/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Uri Bernstein * Haamed Gheibi * Ehsan Akhgari * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifdef IBMBIDI #include "nsBidiPresUtils.h" #include "nsTextFragment.h" #include "nsGkAtoms.h" #include "nsPresContext.h" #include "nsRenderingContext.h" #include "nsIServiceManager.h" #include "nsFrameManager.h" #include "nsBidiUtils.h" #include "nsCSSFrameConstructor.h" #include "nsContainerFrame.h" #include "nsInlineFrame.h" #include "nsPlaceholderFrame.h" #include "nsContainerFrame.h" #include "nsFirstLetterFrame.h" #include "gfxUnicodeProperties.h" #include "nsTextFrame.h" #undef NOISY_BIDI #undef REALLY_NOISY_BIDI using namespace mozilla; static const PRUnichar kSpace = 0x0020; static const PRUnichar kLineSeparator = 0x2028; static const PRUnichar kObjectSubstitute = 0xFFFC; static const PRUnichar kLRE = 0x202A; static const PRUnichar kRLE = 0x202B; static const PRUnichar kLRO = 0x202D; static const PRUnichar kRLO = 0x202E; static const PRUnichar kPDF = 0x202C; #define NS_BIDI_CONTROL_FRAME ((nsIFrame*)0xfffb1d1) struct BidiParagraphData { nsString mBuffer; nsAutoTArray mEmbeddingStack; nsTArray mLogicalFrames; nsTArray mLinePerFrame; nsDataHashtable mContentToFrameIndex; bool mIsVisual; bool mReset; nsBidiLevel mParaLevel; nsIContent* mPrevContent; nsAutoPtr mBidiEngine; nsIFrame* mPrevFrame; nsAutoPtr mSubParagraph; void Init(nsBlockFrame *aBlockFrame) { mContentToFrameIndex.Init(); mBidiEngine = new nsBidi(); mPrevContent = nsnull; bool styleDirectionIsRTL = (NS_STYLE_DIRECTION_RTL == aBlockFrame->GetStyleVisibility()->mDirection); if (aBlockFrame->GetStyleTextReset()->mUnicodeBidi & NS_STYLE_UNICODE_BIDI_PLAINTEXT) { // unicode-bidi: plaintext: the Bidi algorithm will determine the // directionality of the paragraph according to the first strong // directional character. mParaLevel = styleDirectionIsRTL ? NSBIDI_DEFAULT_RTL : NSBIDI_DEFAULT_LTR; } else { mParaLevel = styleDirectionIsRTL ? NSBIDI_RTL : NSBIDI_LTR; } mIsVisual = aBlockFrame->PresContext()->IsVisualMode(); if (mIsVisual) { /** * Drill up in content to detect whether this is an element that needs to * be rendered with logical order even on visual pages. * * We always use logical order on form controls, firstly so that text * entry will be in logical order, but also because visual pages were * written with the assumption that even if the browser had no support * for right-to-left text rendering, it would use native widgets with * bidi support to display form controls. * * We also use logical order in XUL elements, since we expect that if a * XUL element appears in a visual page, it will be generated by an XBL * binding and contain localized text which will be in logical order. */ for (nsIContent* content = aBlockFrame->GetContent() ; content; content = content->GetParent()) { if (content->IsNodeOfType(nsINode::eHTML_FORM_CONTROL) || content->IsXUL()) { mIsVisual = false; break; } } } } BidiParagraphData* GetSubParagraph() { if (!mSubParagraph) { mSubParagraph = new BidiParagraphData(); mSubParagraph->Init(this); } return mSubParagraph; } // Initialise a sub-paragraph from its containing paragraph void Init(BidiParagraphData *aBpd) { mContentToFrameIndex.Init(); mBidiEngine = new nsBidi(); mPrevContent = nsnull; mIsVisual = aBpd->mIsVisual; mParaLevel = aBpd->mParaLevel; // If the containing paragraph has a level of NSBIDI_DEFAULT_LTR/RTL, set // the sub-paragraph to the corresponding non-default level (We can't use // GetParaLevel, because the containing paragraph hasn't yet been through // bidi resolution if (IS_DEFAULT_LEVEL(mParaLevel)) { mParaLevel = (mParaLevel == NSBIDI_DEFAULT_RTL) ? NSBIDI_RTL : NSBIDI_LTR; } mReset = false; } void Reset(nsIFrame* aFrame, BidiParagraphData *aBpd) { mReset = true; mLogicalFrames.Clear(); mLinePerFrame.Clear(); mContentToFrameIndex.Clear(); mBuffer.SetLength(0); mPrevFrame = aBpd->mPrevFrame; // We need to copy in embeddings (but not overrides!) from the containing // paragraph so that the line(s) including this sub-paragraph will be // correctly reordered. for (PRUint32 i = 0; i < aBpd->mEmbeddingStack.Length(); ++i) { switch(aBpd->mEmbeddingStack[i]) { case kRLE: case kRLO: mParaLevel = NextOddLevel(mParaLevel); break; case kLRE: case kLRO: mParaLevel = NextEvenLevel(mParaLevel); break; default: break; } } nsIFrame* container = aFrame->GetParent(); bool isRTL = (NS_STYLE_DIRECTION_RTL == container->GetStyleVisibility()->mDirection); if ((isRTL & 1) != (mParaLevel & 1)) { mParaLevel = isRTL ? NextOddLevel(mParaLevel) : NextEvenLevel(mParaLevel); } if (container->GetStyleTextReset()->mUnicodeBidi & NS_STYLE_UNICODE_BIDI_OVERRIDE) { PushBidiControl(isRTL ? kRLO : kLRO); } else { PushBidiControl(isRTL ? kRLE : kLRE); } } nsresult SetPara() { return mBidiEngine->SetPara(mBuffer.get(), BufferLength(), mParaLevel, nsnull); } /** * mParaLevel can be NSBIDI_DEFAULT_LTR or NSBIDI_DEFAULT_RTL. * GetParaLevel() returns the actual (resolved) paragraph level which is * always either NSBIDI_LTR or NSBIDI_RTL */ nsBidiLevel GetParaLevel() { nsBidiLevel paraLevel = mParaLevel; if (IS_DEFAULT_LEVEL(paraLevel)) { mBidiEngine->GetParaLevel(¶Level); } return paraLevel; } nsresult CountRuns(PRInt32 *runCount){ return mBidiEngine->CountRuns(runCount); } nsresult GetLogicalRun(PRInt32 aLogicalStart, PRInt32* aLogicalLimit, nsBidiLevel* aLevel) { nsresult rv = mBidiEngine->GetLogicalRun(aLogicalStart, aLogicalLimit, aLevel); if (mIsVisual || NS_FAILED(rv)) *aLevel = GetParaLevel(); return rv; } void ResetData() { mLogicalFrames.Clear(); mLinePerFrame.Clear(); mContentToFrameIndex.Clear(); mBuffer.SetLength(0); mPrevContent = nsnull; for (PRUint32 i = 0; i < mEmbeddingStack.Length(); ++i) { mBuffer.Append(mEmbeddingStack[i]); mLogicalFrames.AppendElement(NS_BIDI_CONTROL_FRAME); mLinePerFrame.AppendElement((nsLineBox*)nsnull); } } void AppendFrame(nsIFrame* aFrame, nsBlockInFlowLineIterator* aLineIter, nsIContent* aContent = nsnull) { if (aContent) { mContentToFrameIndex.Put(aContent, FrameCount()); } mLogicalFrames.AppendElement(aFrame); AdvanceLineIteratorToFrame(aFrame, aLineIter, mPrevFrame); mLinePerFrame.AppendElement(aLineIter->GetLine().get()); } void AdvanceAndAppendFrame(nsIFrame** aFrame, nsBlockInFlowLineIterator* aLineIter, nsIFrame** aNextSibling) { nsIFrame* frame = *aFrame; nsIFrame* nextSibling = *aNextSibling; frame = frame->GetNextContinuation(); if (frame) { AppendFrame(frame, aLineIter, nsnull); /* * If we have already overshot the saved next-sibling while * scanning the frame's continuations, advance it. */ if (frame == nextSibling) { nextSibling = frame->GetNextSibling(); } } *aFrame = frame; *aNextSibling = nextSibling; } PRInt32 GetLastFrameForContent(nsIContent *aContent) { PRInt32 index = 0; mContentToFrameIndex.Get(aContent, &index); return index; } PRInt32 FrameCount(){ return mLogicalFrames.Length(); } PRInt32 BufferLength(){ return mBuffer.Length(); } nsIFrame* FrameAt(PRInt32 aIndex){ return mLogicalFrames[aIndex]; } nsLineBox* GetLineForFrameAt(PRInt32 