/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Mozilla Corp * Portions created by the Initial Developer are Copyright (C) 2009 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Vladimir Vukicevic * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include #include #include #include "nsAutoPtr.h" #include "prlog.h" #include "nsWindowsDllInterceptor.h" #define IN_WINDOWS_DLL_BLOCKLIST #include "nsWindowsDllBlocklist.h" #ifndef STATUS_DLL_NOT_FOUND #define STATUS_DLL_NOT_FOUND ((DWORD)0xC0000135L) #endif // define this for very verbose dll load debug spew #undef DEBUG_very_verbose // The signature for LdrLoadDll changed at some point, with the second arg // becoming a PULONG instead of a ULONG. This should only matter on 64-bit // systems, for which there was no support earlier -- on 32-bit systems, // they should be the same size. PR_STATIC_ASSERT(sizeof(PULONG) == sizeof(ULONG)); typedef NTSTATUS (NTAPI *LdrLoadDll_func) (PWCHAR filePath, PULONG flags, PUNICODE_STRING moduleFileName, PHANDLE handle); static LdrLoadDll_func stub_LdrLoadDll = 0; static NTSTATUS NTAPI patched_LdrLoadDll (PWCHAR filePath, PULONG flags, PUNICODE_STRING moduleFileName, PHANDLE handle) { // We have UCS2 (UTF16?), we want ASCII, but we also just want the filename portion #define DLLNAME_MAX 128 char dllName[DLLNAME_MAX+1]; int len = moduleFileName->Length / 2; wchar_t *fname = moduleFileName->Buffer; // The filename isn't guaranteed to be null terminated, but in practice // it always will be; ensure that this is so, and bail if not. // This is done instead of the more robust approach because of bug 527122, // where lots of weird things were happening when we tried to make a copy. if (moduleFileName->MaximumLength < moduleFileName->Length+2 || fname[len] != 0) { #ifdef DEBUG printf_stderr("LdrLoadDll: non-null terminated string found!\n"); #endif goto continue_loading; } wchar_t *dll_part = wcsrchr(fname, L'\\'); if (dll_part) { dll_part = dll_part + 1; len -= dll_part - fname; } else { dll_part = fname; } #ifdef DEBUG_very_verbose printf_stderr("LdrLoadDll: dll_part '%S' %d\n", dll_part, len); #endif // if it's too long, then, we assume we won't want to block it, // since DLLNAME_MAX should be at least long enough to hold the longest // entry in our blocklist. if (len > DLLNAME_MAX) { #ifdef DEBUG printf_stderr("LdrLoadDll: len too long! %d\n", len); #endif goto continue_loading; } // copy over to our char byte buffer, lowercasing ASCII as we go for (int i = 0; i < len; i++) { wchar_t c = dll_part[i]; if (c > 0x7f) { // welp, it's not ascii; if we need to add non-ascii things to // our blocklist, we'll have to remove this limitation. goto continue_loading; } // ensure that dll name is all lowercase if (c >= 'A' && c <= 'Z') c += 'a' - 'A'; dllName[i] = (char) c; } dllName[len] = 0; #ifdef DEBUG_very_verbose printf_stderr("LdrLoadDll: dll name '%s'\n", dllName); #endif // then compare to everything on the blocklist DllBlockInfo *info = &sWindowsDllBlocklist[0]; while (info->name) { if (strcmp(info->name, dllName) == 0) break; info++; } if (info->name) { bool load_ok = false; #ifdef DEBUG_very_verbose printf_stderr("LdrLoadDll: info->name: '%s'\n", info->name); #endif if (info->maxVersion != ALL_VERSIONS) { // figure out the length of the string that we need DWORD pathlen = SearchPathW(filePath, fname, L".dll", 0, NULL, NULL); if (pathlen == 0) { // uh, we couldn't find the DLL at all, so... printf_stderr("LdrLoadDll: Blocking load of '%s' (SearchPathW didn't find it?)\n", dllName); return STATUS_DLL_NOT_FOUND; } wchar_t *full_fname = (wchar_t*) malloc(sizeof(wchar_t)*(pathlen+1)); if (!full_fname) { // couldn't allocate memory? return STATUS_DLL_NOT_FOUND; } // now actually grab it SearchPathW(filePath, fname, L".dll", pathlen+1, full_fname, NULL); DWORD zero; DWORD infoSize = GetFileVersionInfoSizeW(full_fname, &zero); // If we failed to get the version information, we block. if (infoSize != 0) { nsAutoArrayPtr infoData = new unsigned char[infoSize]; VS_FIXEDFILEINFO *vInfo; UINT vInfoLen; if (GetFileVersionInfoW(full_fname, 0, infoSize, infoData) && VerQueryValueW(infoData, L"\\", (LPVOID*) &vInfo, &vInfoLen)) { unsigned long long fVersion = ((unsigned long long)vInfo->dwFileVersionMS) << 32 | ((unsigned long long)vInfo->dwFileVersionLS); // finally do the version check, and if it's greater than our block // version, keep loading if (fVersion > info->maxVersion) load_ok = true; } } free(full_fname); } if (!load_ok) { printf_stderr("LdrLoadDll: Blocking load of '%s' -- see http://www.mozilla.com/en-US/blocklist/\n", dllName); return STATUS_DLL_NOT_FOUND; } } continue_loading: #ifdef DEBUG_very_verbose printf_stderr("LdrLoadDll: continuing load... ('%S')\n", moduleFileName->Buffer); #endif return stub_LdrLoadDll(filePath, flags, moduleFileName, handle); } WindowsDllInterceptor NtDllIntercept; void SetupDllBlocklist() { NtDllIntercept.Init("ntdll.dll"); bool ok = NtDllIntercept.AddHook("LdrLoadDll", patched_LdrLoadDll, (void**) &stub_LdrLoadDll); #ifdef DEBUG if (!ok) printf_stderr ("LdrLoadDll hook failed, no dll blocklisting active\n"); #endif }