/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Google Inc. * Portions created by the Initial Developer are Copyright (C) 2005 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Josh Aas * Darin Fisher * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #import #include #include #include "progressui.h" #include "readstrings.h" #include "errors.h" #define TIMER_INTERVAL 0.2 static float sProgressVal; // between 0 and 100 static BOOL sQuit = FALSE; static StringTable sLabels; static const char *sUpdatePath; @interface UpdaterUI : NSObject { IBOutlet NSProgressIndicator *progressBar; IBOutlet NSTextField *progressTextField; } @end @implementation UpdaterUI -(void)awakeFromNib { NSWindow *w = [progressBar window]; [w setTitle:[NSString stringWithUTF8String:sLabels.title]]; [progressTextField setStringValue:[NSString stringWithUTF8String:sLabels.info]]; NSRect origTextFrame = [progressTextField frame]; [progressTextField sizeToFit]; int widthAdjust = progressTextField.frame.size.width - origTextFrame.size.width; if (widthAdjust > 0) { NSRect f; f.size.width = w.frame.size.width + widthAdjust; f.size.height = w.frame.size.height; [w setFrame:f display:YES]; } [w center]; [progressBar setIndeterminate:NO]; [progressBar setDoubleValue:0.0]; [[NSTimer scheduledTimerWithTimeInterval:TIMER_INTERVAL target:self selector:@selector(updateProgressUI:) userInfo:nil repeats:YES] retain]; // Make sure we are on top initially [NSApp activateIgnoringOtherApps:YES]; } // called when the timer goes off -(void)updateProgressUI:(NSTimer *)aTimer { if (sQuit) { [aTimer invalidate]; [aTimer release]; // It seems to be necessary to activate and hide ourselves before we stop, // otherwise the "run" method will not return until the user focuses some // other app. The activate step is necessary if we are not the active app. // This is a big hack, but it seems to do the trick. [NSApp activateIgnoringOtherApps:YES]; [NSApp hide:self]; [NSApp stop:self]; } float progress = sProgressVal; [progressBar setDoubleValue:(double)progress]; } // leave this as returning a BOOL instead of NSApplicationTerminateReply // for backward compatibility - (BOOL)applicationShouldTerminate:(NSApplication *)sender { return sQuit; } @end int InitProgressUI(int *pargc, char ***pargv) { sUpdatePath = (*pargv)[1]; return 0; } int ShowProgressUI() { // Only show the Progress UI if the process is taking a significant amount of // time where a significant amount of time is defined as .5 seconds after // ShowProgressUI is called sProgress is less than 70. usleep(500000); if (sQuit || sProgressVal > 70.0f) return 0; char path[PATH_MAX]; snprintf(path, sizeof(path), "%s/updater.ini", sUpdatePath); if (ReadStrings(path, &sLabels) != OK) return -1; // Continue the update without showing the Progress UI if any of the supplied // strings are larger than MAX_TEXT_LEN (Bug 628829). if (!(strlen(sLabels.title) < MAX_TEXT_LEN - 1 && strlen(sLabels.info) < MAX_TEXT_LEN - 1)) return -1; [NSApplication sharedApplication]; [NSBundle loadNibNamed:@"MainMenu" owner:NSApp]; [NSApp run]; return 0; } // Called on a background thread void QuitProgressUI() { sQuit = TRUE; } // Called on a background thread void UpdateProgressUI(float progress) { sProgressVal = progress; // 32-bit writes are atomic }