aIndex){ return mLinePerFrame[aIndex]; } void AppendUnichar(PRUnichar aCh){ mBuffer.Append(aCh); } void AppendString(const nsDependentSubstring& aString){ mBuffer.Append(aString); } void AppendControlChar(PRUnichar aCh) { mLogicalFrames.AppendElement(NS_BIDI_CONTROL_FRAME); mLinePerFrame.AppendElement((nsLineBox*)nsnull); AppendUnichar(aCh); } void PushBidiControl(PRUnichar aCh) { AppendControlChar(aCh); mEmbeddingStack.AppendElement(aCh); } void PopBidiControl() { AppendControlChar(kPDF); NS_ASSERTION(mEmbeddingStack.Length(), "embedding/override underflow"); mEmbeddingStack.TruncateLength(mEmbeddingStack.Length() - 1); } void ClearBidiControls() { for (PRUint32 i = 0; i < mEmbeddingStack.Length(); ++i) { AppendControlChar(kPDF); } } nsBidiLevel NextOddLevel(nsBidiLevel aLevel) { return (aLevel + 1) | 1; } nsBidiLevel NextEvenLevel(nsBidiLevel aLevel) { return (aLevel + 2) & ~1; } static bool IsFrameInCurrentLine(nsBlockInFlowLineIterator* aLineIter, nsIFrame* aPrevFrame, nsIFrame* aFrame) { nsIFrame* endFrame = aLineIter->IsLastLineInList() ? nsnull : aLineIter->GetLine().next()->mFirstChild; nsIFrame* startFrame = aPrevFrame ? aPrevFrame : aLineIter->GetLine()->mFirstChild; for (nsIFrame* frame = startFrame; frame && frame != endFrame; frame = frame->GetNextSibling()) { if (frame == aFrame) return true; } return false; } static void AdvanceLineIteratorToFrame(nsIFrame* aFrame, nsBlockInFlowLineIterator* aLineIter, nsIFrame*& aPrevFrame) { // Advance aLine to the line containing aFrame nsIFrame* child = aFrame; nsFrameManager* frameManager = aFrame->PresContext()->FrameManager(); nsIFrame* parent = nsLayoutUtils::GetParentOrPlaceholderFor(frameManager, child); while (parent && !nsLayoutUtils::GetAsBlock(parent)) { child = parent; parent = nsLayoutUtils::GetParentOrPlaceholderFor(frameManager, child); } NS_ASSERTION (parent, "aFrame is not a descendent of aBlockFrame"); while (!IsFrameInCurrentLine(aLineIter, aPrevFrame, child)) { #ifdef DEBUG bool hasNext = #endif aLineIter->Next(); NS_ASSERTION(hasNext, "Can't find frame in lines!"); aPrevFrame = nsnull; } aPrevFrame = child; } }; struct BidiLineData { nsTArray mLogicalFrames; nsTArray mVisualFrames; nsTArray mIndexMap; nsAutoTArray mLevels; bool mIsReordered; BidiLineData(nsIFrame* aFirstFrameOnLine, PRInt32 aNumFramesOnLine) { /** * Initialize the logically-ordered array of frames using the top-level * frames of a single line */ mLogicalFrames.Clear(); bool isReordered = false; bool hasRTLFrames = false; for (nsIFrame* frame = aFirstFrameOnLine; frame && aNumFramesOnLine--; frame = frame->GetNextSibling()) { AppendFrame(frame); PRUint8 level = nsBidiPresUtils::GetFrameEmbeddingLevel(frame); mLevels.AppendElement(level); mIndexMap.AppendElement(0); if (level & 1) { hasRTLFrames = true; } } // Reorder the line nsBidi::ReorderVisual(mLevels.Elements(), FrameCount(), mIndexMap.Elements()); for (PRInt32 i = 0; i < FrameCount(); i++) { mVisualFrames.AppendElement(LogicalFrameAt(mIndexMap[i])); if (i != mIndexMap[i]) { isReordered = true; } } // If there's an RTL frame, assume the line is reordered mIsReordered = isReordered || hasRTLFrames; } void AppendFrame(nsIFrame* aFrame) { mLogicalFrames.AppendElement(aFrame); } PRInt32 FrameCount(){ return mLogicalFrames.Length(); } nsIFrame* LogicalFrameAt(PRInt32 aIndex){ return mLogicalFrames[aIndex]; } nsIFrame* VisualFrameAt(PRInt32 aIndex){ return mVisualFrames[aIndex]; } }; /* Some helper methods for Resolve() */ // Should this frame be split between text runs? bool IsBidiSplittable(nsIFrame* aFrame) { nsIAtom* frameType = aFrame->GetType(); // Bidi inline containers should be split, unless they're line frames. return aFrame->IsFrameOfType(nsIFrame::eBidiInlineContainer) && frameType != nsGkAtoms::lineFrame; } static nsresult SplitInlineAncestors(nsIFrame* aFrame) { nsPresContext *presContext = aFrame->PresContext(); nsIPresShell *presShell = presContext->PresShell(); nsIFrame* frame = aFrame; nsIFrame* parent = aFrame->GetParent(); nsIFrame* newParent; while (IsBidiSplittable(parent)) { nsIFrame* grandparent = parent->GetParent(); NS_ASSERTION(grandparent, "Couldn't get parent's parent in nsBidiPresUtils::SplitInlineAncestors"); nsresult rv = presShell->FrameConstructor()-> CreateContinuingFrame(presContext, parent, grandparent, &newParent, false); if (NS_FAILED(rv)) { return rv; } // Split the child list after |frame|. nsContainerFrame* container = do_QueryFrame(parent); nsFrameList tail = container->StealFramesAfter(frame); // Reparent views as necessary rv = nsContainerFrame::ReparentFrameViewList(presContext, tail, parent, newParent); if (NS_FAILED(rv)) { return rv; } // The parent's continuation adopts the siblings after the split. rv = newParent->InsertFrames(nsIFrame::kNoReflowPrincipalList, nsnull, tail); if (NS_FAILED(rv)) { return rv; } // The list name kNoReflowPrincipalList would indicate we don't want reflow nsFrameList temp(newParent, newParent); rv = grandparent->InsertFrames(nsIFrame::kNoReflowPrincipalList, parent, temp); if (NS_FAILED(rv)) { return rv; } frame = parent; parent = grandparent; } return NS_OK; } static void MakeContinuationFluid(nsIFrame* aFrame, nsIFrame* aNext) { NS_ASSERTION (!aFrame->GetNextInFlow() || aFrame->GetNextInFlow() == aNext, "next-in-flow is not next continuation!"); aFrame->SetNextInFlow(aNext); NS_ASSERTION (!aNext->GetPrevInFlow() || aNext->GetPrevInFlow() == aFrame, "prev-in-flow is not prev continuation!"); aNext->SetPrevInFlow(aFrame); } // If aFrame is the last child of its parent, convert bidi continuations to // fluid continuations for all of its inline ancestors. static void JoinInlineAncestors(nsIFrame* aFrame) { if (aFrame->GetNextSibling()) { return; } nsIFrame* frame = aFrame->GetParent(); while (frame && IsBidiSplittable(frame)) { nsIFrame* next = frame->GetNextContinuation(); if (next) { MakeContinuationFluid(frame, next); } // Join the parent only as long as we're its last child. if (frame->GetNextSibling()) break; frame = frame->GetParent(); } } static nsresult CreateContinuation(nsIFrame* aFrame, nsIFrame** aNewFrame, bool aIsFluid) { NS_PRECONDITION(aNewFrame, "null OUT ptr"); NS_PRECONDITION(aFrame, "null ptr"); *aNewFrame = nsnull; nsPresContext *presContext = aFrame->PresContext(); nsIPresShell *presShell = presContext->PresShell(); NS_ASSERTION(presShell, "PresShell must be set on PresContext before calling nsBidiPresUtils::CreateContinuation"); nsIFrame* parent = aFrame->GetParent(); NS_ASSERTION(parent, "Couldn't get frame parent in nsBidiPresUtils::CreateContinuation"); nsresult rv = NS_OK; // Have to special case floating first letter frames because the continuation // doesn't go in the first letter frame. The continuation goes with the rest // of the text that the first letter frame was made out of. if (parent->GetType() == nsGkAtoms::letterFrame && parent->GetStyleDisplay()->IsFloating()) { nsFirstLetterFrame* letterFrame = do_QueryFrame(parent); rv = letterFrame->CreateContinuationForFloatingParent(presContext, aFrame, aNewFrame, aIsFluid); return