/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Vladimir Vukicevic * Portions created by the Initial Developer are Copyright (C) 2005 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsICanvasRenderingContextInternal_h___ #define nsICanvasRenderingContextInternal_h___ #include "nsISupports.h" #include "nsIInputStream.h" #include "nsIDocShell.h" #include "gfxPattern.h" #include "mozilla/RefPtr.h" #define NS_ICANVASRENDERINGCONTEXTINTERNAL_IID \ { 0xffb42d3c, 0x8281, 0x44c8, \ { 0xac, 0xba, 0x73, 0x15, 0x31, 0xaa, 0xe5, 0x07 } } class nsHTMLCanvasElement; class gfxContext; class gfxASurface; class nsIPropertyBag; class nsDisplayListBuilder; namespace mozilla { namespace layers { class CanvasLayer; class LayerManager; } namespace ipc { class Shmem; } namespace gfx { class SourceSurface; } } class nsICanvasRenderingContextInternal : public nsISupports { public: typedef mozilla::layers::CanvasLayer CanvasLayer; typedef mozilla::layers::LayerManager LayerManager; NS_DECLARE_STATIC_IID_ACCESSOR(NS_ICANVASRENDERINGCONTEXTINTERNAL_IID) enum { RenderFlagPremultAlpha = 0x1 }; // This method should NOT hold a ref to aParentCanvas; it will be called // with nsnull when the element is going away. NS_IMETHOD SetCanvasElement(nsHTMLCanvasElement* aParentCanvas) = 0; // Sets the dimensions of the canvas, in pixels. Called // whenever the size of the element changes. NS_IMETHOD SetDimensions(PRInt32 width, PRInt32 height) = 0; NS_IMETHOD InitializeWithSurface(nsIDocShell *docShell, gfxASurface *surface, PRInt32 width, PRInt32 height) = 0; // Render the canvas at the origin of the given gfxContext NS_IMETHOD Render(gfxContext *ctx, gfxPattern::GraphicsFilter aFilter, PRUint32 aFlags = RenderFlagPremultAlpha) = 0; // Gives you a stream containing the image represented by this context. // The format is given in aMimeTime, for example "image/png". // // If the image format does not support transparency or aIncludeTransparency // is false, alpha will be discarded and the result will be the image // composited on black. NS_IMETHOD GetInputStream(const char *aMimeType, const PRUnichar *aEncoderOptions, nsIInputStream **aStream) = 0; // If this canvas context can be represented with a simple Thebes surface, // return the surface. Otherwise returns an error. NS_IMETHOD GetThebesSurface(gfxASurface **surface) = 0; // This gets an Azure SourceSurface for the canvas, this will be a snapshot // of the canvas at the time it was called. This will return null for a // non-azure canvas. virtual mozilla::TemporaryRef GetSurfaceSnapshot() = 0; // If this context is opaque, the backing store of the canvas should // be created as opaque; all compositing operators should assume the // dst alpha is always 1.0. If this is never called, the context // defaults to false (not opaque). NS_IMETHOD SetIsOpaque(bool isOpaque) = 0; // Invalidate this context and release any held resources, in preperation // for possibly reinitializing with SetDimensions/InitializeWithSurface. NS_IMETHOD Reset() = 0; // Return the CanvasLayer for this context, creating // one for the given layer manager if not available. virtual already_AddRefed GetCanvasLayer(nsDisplayListBuilder* aBuilder, CanvasLayer *aOldLayer, LayerManager *aManager) = 0; // Return true if the canvas should be forced to be "inactive" to ensure // it can be drawn to the screen even if it's too large to be blitted by // an accelerated CanvasLayer. virtual bool ShouldForceInactiveLayer(LayerManager *aManager) { return false; } virtual void MarkContextClean() = 0; // Redraw the dirty rectangle of this canvas. NS_IMETHOD Redraw(const gfxRect &dirty) = 0; // Passes a generic nsIPropertyBag options argument, along with the // previous one, if any. Optional. NS_IMETHOD SetContextOptions(nsIPropertyBag *aNewOptions) { return NS_OK; } // // shmem support // // If this context can be set to use Mozilla's Shmem segments as its backing // store, this will set it to that state. Note that if you have drawn // anything into this canvas before changing the shmem state, it will be // lost. NS_IMETHOD SetIsIPC(bool isIPC) = 0; }; NS_DEFINE_STATIC_IID_ACCESSOR(nsICanvasRenderingContextInternal, NS_ICANVASRENDERINGCONTEXTINTERNAL_IID) #endif /* nsICanvasRenderingContextInternal_h___ */