/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #if !defined(nsAudioStream_h_) #define nsAudioStream_h_ #include "nscore.h" #include "nsISupportsImpl.h" #include "nsIThread.h" #include "nsAutoPtr.h" // Access to a single instance of this class must be synchronized by // callers, or made from a single thread. One exception is that access to // GetPosition, GetPositionInFrames, SetVolume, and Get{Rate,Channels,Format} // is thread-safe without external synchronization. class nsAudioStream : public nsISupports { public: enum SampleFormat { FORMAT_U8, FORMAT_S16_LE, FORMAT_FLOAT32 }; nsAudioStream() : mRate(0), mChannels(0), mFormat(FORMAT_S16_LE) {} virtual ~nsAudioStream(); // Initialize Audio Library. Some Audio backends require initializing the // library before using it. static void InitLibrary(); // Shutdown Audio Library. Some Audio backends require shutting down the // library after using it. static void ShutdownLibrary(); // Thread that is shared between audio streams. // This may return null in the child process nsIThread *GetThread(); // AllocateStream will return either a local stream or a remoted stream // depending on where you call it from. If you call this from a child process, // you may receive an implementation which forwards to a compositing process. static nsAudioStream* AllocateStream(); // Initialize the audio stream. aNumChannels is the number of audio // channels (1 for mono, 2 for stereo, etc) and aRate is the sample rate // (22050Hz, 44100Hz, etc). // Unsafe to call with a monitor held due to synchronous event execution // on the main thread, which may attempt to acquire any held monitor. virtual nsresult Init(PRInt32 aNumChannels, PRInt32 aRate, SampleFormat aFormat) = 0; // Closes the stream. All future use of the stream is an error. // Unsafe to call with a monitor held due to synchronous event execution // on the main thread, which may attempt to acquire any held monitor. virtual void Shutdown() = 0; // Write audio data to the audio hardware. aBuf is an array of frames in // the format specified by mFormat of length aCount. If aFrames is larger // than the result of Available(), the write will block until sufficient // buffer space is available. virtual nsresult Write(const void* aBuf, PRUint32 aFrames) = 0; // Return the number of audio frames that can be written without blocking. virtual PRUint32 Available() = 0; // Set the current volume of the audio playback. This is a value from // 0 (meaning muted) to 1 (meaning full volume). Thread-safe. virtual void SetVolume(double aVolume) = 0; // Block until buffered audio data has been consumed. // Unsafe to call with a monitor held due to synchronous event execution // on the main thread, which may attempt to acquire any held monitor. virtual void Drain() = 0; // Pause audio playback virtual void Pause() = 0; // Resume audio playback virtual void Resume() = 0; // Return the position in microseconds of the audio frame being played by // the audio hardware. Thread-safe. virtual PRInt64 GetPosition() = 0; // Return the position, measured in audio frames played since the stream // was opened, of the audio hardware. Thread-safe. virtual PRInt64 GetPositionInFrames() = 0; // Returns true when the audio stream is paused. virtual bool IsPaused() = 0; // Returns the minimum number of audio frames which must be written before // you can be sure that something will be played. // Unsafe to call with a monitor held due to synchronous event execution // on the main thread, which may attempt to acquire any held monitor. virtual PRInt32 GetMinWriteSize() = 0; int GetRate() { return mRate; } int GetChannels() { return mChannels; } SampleFormat GetFormat() { return mFormat; } protected: nsCOMPtr mAudioPlaybackThread; int mRate; int mChannels; SampleFormat mFormat; }; #endif