rv; } rv = presShell->FrameConstructor()-> CreateContinuingFrame(presContext, aFrame, parent, aNewFrame, aIsFluid); if (NS_FAILED(rv)) { return rv; } // The list name kNoReflowPrincipalList would indicate we don't want reflow // XXXbz this needs higher-level framelist love nsFrameList temp(*aNewFrame, *aNewFrame); rv = parent->InsertFrames(nsIFrame::kNoReflowPrincipalList, aFrame, temp); if (NS_FAILED(rv)) { return rv; } if (!aIsFluid) { // Split inline ancestor frames rv = SplitInlineAncestors(aFrame); if (NS_FAILED(rv)) { return rv; } } return NS_OK; } /* * Overview of the implementation of Resolve(): * * Walk through the descendants of aBlockFrame and build: * * mLogicalFrames: an nsTArray of nsIFrame* pointers in logical order * * mBuffer: an nsString containing a representation of * the content of the frames. * In the case of text frames, this is the actual text context of the * frames, but some other elements are represented in a symbolic form which * will make the Unicode Bidi Algorithm give the correct results. * Bidi embeddings and overrides set by CSS or elements are * represented by the corresponding Unicode control characters. *
elements are represented by U+2028 LINE SEPARATOR * Other inline elements are represented by U+FFFC OBJECT REPLACEMENT * CHARACTER * * Then pass mBuffer to the Bidi engine for resolving of embedding levels * by nsBidi::SetPara() and division into directional runs by * nsBidi::CountRuns(). * * Finally, walk these runs in logical order using nsBidi::GetLogicalRun() and * correlate them with the frames indexed in mLogicalFrames, setting the * baseLevel and embeddingLevel properties according to the results returned * by the Bidi engine. * * The rendering layer requires each text frame to contain text in only one * direction, so we may need to call EnsureBidiContinuation() to split frames. * We may also need to call RemoveBidiContinuation() to convert frames created * by EnsureBidiContinuation() in previous reflows into fluid continuations. */ nsresult nsBidiPresUtils::Resolve(nsBlockFrame* aBlockFrame) { BidiParagraphData bpd; bpd.Init(aBlockFrame); // handle bidi-override being set on the block itself before calling // TraverseFrames. const nsStyleTextReset* text = aBlockFrame->GetStyleTextReset(); PRUnichar ch = 0; if (text->mUnicodeBidi & NS_STYLE_UNICODE_BIDI_OVERRIDE) { const nsStyleVisibility* vis = aBlockFrame->GetStyleVisibility(); if (NS_STYLE_DIRECTION_RTL == vis->mDirection) { ch = kRLO; } else if (NS_STYLE_DIRECTION_LTR == vis->mDirection) { ch = kLRO; } if (ch != 0) { bpd.PushBidiControl(ch); } } for (nsBlockFrame* block = aBlockFrame; block; block = static_cast(block->GetNextContinuation())) { block->RemoveStateBits(NS_BLOCK_NEEDS_BIDI_RESOLUTION); nsBlockInFlowLineIterator lineIter(block, block->begin_lines(), false); bpd.mPrevFrame = nsnull; bpd.GetSubParagraph()->mPrevFrame = nsnull; TraverseFrames(aBlockFrame, &lineIter, block->GetFirstPrincipalChild(), &bpd); } if (ch != 0) { bpd.PopBidiControl(); } return ResolveParagraph(aBlockFrame, &bpd); } nsresult nsBidiPresUtils::ResolveParagraph(nsBlockFrame* aBlockFrame, BidiParagraphData* aBpd) { nsPresContext *presContext = aBlockFrame->PresContext(); if (aBpd->BufferLength() < 1) { return NS_OK; } aBpd->mBuffer.ReplaceChar("\t\r\n", kSpace); PRInt32 runCount; nsresult rv = aBpd->SetPara(); NS_ENSURE_SUCCESS(rv, rv); PRUint8 embeddingLevel = aBpd->GetParaLevel(); rv = aBpd->CountRuns(&runCount); NS_ENSURE_SUCCESS(rv, rv); PRInt32 runLength = 0; // the length of the current run of text PRInt32 lineOffset = 0; // the start of the current run PRInt32 logicalLimit = 0; // the end of the current run + 1 PRInt32 numRun = -1; PRInt32 fragmentLength = 0; // the length of the current text frame PRInt32 frameIndex = -1; // index to the frames in mLogicalFrames PRInt32 frameCount = aBpd->FrameCount(); PRInt32 contentOffset = 0; // offset of current frame in its content node bool isTextFrame = false; nsIFrame* frame = nsnull; nsIContent* content = nsnull; PRInt32 contentTextLength = 0; FramePropertyTable *propTable = presContext->PropertyTable(); nsLineBox* currentLine = nsnull; #ifdef DEBUG #ifdef NOISY_BIDI printf("Before Resolve(), aBlockFrame=0x%p, mBuffer='%s', frameCount=%d, runCount=%d\n", (void*)aBlockFrame, NS_ConvertUTF16toUTF8(aBpd->mBuffer).get(), frameCount, runCount); #ifdef REALLY_NOISY_BIDI printf(" block frame tree=:\n"); aBlockFrame->List(stdout, 0); #endif #endif #endif for (; ;) { if (fragmentLength <= 0) { // Get the next frame from mLogicalFrames if (++frameIndex >= frameCount) { break; } frame = aBpd->FrameAt(frameIndex); if (frame == NS_BIDI_CONTROL_FRAME || nsGkAtoms::textFrame != frame->GetType()) { /* * Any non-text frame corresponds to a single character in the text buffer * (a bidi control character, LINE SEPARATOR, or OBJECT SUBSTITUTE) */ isTextFrame = false; fragmentLength = 1; } else { currentLine = aBpd->GetLineForFrameAt(frameIndex); content = frame->GetContent(); if (!content) { rv = NS_OK; break; } contentTextLength = content->TextLength(); if (contentTextLength == 0) { frame->AdjustOffsetsForBidi(0, 0); // Set the base level and embedding level of the current run even // on an empty frame. Otherwise frame reordering will not be correct. propTable->Set(frame, nsIFrame::EmbeddingLevelProperty(), NS_INT32_TO_PTR(embeddingLevel)); propTable->Set(frame, nsIFrame::BaseLevelProperty(), NS_INT32_TO_PTR(aBpd->GetParaLevel())); continue; } PRInt32 start, end; frame->GetOffsets(start, end); NS_ASSERTION(!(contentTextLength < end - start), "Frame offsets don't fit in content"); fragmentLength = NS_MIN(contentTextLength, end - start); contentOffset = start; isTextFrame = true; } } // if (fragmentLength <= 0) if (runLength <= 0) { // Get the next run of text from the Bidi engine if (++numRun >= runCount) { break; } lineOffset = logicalLimit; if (NS_FAILED(aBpd->GetLogicalRun( lineOffset, &logicalLimit, &embeddingLevel) ) ) { break; } runLength = logicalLimit - lineOffset; } // if (runLength <= 0) if (frame == NS_BIDI_CONTROL_FRAME) { frame = nsnull; ++lineOffset; } else { propTable->Set(frame, nsIFrame::EmbeddingLevelProperty(), NS_INT32_TO_PTR(embeddingLevel)); propTable->Set(frame, nsIFrame::BaseLevelProperty(), NS_INT32_TO_PTR(aBpd->GetParaLevel())); if (isTextFrame) { if ( (runLength > 0) && (runLength < fragmentLength) ) { /* * The text in this frame continues beyond the end of this directional run. * Create a non-fluid continuation frame for the next directional run. */ currentLine->MarkDirty(); nsIFrame* nextBidi; PRInt32 runEnd = contentOffset + runLength; rv = EnsureBidiContinuation(frame, &nextBidi, frameIndex, contentOffset, runEnd); if (NS_FAILED(rv)) { break; } nextBidi->AdjustOffsetsForBidi(runEnd, contentOffset + fragmentLength); frame = nextBidi; contentOffset = runEnd; } // if (runLength < fragmentLength) else { if (contentOffset + fragmentLength == contentTextLength) { /* * We have finished all the text in this content node. Convert