aAnonymize) { int64_t amount = SizeOfIncludingThis(MallocSizeOf); return MOZ_COLLECT_REPORT("explicit/webaudio/audiocontext", KIND_HEAP, UNITS_BYTES, amount, "Memory used by AudioContext objects (Web Audio)."); } double AudioContext::ExtraCurrentTime() const { return mDestination->ExtraCurrentTime(); } } }