/* * Copyright (C) 2012-2014 Mozilla Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "ICameraControl.h" #include #include "CameraCommon.h" #include "GonkCameraControl.h" using namespace mozilla; // From ICameraControl, gonk-specific management functions nsresult ICameraControl::GetNumberOfCameras(int32_t& aDeviceCount) { aDeviceCount = android::Camera::getNumberOfCameras(); return NS_OK; } nsresult ICameraControl::GetCameraName(uint32_t aDeviceNum, nsCString& aDeviceName) { int32_t count = android::Camera::getNumberOfCameras(); int32_t deviceNum = static_cast(aDeviceNum); DOM_CAMERA_LOGI("GetCameraName : getNumberOfCameras() returned %d\n", count); if (deviceNum < 0 || deviceNum > count) { DOM_CAMERA_LOGE("GetCameraName : invalid device number (%u)\n", aDeviceNum); return NS_ERROR_NOT_AVAILABLE; } android::CameraInfo info; int rv = android::Camera::getCameraInfo(deviceNum, &info); if (rv != 0) { DOM_CAMERA_LOGE("GetCameraName : get_camera_info(%d) failed: %d\n", deviceNum, rv); return NS_ERROR_NOT_AVAILABLE; } switch (info.facing) { case CAMERA_FACING_BACK: aDeviceName.Assign("back"); break; case CAMERA_FACING_FRONT: aDeviceName.Assign("front"); break; default: aDeviceName.Assign("extra-camera-"); aDeviceName.AppendInt(deviceNum); break; } return NS_OK; } nsresult ICameraControl::GetListOfCameras(nsTArray& aList) { int32_t count = android::Camera::getNumberOfCameras(); DOM_CAMERA_LOGI("getListOfCameras : getNumberOfCameras() returned %d\n", count); if (count <= 0) { return NS_OK; } // Allocate 2 extra slots to reserve space for 'front' and 'back' cameras // at the front of the array--we will collapse any empty slots below. aList.SetLength(2); uint32_t extraIdx = 2; bool gotFront = false; bool gotBack = false; while (count--) { nsCString cameraName; nsresult result = GetCameraName(count, cameraName); if (result != NS_OK) { continue; } // The first camera we find named 'back' gets slot 0; and the first // we find named 'front' gets slot 1. All others appear after these. if (cameraName.EqualsLiteral("back")) { CopyUTF8toUTF16(cameraName, aList[0]); gotBack = true; } else if (cameraName.EqualsLiteral("front")) { CopyUTF8toUTF16(cameraName, aList[1]); gotFront = true; } else { CopyUTF8toUTF16(cameraName, *aList.InsertElementAt(extraIdx)); extraIdx++; } } if (!gotFront) { aList.RemoveElementAt(1); } if (!gotBack) { aList.RemoveElementAt(0); } return NS_OK; } // implementation-specific camera factory already_AddRefed ICameraControl::Create(uint32_t aCameraId) { nsRefPtr control = new nsGonkCameraControl(aCameraId); return control.forget(); }