/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Mozilla SMIL module. * * The Initial Developer of the Original Code is Brian Birtles. * Portions created by the Initial Developer are Copyright (C) 2005 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Brian Birtles * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef NS_SMILKEYSPLINE_H_ #define NS_SMILKEYSPLINE_H_ /** * Utility class to provide scaling defined in a keySplines element. */ class nsSMILKeySpline { public: nsSMILKeySpline() { /* caller must call Init later */ } /** * Creates a new key spline control point description. * * aX1, etc. are the x1, y1, x2, y2 cubic Bezier control points as defined by * SMILANIM 3.2.3. They must each be in the range 0.0 <= x <= 1.0 */ nsSMILKeySpline(double aX1, double aY1, double aX2, double aY2) { Init(aX1, aY1, aX2, aY2); } void Init(double aX1, double aY1, double aX2, double aY2); /** * Gets the output (y) value for an input (x). * * @param aX The input x value. A floating-point number between 0 and * 1 (inclusive). */ double GetSplineValue(double aX) const; void GetSplineDerivativeValues(double aX, double& aDX, double& aDY) const; private: void CalcSampleValues(); /** * Returns x(t) given t, x1, and x2, or y(t) given t, y1, and y2. */ static double CalcBezier(double aT, double aA1, double aA2); /** * Returns dx/dt given t, x1, and x2, or dy/dt given t, y1, and y2. */ static double GetSlope(double aT, double aA1, double aA2); double GetTForX(double aX) const; double NewtonRaphsonIterate(double aX, double aGuessT) const; double BinarySubdivide(double aX, double aA, double aB) const; static double A(double aA1, double aA2) { return 1.0 - 3.0 * aA2 + 3.0 * aA1; } static double B(double aA1, double aA2) { return 3.0 * aA2 - 6.0 * aA1; } static double C(double aA1) { return 3.0 * aA1; } double mX1; double mY1; double mX2; double mY2; enum { kSplineTableSize = 11 }; double mSampleValues[kSplineTableSize]; static const double kSampleStepSize; }; #endif // NS_SMILKEYSPLINE_H_