/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef __NS_SVGPAINTSERVERFRAME_H__ #define __NS_SVGPAINTSERVERFRAME_H__ #include "mozilla/Attributes.h" #include "nsCOMPtr.h" #include "nsFrame.h" #include "nsIFrame.h" #include "nsQueryFrame.h" #include "nsSVGContainerFrame.h" #include "nsSVGUtils.h" class gfxContext; class gfxPattern; class nsStyleContext; struct gfxRect; typedef nsSVGContainerFrame nsSVGPaintServerFrameBase; class nsSVGPaintServerFrame : public nsSVGPaintServerFrameBase { protected: nsSVGPaintServerFrame(nsStyleContext* aContext) : nsSVGPaintServerFrameBase(aContext) { AddStateBits(NS_FRAME_IS_NONDISPLAY); } public: NS_DECL_FRAMEARENA_HELPERS /** * Constructs a gfxPattern of the paint server rendering. * * @param aContextMatrix The transform matrix that is currently applied to * the gfxContext that is being drawn to. This is needed by SVG patterns so * that surfaces of the correct size can be created. (SVG gradients are * vector based, so it's not used there.) */ virtual already_AddRefed GetPaintServerPattern(nsIFrame *aSource, const gfxMatrix& aContextMatrix, nsStyleSVGPaint nsStyleSVG::*aFillOrStroke, float aOpacity, const gfxRect *aOverrideBounds = nullptr) = 0; /** * Configure paint server prior to rendering * @return false to skip rendering */ virtual bool SetupPaintServer(gfxContext *aContext, nsIFrame *aSource, nsStyleSVGPaint nsStyleSVG::*aFillOrStroke, float aOpacity); // nsIFrame methods: virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsRect& aDirtyRect, const nsDisplayListSet& aLists) MOZ_OVERRIDE {} virtual bool IsFrameOfType(uint32_t aFlags) const MOZ_OVERRIDE { return nsSVGPaintServerFrameBase::IsFrameOfType(aFlags & ~nsIFrame::eSVGPaintServer); } }; #endif // __NS_SVGPAINTSERVERFRAME_H__