any * further non-fluid continuations to fluid continuations and advance * frameIndex to the last frame in the content node */ PRInt32 newIndex = aBpd->GetLastFrameForContent(content); if (newIndex > frameIndex) { RemoveBidiContinuation(aBpd, frame, frameIndex, newIndex, lineOffset); frameIndex = newIndex; } } else if (fragmentLength > 0 && runLength > fragmentLength) { /* * There is more text that belongs to this directional run in the next * text frame: make sure it is a fluid continuation of the current frame. * Do not advance frameIndex, because the next frame may contain * multi-directional text and need to be split */ PRInt32 newIndex = frameIndex; do { } while (++newIndex < frameCount && aBpd->FrameAt(newIndex) == NS_BIDI_CONTROL_FRAME); if (newIndex < frameCount) { RemoveBidiContinuation(aBpd, frame, frameIndex, newIndex, lineOffset); } } else if (runLength == fragmentLength && frame->GetNextSibling()) { /* * If the directional run ends at the end of the frame, and this is * not the containing frame's last child, make sure that the next * frame is a non-fluid continuation */ nsIFrame* next = frame->GetNextInFlow(); if (next) { frame->SetNextContinuation(next); next->SetPrevContinuation(frame); } } frame->AdjustOffsetsForBidi(contentOffset, contentOffset + fragmentLength); currentLine->MarkDirty(); } } // isTextFrame else { ++lineOffset; } } // not bidi control frame PRInt32 temp = runLength; runLength -= fragmentLength; fragmentLength -= temp; if (frame && fragmentLength <= 0) { // If the frame is at the end of a run, and this is not the end of our // paragrah, split all ancestor inlines that need splitting. // To determine whether we're at the end of the run, we check that we've // finished processing the current run, and that the current frame // doesn't have a fluid continuation (it could have a fluid continuation // of zero length, so testing runLength alone is not sufficient). if (runLength <= 0 && !frame->GetNextInFlow()) { if (numRun + 1 < runCount) { nsIFrame* child = frame; nsIFrame* parent = frame->GetParent(); // As long as we're on the last sibling, the parent doesn't have to // be split. // However, if the parent has a fluid continuation, we do have to make // it non-fluid. This can happen e.g. when we have a first-letter // frame and the end of the first-letter coincides with the end of a // directional run. while (parent && IsBidiSplittable(parent) && !child->GetNextSibling()) { nsIFrame* next = parent->GetNextInFlow(); if (next) { parent->SetNextContinuation(next); next->SetPrevContinuation(parent); } child = parent; parent = child->GetParent(); } if (parent && IsBidiSplittable(parent)) SplitInlineAncestors(child); } } else { // We're not at an end of a run. If |frame| is the last child of its // parent, and its ancestors happen to have bidi continuations, convert // them into fluid continuations. JoinInlineAncestors(frame); } } } // for #ifdef DEBUG #ifdef REALLY_NOISY_BIDI printf("---\nAfter Resolve(), frameTree =:\n"); aBlockFrame->List(stdout, 0); printf("===\n"); #endif #endif return rv; } // Should this frame be treated as a leaf (e.g. when building mLogicalFrames)? bool IsBidiLeaf(nsIFrame* aFrame) { nsIFrame* kid = aFrame->GetFirstPrincipalChild(); return !kid || !aFrame->IsFrameOfType(nsIFrame::eBidiInlineContainer); } void nsBidiPresUtils::TraverseFrames(nsBlockFrame* aBlockFrame, nsBlockInFlowLineIterator* aLineIter, nsIFrame* aCurrentFrame, BidiParagraphData* aBpd) { if (!aCurrentFrame) return; nsIFrame* childFrame = aCurrentFrame; do { /* * It's important to get the next sibling and next continuation *before* * handling the frame: If we encounter a forced paragraph break and call * ResolveParagraph within this loop, doing GetNextSibling and * GetNextContinuation after that could return a bidi continuation that had * just been split from the original childFrame and we would process it * twice. */ nsIFrame* nextSibling = childFrame->GetNextSibling(); bool isLastFrame = !childFrame->GetNextContinuation(); bool isFirstFrame = !childFrame->GetPrevContinuation(); // If the real frame for a placeholder is a first letter frame, we need to // drill down into it and include its contents in Bidi resolution. // If not, we just use the placeholder. nsIFrame* frame = childFrame; if (nsGkAtoms::placeholderFrame == childFrame->GetType()) { nsIFrame* realFrame = nsPlaceholderFrame::GetRealFrameForPlaceholder(childFrame); if (realFrame->GetType() == nsGkAtoms::letterFrame) { frame = realFrame; } } PRUnichar ch = 0; if (frame->IsFrameOfType(nsIFrame::eBidiInlineContainer)) { const nsStyleVisibility* vis = frame->GetStyleVisibility(); const nsStyleTextReset* text = frame->GetStyleTextReset(); if (text->mUnicodeBidi & NS_STYLE_UNICODE_BIDI_OVERRIDE) { if (NS_STYLE_DIRECTION_RTL == vis->mDirection) { ch = kRLO; } else if (NS_STYLE_DIRECTION_LTR == vis->mDirection) { ch = kLRO; } } else if (text->mUnicodeBidi & NS_STYLE_UNICODE_BIDI_EMBED) { if (NS_STYLE_DIRECTION_RTL == vis->mDirection) { ch = kRLE; } else if (NS_STYLE_DIRECTION_LTR == vis->mDirection) { ch = kLRE; } } // Add a dummy frame pointer representing a bidi control code before the // first frame of an element specifying embedding or override if (ch != 0 && isFirstFrame) { aBpd->PushBidiControl(ch); } } if (IsBidiLeaf(frame)) { /* Bidi leaf frame: add the frame to the mLogicalFrames array, * and add its index to the mContentToFrameIndex hashtable. This * will be used in RemoveBidiContinuation() to identify the last * frame in the array with a given content. */ nsIContent* content = frame->GetContent(); aBpd->AppendFrame(frame, aLineIter, content); // Append the content of the frame to the paragraph buffer nsIAtom* frameType = frame->GetType(); if (nsGkAtoms::textFrame == frameType) { if (content != aBpd->mPrevContent) { aBpd->mPrevContent = content; if (!frame->GetStyleContext()->GetStyleText()->NewlineIsSignificant()) { content->AppendTextTo(aBpd->mBuffer); } else { /* * For preformatted text we have to do bidi resolution on each line * separately. */ nsAutoString text; content->AppendTextTo(text); nsIFrame* next; do { next = nsnull; PRInt32 start, end; frame->GetOffsets(start, end); PRInt32 endLine = text.FindChar('\n', start); if (endLine == -1) { /* * If there is no newline in the text content, just save the * text from this frame and its continuations, and do bidi * resolution later */ aBpd->AppendString(Substring(text, start)); while (frame && nextSibling) { aBpd->AdvanceAndAppendFrame(&frame, aLineIter, &nextSibling); } break; } /* * If there is a newline in the frame, break the frame after the * newline, do bidi resolution and repeat until the last sibling */ ++endLine; /* * If the frame ends before the new line, save the text and move * into the next continuation */ aBpd->AppendString(Substring(text, start, NS_MIN(end, endLine) - start)); while (end < endLine && nextSibling) { aBpd->AdvanceAndAppendFrame(&frame, aLineIter, &nextSibling); NS_ASSERTION(frame, "Premature end of continuation