/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Foundation code. * * The Initial Developer of the Original Code is Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2005 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Vladimir Vukicevic * Masayuki Nakano * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef GFX_PLATFORM_MAC_H #define GFX_PLATFORM_MAC_H #include "nsTArray.h" #include "gfxPlatform.h" #define MAC_OS_X_VERSION_10_4_HEX 0x00001040 #define MAC_OS_X_VERSION_10_5_HEX 0x00001050 class gfxTextRun; class THEBES_API gfxPlatformMac : public gfxPlatform { public: gfxPlatformMac(); virtual ~gfxPlatformMac(); static gfxPlatformMac *GetPlatform() { return (gfxPlatformMac*) gfxPlatform::GetPlatform(); } already_AddRefed CreateOffscreenSurface(const gfxIntSize& size, gfxASurface::gfxImageFormat imageFormat); already_AddRefed OptimizeImage(gfxImageSurface *aSurface, gfxASurface::gfxImageFormat format); nsresult ResolveFontName(const nsAString& aFontName, FontResolverCallback aCallback, void *aClosure, PRBool& aAborted); nsresult GetStandardFamilyName(const nsAString& aFontName, nsAString& aFamilyName); gfxFontGroup *CreateFontGroup(const nsAString &aFamilies, const gfxFontStyle *aStyle, gfxUserFontSet *aUserFontSet); virtual gfxFontEntry* LookupLocalFont(const gfxProxyFontEntry *aProxyEntry, const nsAString& aFontName); virtual gfxFontEntry* MakePlatformFont(const gfxProxyFontEntry *aProxyEntry, nsISupports *aLoader, const PRUint8 *aFontData, PRUint32 aLength); PRBool IsFontFormatSupported(nsIURI *aFontURI, PRUint32 aFormatFlags); nsresult GetFontList(const nsACString& aLangGroup, const nsACString& aGenericFamily, nsTArray& aListOfFonts); nsresult UpdateFontList(); // in some situations, need to make decisions about ambiguous characters, may need to look at multiple pref langs void GetLangPrefs(eFontPrefLang aPrefLangs[], PRUint32 &aLen, eFontPrefLang aCharLang, eFontPrefLang aPageLang); // Returns the OS X version as returned from Gestalt(gestaltSystemVersion, ...) // Ex: Mac OS X 10.4.x ==> 0x104x PRInt32 OSXVersion(); // lower threshold on font anti-aliasing PRUint32 GetAntiAliasingThreshold() { return mFontAntiAliasingThreshold; } // record Unicode cluster boundaries in the text run static void SetupClusterBoundaries(gfxTextRun *aTextRun, const PRUnichar *aString); // map a Unicode range (based on char code) to a font language for Preferences static eFontPrefLang GetFontPrefLangFor(PRUint8 aUnicodeRange); private: void AppendCJKPrefLangs(eFontPrefLang aPrefLangs[], PRUint32 &aLen, eFontPrefLang aCharLang, eFontPrefLang aPageLang); virtual cmsHPROFILE GetPlatformCMSOutputProfile(); // read in the pref value for the lower threshold on font anti-aliasing static PRUint32 ReadAntiAliasingThreshold(); nsTArray mCJKPrefLangs; PRInt32 mOSXVersion; PRUint32 mFontAntiAliasingThreshold; #ifndef __LP64__ // whether to use CoreText instead of ATSUI // NOTE that this must not be changed after startup, once font objects have been created PRBool mUseCoreText; #endif }; #endif /* GFX_PLATFORM_MAC_H */