/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef AudioParam_h_ #define AudioParam_h_ #include "AudioParamTimeline.h" #include "nsWrapperCache.h" #include "nsCycleCollectionParticipant.h" #include "EnableWebAudioCheck.h" #include "nsAutoPtr.h" #include "AudioNode.h" #include "mozilla/dom/TypedArray.h" #include "WebAudioUtils.h" #include "js/TypeDecls.h" namespace mozilla { namespace dom { class AudioParam MOZ_FINAL : public nsWrapperCache, public EnableWebAudioCheck, public AudioParamTimeline { public: typedef void (*CallbackType)(AudioNode*); AudioParam(AudioNode* aNode, CallbackType aCallback, float aDefaultValue); virtual ~AudioParam(); NS_IMETHOD_(nsrefcnt) AddRef(void); NS_IMETHOD_(nsrefcnt) Release(void); NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(AudioParam) AudioContext* GetParentObject() const { return mNode->Context(); } virtual JSObject* WrapObject(JSContext* aCx, JS::Handle aScope) MOZ_OVERRIDE; // We override SetValueCurveAtTime to convert the Float32Array to the wrapper // object. void SetValueCurveAtTime(const Float32Array& aValues, double aStartTime, double aDuration, ErrorResult& aRv) { if (!WebAudioUtils::IsTimeValid(aStartTime)) { aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR); return; } AudioParamTimeline::SetValueCurveAtTime(aValues.Data(), aValues.Length(), aStartTime, aDuration, aRv); mCallback(mNode); } // We override the rest of the mutating AudioParamTimeline methods in order to make // sure that the callback is called every time that this object gets mutated. void SetValue(float aValue) { // Optimize away setting the same value on an AudioParam if (HasSimpleValue() && WebAudioUtils::FuzzyEqual(GetValue(), aValue)) { return; } AudioParamTimeline::SetValue(aValue); mCallback(mNode); } void SetValueAtTime(float aValue, double aStartTime, ErrorResult& aRv) { if (!WebAudioUtils::IsTimeValid(aStartTime)) { aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR); return; } AudioParamTimeline::SetValueAtTime(aValue, aStartTime, aRv); mCallback(mNode); } void LinearRampToValueAtTime(float aValue, double aEndTime, ErrorResult& aRv) { if (!WebAudioUtils::IsTimeValid(aEndTime)) { aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR); return; } AudioParamTimeline::LinearRampToValueAtTime(aValue, aEndTime, aRv); mCallback(mNode); } void ExponentialRampToValueAtTime(float aValue, double aEndTime, ErrorResult& aRv) { if (!WebAudioUtils::IsTimeValid(aEndTime)) { aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR); return; } AudioParamTimeline::ExponentialRampToValueAtTime(aValue, aEndTime, aRv); mCallback(mNode); } void SetTargetAtTime(float aTarget, double aStartTime, double aTimeConstant, ErrorResult& aRv) { if (!WebAudioUtils::IsTimeValid(aStartTime) || !WebAudioUtils::IsTimeValid(aTimeConstant)) { aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR); return; } AudioParamTimeline::SetTargetAtTime(aTarget, aStartTime, aTimeConstant, aRv); mCallback(mNode); } void SetTargetValueAtTime(float aTarget, double aStartTime, double aTimeConstant, ErrorResult& aRv) { SetTargetAtTime(aTarget, aStartTime, aTimeConstant, aRv); } void CancelScheduledValues(double aStartTime, ErrorResult& aRv) { if (!WebAudioUtils::IsTimeValid(aStartTime)) { aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR); return; } AudioParamTimeline::CancelScheduledValues(aStartTime); mCallback(mNode); } float DefaultValue() const { return mDefaultValue; } AudioNode* Node() const { return mNode; } const nsTArray& InputNodes() const { return mInputNodes; } void RemoveInputNode(uint32_t aIndex) { mInputNodes.RemoveElementAt(aIndex); } AudioNode::InputNode* AppendInputNode() { return mInputNodes.AppendElement(); } void DisconnectFromGraphAndDestroyStream(); // May create the stream if it doesn't exist MediaStream* Stream(); protected: nsCycleCollectingAutoRefCnt mRefCnt; NS_DECL_OWNINGTHREAD private: nsRefPtr mNode; // For every InputNode, there is a corresponding entry in mOutputParams of the // InputNode's mInputNode. nsTArray mInputNodes; CallbackType mCallback; const float mDefaultValue; // The input port used to connect the AudioParam's stream to its node's stream nsRefPtr mNodeStreamPort; }; } } #endif