chain"); frame->GetOffsets(start, end); aBpd->AppendString(Substring(text, start, NS_MIN(end, endLine) - start)); } if (end < endLine) { aBpd->mPrevContent = nsnull; break; } bool createdContinuation = false; if (PRUint32(endLine) < text.Length()) { /* * Timing is everything here: if the frame already has a bidi * continuation, we need to make the continuation fluid *before* * resetting the length of the current frame. Otherwise * nsTextFrame::SetLength won't set the continuation frame's * text offsets correctly. * * On the other hand, if the frame doesn't have a continuation, * we need to create one *after* resetting the length, or * CreateContinuingFrame will complain that there is no more * content for the continuation. */ next = frame->GetNextInFlow(); if (!next) { // If the frame already has a bidi continuation, make it fluid next = frame->GetNextContinuation(); if (next) { MakeContinuationFluid(frame, next); JoinInlineAncestors(frame); } } nsTextFrame* textFrame = static_cast(frame); textFrame->SetLength(endLine - start, nsnull); if (!next) { // If the frame has no next in flow, create one. CreateContinuation(frame, &next, true); createdContinuation = true; } } ResolveParagraphWithinBlock(aBlockFrame, aBpd); if (!nextSibling && !createdContinuation) { break; } else if (next) { frame = next; aBpd->AppendFrame(frame, aLineIter); } /* * If we have already overshot the saved next-sibling while * scanning the frame's continuations, advance it. */ if (frame && frame == nextSibling) { nextSibling = frame->GetNextSibling(); } } while (next); } } } else if (nsGkAtoms::brFrame == frameType) { // break frame -- append line separator aBpd->AppendUnichar(kLineSeparator); ResolveParagraphWithinBlock(aBlockFrame, aBpd); } else { // other frame type -- see the Unicode Bidi Algorithm: // "...inline objects (such as graphics) are treated as if they are ... // U+FFFC" aBpd->AppendUnichar(kObjectSubstitute); if (!frame->GetStyleContext()->GetStyleDisplay()->IsInlineOutside()) { // if it is not inline, end the paragraph ResolveParagraphWithinBlock(aBlockFrame, aBpd); } } } else { // For a non-leaf frame, recurse into TraverseFrames nsIFrame* kid = frame->GetFirstPrincipalChild(); if (kid) { const nsStyleTextReset* text = frame->GetStyleTextReset(); if (text->mUnicodeBidi & NS_STYLE_UNICODE_BIDI_ISOLATE) { // css "unicode-bidi: isolate" and html5 bdi: // resolve the element as a separate paragraph BidiParagraphData* subParagraph = aBpd->GetSubParagraph(); /* * As at the beginning of the loop, it's important to check for * next-continuations before handling the frame. If we do * TraverseFrames and *then* do GetNextContinuation on the original * first frame, it could return a bidi continuation that had only * just been created, and we would skip doing bidi resolution on the * last part of the sub-paragraph. */ bool isLastContinuation = !frame->GetNextContinuation(); if (!frame->GetPrevContinuation() || !subParagraph->mReset) { subParagraph->Reset(kid, aBpd); } TraverseFrames(aBlockFrame, aLineIter, kid, subParagraph); if (isLastContinuation) { ResolveParagraph(aBlockFrame, subParagraph); } // Treat the element as a neutral character within its containing // paragraph. aBpd->AppendControlChar(kObjectSubstitute); } else { TraverseFrames(aBlockFrame, aLineIter, kid, aBpd); } } } // If the element is attributed by dir, indicate direction pop (add PDF frame) if (isLastFrame) { if (ch) { // Add a dummy frame pointer representing a bidi control code after the // last frame of an element specifying embedding or override aBpd->PopBidiControl(); } } childFrame = nextSibling; } while (childFrame); } void nsBidiPresUtils::ResolveParagraphWithinBlock(nsBlockFrame* aBlockFrame, BidiParagraphData* aBpd) { aBpd->ClearBidiControls(); ResolveParagraph(aBlockFrame, aBpd); aBpd->ResetData(); } void nsBidiPresUtils::ReorderFrames(nsIFrame* aFirstFrameOnLine, PRInt32 aNumFramesOnLine) { // If this line consists of a line frame, reorder the line frame's children. if (aFirstFrameOnLine->GetType() == nsGkAtoms::lineFrame) { aFirstFrameOnLine = aFirstFrameOnLine->GetFirstPrincipalChild(); if (!aFirstFrameOnLine) return; // All children of the line frame are on the first line. Setting aNumFramesOnLine // to -1 makes InitLogicalArrayFromLine look at all of them. aNumFramesOnLine = -1; } BidiLineData bld(aFirstFrameOnLine, aNumFramesOnLine); RepositionInlineFrames(&bld, aFirstFrameOnLine); } nsBidiLevel nsBidiPresUtils::GetFrameEmbeddingLevel(nsIFrame* aFrame) { nsIFrame* firstLeaf = aFrame; while (!IsBidiLeaf(firstLeaf)) { nsIFrame* firstChild = firstLeaf->GetFirstPrincipalChild(); nsIFrame* realFrame = nsPlaceholderFrame::GetRealFrameFor(firstChild); firstLeaf = (realFrame->GetType() == nsGkAtoms::letterFrame) ? realFrame : firstChild; } return NS_GET_EMBEDDING_LEVEL(firstLeaf); } nsBidiLevel nsBidiPresUtils::GetFrameBaseLevel(nsIFrame* aFrame) { nsIFrame* firstLeaf = aFrame; while (!IsBidiLeaf(firstLeaf)) { firstLeaf = firstLeaf->GetFirstPrincipalChild(); } return NS_GET_BASE_LEVEL(firstLeaf); } void nsBidiPresUtils::IsLeftOrRightMost(nsIFrame* aFrame, nsContinuationStates* aContinuationStates, bool& aIsLeftMost /* out */, bool& aIsRightMost /* out */) { const nsStyleVisibility* vis = aFrame->GetStyleVisibility(); bool isLTR = (NS_STYLE_DIRECTION_LTR == vis->mDirection); /* * Since we lay out frames from left to right (in both LTR and RTL), visiting a * frame with 'mFirstVisualFrame == nsnull', means it's the first appearance of * one of its continuation chain frames on the line. * To determine if it's the last visual frame of its continuation chain on the line * or not, we count the number of frames of the chain on the line, and then reduce * it when we lay out a frame of the chain. If this value becomes 1 it means * that it's the last visual frame of its continuation chain on this line. */ nsFrameContinuationState* frameState = aContinuationStates->GetEntry(aFrame); nsFrameContinuationState* firstFrameState; if (!frameState->mFirstVisualFrame) { // aFrame is the first visual frame of its continuation chain nsFrameContinuationState* contState; nsIFrame* frame; frameState->mFrameCount = 1; frameState->mFirstVisualFrame = aFrame; /** * Traverse continuation chain of aFrame in both backward and forward * directions while the frames are on this line. Count the frames and * set their mFirstVisualFrame to aFrame. */ // Traverse continuation chain backward for (frame = aFrame->GetPrevContinuation(); frame && (contState = aContinuationStates->GetEntry(frame)); frame = frame->GetPrevContinuation()) { frameState->mFrameCount++; contState->mFirstVisualFrame = aFrame; } frameState->mHasContOnPrevLines = (frame != nsnull); // Traverse continuation chain forward for (frame = aFrame->GetNextContinuation(); frame && (contState = aContinuationStates->GetEntry(frame)); frame = frame->GetNextContinuation()) { frameState->mFrameCount++; contState->mFirstVisualFrame = aFrame; } frameState->mHasContOnNextLines = (frame != nsnull); aIsLeftMost = isLTR ? !frameState->mHasContOnPrevLines : !frameState->mHasContOnNextLines; firstFrameState = frameState; } else { // aFrame is not the first visual frame of its continuation chain aIsLeftMost = false; firstFrameState = aContinuationStates->GetEntry(frameState->mFirstVisualFrame); } aIsRightMost = (firstFrameState->mFrameCount == 1) && (isLTR ? !firstFrameState->mHasContOnNextLines : !firstFrameState->mHasContOnPrevLines); if ((aIsLeftMost || aIsRightMost) && (aFrame->GetStateBits() & NS_FRAME_IS_SPECIAL)) { // For ib splits, don't treat anything except the last part as // endmost or anything except the first part as startmost. // As an optimization, only get the first continuation once. nsIFrame* firstContinuation = aFrame->GetFirstContinuation(); if (nsLayoutUtils::FrameIsNonLastInIBSplit(firstContinuation)) { // We are not endmost if (isLTR) { aIsRightMost = false; } else { aIsLeftMost = false; } } if (nsLayoutUtils::FrameIsNonFirstInIBSplit(firstContinuation)) { // We are not startmost if (isLTR) { aIsLeftMost = false; } else { aIsRightMost = false; } } } // Reduce number of remaining frames of the continuation chain on the line. firstFrameState->mFrameCount--; } void nsBidiPresUtils::RepositionFrame(nsIFrame* aFrame, bool aIsOddLevel, nscoord& aLeft, nsContinuationStates* aContinuationStates) { if (!aFrame) return; bool isLeftMost, isRightMost; IsLeftOrRightMost(aFrame, aContinuationStates, isLeftMost /* out */, isRightMost /* out */); nsInlineFrame* testFrame = do_QueryFrame(aFrame); if (testFrame) { aFrame->AddStateBits(NS_INLINE_FRAME_BIDI_VISUAL_STATE_IS_SET); if (isLeftMost) aFrame->AddStateBits(NS_INLINE_FRAME_BIDI_VISUAL_IS_LEFT_MOST); else aFrame->RemoveStateBits(NS_INLINE_FRAME_BIDI_VISUAL_IS_LEFT_MOST); if (isRightMost) aFrame->AddStateBits(NS_INLINE_FRAME_BIDI_VISUAL_IS_RIGHT_MOST); else aFrame->RemoveStateBits(NS_INLINE_FRAME_BIDI_VISUAL_IS_RIGHT_MOST); } // This method is called from nsBlockFrame::PlaceLine via the call to // bidiUtils->ReorderFrames, so this is guaranteed to be after the inlines // have been reflowed, which is required for GetUsedMargin/Border/Padding nsMargin margin = aFrame->GetUsedMargin(); if (isLeftMost) aLeft += margin.left; nscoord start = aLeft; if (!IsBidiLeaf(aFrame)) { nscoord x = 0; nsMargin borderPadding = aFrame->GetUsedBorderAndPadding(); if (isLeftMost) { x += borderPadding.left; } // If aIsOddLevel is true, so we need to traverse the child list // in reverse order, to make it O(n) we store the list locally and // iterate the list reversely nsTArray childList; nsIFrame *frame = aFrame->GetFirstPrincipalChild(); if (frame && aIsOddLevel) { childList.AppendElement((nsIFrame*)nsnull); while (frame) { childList.AppendElement(frame); frame = frame->GetNextSibling(); } frame = childList[childList.Length() - 1]; } // Reposition the child frames PRInt32 index = 0; while (frame) { RepositionFrame(frame, aIsOddLevel, x, aContinuationStates); index++; frame = aIsOddLevel ? childList[childList.Length() - index - 1] : frame->GetNextSibling(); } if (isRightMost) { x += borderPadding.right; } aLeft += x; } else { aLeft += aFrame->GetSize().width; } nsRect rect = aFrame->GetRect(); aFrame->SetRect(nsRect(start, rect.y, aLeft - start, rect.height)); if (isRightMost) aLeft += margin.right; } void nsBidiPresUtils::InitContinuationStates(nsIFrame* aFrame, nsContinuationStates* aContinuationStates) { nsFrameContinuationState* state = aContinuationStates->PutEntry(aFrame); state->mFirstVisualFrame = nsnull; state->mFrameCount = 0; if (!IsBidiLeaf(aFrame)) { // Continue for child frames nsIFrame* frame; for (frame = aFrame->GetFirstPrincipalChild(); frame; frame = frame->GetNextSibling()) { InitContinuationStates(frame, aContinuationStates); } } } void nsBidiPresUtils::RepositionInlineFrames(BidiLineData *aBld, nsIFrame* aFirstChild) { const nsStyleVisibility* vis = aFirstChild->GetStyleVisibility(); bool isLTR = (NS_STYLE_DIRECTION_LTR == vis->mDirection); nscoord leftSpace = 0; // This method is called from nsBlockFrame::PlaceLine via the call to // bidiUtils->ReorderFrames, so this is guaranteed to be after the inlines // have been reflowed, which is required for GetUsedMargin/Border/Padding nsMargin margin = aFirstChild->GetUsedMargin(); if (!aFirstChild->GetPrevContinuation() && !nsLayoutUtils::FrameIsNonFirstInIBSplit(aFirstChild)) leftSpace = isLTR ? margin.left : margin.right; nscoord left = aFirstChild->GetPosition().x - leftSpace; nsIFrame* frame; PRInt32 count = aBld->mVisualFrames.Length(); PRInt32 index; nsContinuationStates continuationStates; continuationStates.Init(); // Initialize continuation states to (nsnull, 0) for // each frame on the line. for (index = 0; index < count; index++) { InitContinuationStates(aBld->VisualFrameAt(index), &continuationStates); } // Reposition frames in visual order for (index = 0; index < count; index++) { frame = aBld->VisualFrameAt(index); RepositionFrame(frame, (aBld->mLevels[aBld->mIndexMap[index]] & 1), left, &continuationStates); } // for } bool nsBidiPresUtils::CheckLineOrder(nsIFrame* aFirstFrameOnLine, PRInt32 aNumFramesOnLine, nsIFrame** aFirstVisual, nsIFrame** aLastVisual) { BidiLineData bld(aFirstFrameOnLine, aNumFramesOnLine); PRInt32 count = bld.FrameCount(); if (aFirstVisual) { *aFirstVisual = bld.VisualFrameAt(0); } if (aLastVisual) { *aLastVisual = bld.VisualFrameAt(count-1); } return bld.mIsReordered; } nsIFrame* nsBidiPresUtils::GetFrameToRightOf(const nsIFrame* aFrame, nsIFrame* aFirstFrameOnLine, PRInt32 aNumFramesOnLine) { BidiLineData bld(aFirstFrameOnLine, aNumFramesOnLine); PRInt32 count = bld.mVisualFrames.Length(); if (aFrame == nsnull && count) return bld.VisualFrameAt(0); for (PRInt32 i = 0; i < count - 1; i++) { if (bld.VisualFrameAt(i) == aFrame) { return bld.VisualFrameAt(i+1); } } return nsnull; } nsIFrame* nsBidiPresUtils::GetFrameToLeftOf(const nsIFrame* aFrame, nsIFrame* aFirstFrameOnLine, PRInt32 aNumFramesOnLine) { BidiLineData bld(aFirstFrameOnLine, aNumFramesOnLine); PRInt32 count = bld.mVisualFrames.Length(); if (aFrame == nsnull && count) return bld.VisualFrameAt(count-1); for (PRInt32 i = 1; i < count; i++) { if (bld.VisualFrameAt(i) == aFrame) { return bld.VisualFrameAt(i-1); } } return nsnull; } inline nsresult nsBidiPresUtils::EnsureBidiContinuation(nsIFrame* aFrame, nsIFrame** aNewFrame, PRInt32& aFrameIndex, PRInt32 aStart, PRInt32 aEnd) { NS_PRECONDITION(aNewFrame, "null OUT ptr"); NS_PRECONDITION(aFrame, "aFrame is null"); aFrame->AdjustOffsetsForBidi(aStart, aEnd); return CreateContinuation(aFrame, aNewFrame, false); } void nsBidiPresUtils::RemoveBidiContinuation(BidiParagraphData *aBpd, nsIFrame* aFrame, PRInt32 aFirstIndex, PRInt32 aLastIndex, PRInt32& aOffset) { FrameProperties props = aFrame->Properties(); nsBidiLevel embeddingLevel = (nsBidiLevel)NS_PTR_TO_INT32(props.Get(nsIFrame::EmbeddingLevelProperty())); nsBidiLevel baseLevel = (nsBidiLevel)NS_PTR_TO_INT32(props.Get(nsIFrame::BaseLevelProperty())); for (PRInt32 index = aFirstIndex + 1; index <= aLastIndex; index++) { nsIFrame* frame = aBpd->FrameAt(index); if (frame == NS_BIDI_CONTROL_FRAME) { ++aOffset; } else { // Make the frame and its continuation ancestors fluid, // so they can be reused or deleted by normal reflow code FrameProperties frameProps = frame->Properties(); frameProps.Set(nsIFrame::EmbeddingLevelProperty(), NS_INT32_TO_PTR(embeddingLevel)); frameProps.Set(nsIFrame::BaseLevelProperty(), NS_INT32_TO_PTR(baseLevel)); frame->AddStateBits(NS_FRAME_IS_BIDI); while (frame) { nsIFrame* prev = frame->GetPrevContinuation(); if (prev) { MakeContinuationFluid(prev, frame); frame = frame->GetParent(); } else { break; } } } } } nsresult nsBidiPresUtils::FormatUnicodeText(nsPresContext* aPresContext, PRUnichar* aText, PRInt32& aTextLength, nsCharType aCharType, bool aIsOddLevel) { NS_ASSERTION(aIsOddLevel == 0 || aIsOddLevel == 1, "aIsOddLevel should be 0 or 1"); nsresult rv = NS_OK; // ahmed //adjusted for correct numeral shaping PRUint32 bidiOptions = aPresContext->GetBidi(); switch (GET_BIDI_OPTION_NUMERAL(bidiOptions)) { case IBMBIDI_NUMERAL_HINDI: HandleNumbers(aText,aTextLength,IBMBIDI_NUMERAL_HINDI); break; case IBMBIDI_NUMERAL_ARABIC: HandleNumbers(aText,aTextLength,IBMBIDI_NUMERAL_ARABIC); break; case IBMBIDI_NUMERAL_PERSIAN: HandleNumbers(aText,aTextLength,IBMBIDI_NUMERAL_PERSIAN); break; case IBMBIDI_NUMERAL_REGULAR: switch (aCharType) { case eCharType_EuropeanNumber: HandleNumbers(aText,aTextLength,IBMBIDI_NUMERAL_ARABIC); break; case eCharType_ArabicNumber: HandleNumbers(aText,aTextLength,IBMBIDI_NUMERAL_HINDI); break; default: break; } break; case IBMBIDI_NUMERAL_HINDICONTEXT: if ( ( (GET_BIDI_OPTION_DIRECTION(bidiOptions)==IBMBIDI_TEXTDIRECTION_RTL) && (IS_ARABIC_DIGIT (aText[0])) ) || (eCharType_ArabicNumber == aCharType) ) HandleNumbers(aText,aTextLength,IBMBIDI_NUMERAL_HINDI); else if (eCharType_EuropeanNumber == aCharType) HandleNumbers(aText,aTextLength,IBMBIDI_NUMERAL_ARABIC); break; case IBMBIDI_NUMERAL_PERSIANCONTEXT: if ( ( (GET_BIDI_OPTION_DIRECTION(bidiOptions)==IBMBIDI_TEXTDIRECTION_RTL) && (IS_ARABIC_DIGIT (aText[0])) ) || (eCharType_ArabicNumber == aCharType) ) HandleNumbers(aText,aTextLength,IBMBIDI_NUMERAL_PERSIAN); else if (eCharType_EuropeanNumber == aCharType) HandleNumbers(aText,aTextLength,IBMBIDI_NUMERAL_ARABIC); break; case IBMBIDI_NUMERAL_NOMINAL: default: break; } StripBidiControlCharacters(aText, aTextLength); return rv; } void nsBidiPresUtils::StripBidiControlCharacters(PRUnichar* aText, PRInt32& aTextLength) { if ( (nsnull == aText) || (aTextLength < 1) ) { return; } PRInt32 stripLen = 0; for (PRInt32 i = 0; i < aTextLength; i++) { // XXX: This silently ignores surrogate characters. // As of Unicode 4.0, all Bidi control characters are within the BMP. if (IsBidiControl((PRUint32)aText[i])) { ++stripLen; } else { aText[i - stripLen] = aText[i]; } } aTextLength -= stripLen; } #if 0 // XXX: for the future use ??? void RemoveDiacritics(PRUnichar* aText, PRInt32& aTextLength) { if (aText && (aTextLength > 0) ) { PRInt32 offset = 0; for (PRInt32 i = 0; i < aTextLength && aText[i]; i++) { if (IS_BIDI_DIACRITIC(aText[i]) ) { ++offset; continue; } aText[i - offset] = aText[i]; } aTextLength = i - offset; aText[aTextLength] = 0; } } #endif void nsBidiPresUtils::CalculateCharType(nsBidi* aBidiEngine, const PRUnichar* aText, PRInt32& aOffset, PRInt32 aCharTypeLimit, PRInt32& aRunLimit, PRInt32& aRunLength, PRInt32& aRunCount, PRUint8& aCharType, PRUint8& aPrevCharType) { bool strongTypeFound = false; PRInt32 offset; nsCharType charType; aCharType = eCharType_OtherNeutral; for (offset = aOffset; offset < aCharTypeLimit; offset++) { // Make sure we give RTL chartype to all characters that would be classified // as Right-To-Left by a bidi platform. // (May differ from the UnicodeData, eg we set RTL chartype to some NSMs.) if (IS_HEBREW_CHAR(aText[offset]) ) { charType = eCharType_RightToLeft; } else if (IS_ARABIC_ALPHABETIC(aText[offset]) ) { charType = eCharType_RightToLeftArabic; } else { aBidiEngine->GetCharTypeAt(offset, &charType); } if (!CHARTYPE_IS_WEAK(charType) ) { if (strongTypeFound && (charType != aPrevCharType) && (CHARTYPE_IS_RTL(charType) || CHARTYPE_IS_RTL(aPrevCharType) ) ) { // Stop at this point to ensure uni-directionality of the text // (from platform's point of view). // Also, don't mix Arabic and Hebrew content (since platform may // provide BIDI support to one of them only). aRunLength = offset - aOffset; aRunLimit = offset; ++aRunCount; break; } if ( (eCharType_RightToLeftArabic == aPrevCharType || eCharType_ArabicNumber == aPrevCharType) && eCharType_EuropeanNumber == charType) { charType = eCharType_ArabicNumber; } // Set PrevCharType to the last strong type in this frame // (for correct numeric shaping) aPrevCharType = charType; strongTypeFound = true; aCharType = charType; } } aOffset = offset; } nsresult nsBidiPresUtils::ProcessText(const PRUnichar* aText, PRInt32 aLength, nsBidiDirection aBaseDirection, nsPresContext* aPresContext, BidiProcessor& aprocessor, Mode aMode, nsBidiPositionResolve* aPosResolve, PRInt32 aPosResolveCount, nscoord* aWidth, nsBidi* aBidiEngine) { NS_ASSERTION((aPosResolve == nsnull) != (aPosResolveCount > 0), "Incorrect aPosResolve / aPosResolveCount arguments"); PRInt32 runCount; nsAutoString textBuffer(aText, aLength); nsresult rv = aBidiEngine->SetPara(aText, aLength, aBaseDirection, nsnull); if (NS_FAILED(rv)) return rv; rv = aBidiEngine->CountRuns(&runCount); if (NS_FAILED(rv)) return rv; nscoord xOffset = 0; nscoord width, xEndRun = 0; nscoord totalWidth = 0; PRInt32 i, start, limit, length; PRUint32 visualStart = 0; PRUint8 charType; PRUint8 prevType = eCharType_LeftToRight; nsBidiLevel level; for(int nPosResolve=0; nPosResolve < aPosResolveCount; ++nPosResolve) { aPosResolve[nPosResolve].visualIndex = kNotFound; aPosResolve[nPosResolve].visualLeftTwips = kNotFound; aPosResolve[nPosResolve].visualWidth = kNotFound; } for (i = 0; i < runCount; i++) { rv = aBidiEngine->GetVisualRun(i, &start, &length, &aBaseDirection); if (NS_FAILED(rv)) return rv; rv = aBidiEngine->GetLogicalRun(start, &limit, &level); if (NS_FAILED(rv)) return rv; PRInt32 subRunLength = limit - start; PRInt32 lineOffset = start; PRInt32 typeLimit = NS_MIN(limit, aLength); PRInt32 subRunCount = 1; PRInt32 subRunLimit = typeLimit; /* * If |level| is even, i.e. the direction of the run is left-to-right, we * render the subruns from left to right and increment the x-coordinate * |xOffset| by the width of each subrun after rendering. * * If |level| is odd, i.e. the direction of the run is right-to-left, we * render the subruns from right to left. We begin by incrementing |xOffset| by * the width of the whole run, and then decrement it by the width of each * subrun before rendering. After rendering all the subruns, we restore the * x-coordinate of the end of the run for the start of the next run. */ if (level & 1) { aprocessor.SetText(aText + start, subRunLength, nsBidiDirection(level & 1)); width = aprocessor.GetWidth(); xOffset += width; xEndRun = xOffset; } while (subRunCount > 0) { // CalculateCharType can increment subRunCount if the run // contains mixed character types CalculateCharType(aBidiEngine, aText, lineOffset, typeLimit, subRunLimit, subRunLength, subRunCount, charType, prevType); nsAutoString runVisualText; runVisualText.Assign(aText + start, subRunLength); if (PRInt32(runVisualText.Length()) < subRunLength) return NS_ERROR_OUT_OF_MEMORY; FormatUnicodeText(aPresContext, runVisualText.BeginWriting(), subRunLength, (nsCharType)charType, level & 1); aprocessor.SetText(runVisualText.get(), subRunLength, nsBidiDirection(level & 1)); width = aprocessor.GetWidth(); totalWidth += width; if (level & 1) { xOffset -= width; } if (aMode == MODE_DRAW) { aprocessor.DrawText(xOffset, width); } /* * The caller may request to calculate the visual position of one * or more characters. */ for(int nPosResolve=0; nPosResolvevisualLeftTwips != kNotFound) continue; /* * First find out if the logical position is within this run. */ if (start <= posResolve->logicalIndex && start + subRunLength > posResolve->logicalIndex) { /* * If this run is only one character long, we have an easy case: * the visual position is the x-coord of the start of the run * less the x-coord of the start of the whole text. */ if (subRunLength == 1) { posResolve->visualIndex = visualStart; posResolve->visualLeftTwips = xOffset; posResolve->visualWidth = width; } /* * Otherwise, we need to measure the width of the run's part * which is to the visual left of the index. * In other words, the run is broken in two, around the logical index, * and we measure the part which is visually left. * If the run is right-to-left, this part will span from after the index * up to the end of the run; if it is left-to-right, this part will span * from the start of the run up to (and inclduing) the character before the index. */ else { /* * Here is a description of how the width of the current character * (posResolve->visualWidth) is calculated: * * LTR (current char: "P"): * S A M P L E (logical index: 3, visual index: 3) * ^ (visualLeftPart) * ^ (visualRightSide) * visualLeftLength == 3 * ^^^^^^ (subWidth) * ^^^^^^^^ (aprocessor.GetWidth() -- with visualRightSide) * ^^ (posResolve->visualWidth) * * RTL (current char: "M"): * E L P M A S (logical index: 2, visual index: 3) * ^ (visualLeftPart) * ^ (visualRightSide) * visualLeftLength == 3 * ^^^^^^ (subWidth) * ^^^^^^^^ (aprocessor.GetWidth() -- with visualRightSide) * ^^ (posResolve->visualWidth) */ nscoord subWidth; // The position in the text where this run's "left part" begins. const PRUnichar* visualLeftPart, *visualRightSide; if (level & 1) { // One day, son, this could all be replaced with mBidiEngine.GetVisualIndex ... posResolve->visualIndex = visualStart + (subRunLength - (posResolve->logicalIndex + 1 - start)); // Skipping to the "left part". visualLeftPart = aText + posResolve->logicalIndex + 1; // Skipping to the right side of the current character visualRightSide = visualLeftPart - 1; } else { posResolve->visualIndex = visualStart + (posResolve->logicalIndex - start); // Skipping to the "left part". visualLeftPart = aText + start; // In LTR mode this is the same as visualLeftPart visualRightSide = visualLeftPart; } // The delta between the start of the run and the left part's end. PRInt32 visualLeftLength = posResolve->visualIndex - visualStart; aprocessor.SetText(visualLeftPart, visualLeftLength, nsBidiDirection(level & 1)); subWidth = aprocessor.GetWidth(); aprocessor.SetText(visualRightSide, visualLeftLength + 1, nsBidiDirection(level & 1)); posResolve->visualLeftTwips = xOffset + subWidth; posResolve->visualWidth = aprocessor.GetWidth() - subWidth; } } } if (!(level & 1)) { xOffset += width; } --subRunCount; start = lineOffset; subRunLimit = typeLimit; subRunLength = typeLimit - lineOffset; } // while if (level & 1) { xOffset = xEndRun; } visualStart += length; } // for if (aWidth) { *aWidth = totalWidth; } return NS_OK; } class NS_STACK_CLASS nsIRenderingContextBidiProcessor : public nsBidiPresUtils::BidiProcessor { public: nsIRenderingContextBidiProcessor(nsRenderingContext* aCtx, nsRenderingContext* aTextRunConstructionContext, const nsPoint& aPt) : mCtx(aCtx), mTextRunConstructionContext(aTextRunConstructionContext), mPt(aPt) { } ~nsIRenderingContextBidiProcessor() { mCtx->SetTextRunRTL(false); } virtual void SetText(const PRUnichar* aText, PRInt32 aLength, nsBidiDirection aDirection) { mTextRunConstructionContext->SetTextRunRTL(aDirection==NSBIDI_RTL); mText = aText; mLength = aLength; } virtual nscoord GetWidth() { return mTextRunConstructionContext->GetWidth(mText, mLength); } virtual void DrawText(nscoord aXOffset, nscoord) { mCtx->FontMetrics()->DrawString(mText, mLength, mPt.x + aXOffset, mPt.y, mCtx, mTextRunConstructionContext); } private: nsRenderingContext* mCtx; nsRenderingContext* mTextRunConstructionContext; nsPoint mPt; const PRUnichar* mText; PRInt32 mLength; nsBidiDirection mDirection; }; nsresult nsBidiPresUtils::ProcessTextForRenderingContext(const PRUnichar* aText, PRInt32 aLength, nsBidiDirection aBaseDirection, nsPresContext* aPresContext, nsRenderingContext& aRenderingContext, nsRenderingContext& aTextRunConstructionContext, Mode aMode, nscoord aX, nscoord aY, nsBidiPositionResolve* aPosResolve, PRInt32 aPosResolveCount, nscoord* aWidth) { nsIRenderingContextBidiProcessor processor(&aRenderingContext, &aTextRunConstructionContext, nsPoint(aX, aY)); nsBidi bidiEngine; return ProcessText(aText, aLength, aBaseDirection, aPresContext, processor, aMode, aPosResolve, aPosResolveCount, aWidth, &bidiEngine); } /* static */ void nsBidiPresUtils::WriteReverse(const PRUnichar* aSrc, PRUint32 aSrcLength, PRUnichar* aDest) { const PRUnichar* src = aSrc + aSrcLength; PRUnichar* dest = aDest; PRUint32 UTF32Char; while (--src >= aSrc) { if (NS_IS_LOW_SURROGATE(*src)) { if (src > aSrc && NS_IS_HIGH_SURROGATE(*(src - 1))) { UTF32Char = SURROGATE_TO_UCS4(*(src - 1), *src); --src; } else { UTF32Char = UCS2_REPLACEMENT_CHAR; } } else if (NS_IS_HIGH_SURROGATE(*src)) { // paired high surrogates are handled above, so this is a lone high surrogate UTF32Char = UCS2_REPLACEMENT_CHAR; } else { UTF32Char = *src; } UTF32Char = gfxUnicodeProperties::GetMirroredChar(UTF32Char); if (IS_IN_BMP(UTF32Char)) { *(dest++) = UTF32Char; } else { *(dest++) = H_SURROGATE(UTF32Char); *(dest++) = L_SURROGATE(UTF32Char); } } NS_ASSERTION(dest - aDest == aSrcLength, "Whole string not copied"); } /* static */ bool nsBidiPresUtils::WriteLogicalToVisual(const PRUnichar* aSrc, PRUint32 aSrcLength, PRUnichar* aDest, nsBidiLevel aBaseDirection, nsBidi* aBidiEngine) { const PRUnichar* src = aSrc; nsresult rv = aBidiEngine->SetPara(src, aSrcLength, aBaseDirection, nsnull); if (NS_FAILED(rv)) { return false; } nsBidiDirection dir; rv = aBidiEngine->GetDirection(&dir); // NSBIDI_LTR returned from GetDirection means the whole text is LTR if (NS_FAILED(rv) || dir == NSBIDI_LTR) { return false; } PRInt32 runCount; rv = aBidiEngine->CountRuns(&runCount); if (NS_FAILED(rv)) { return false; } PRInt32 runIndex, start, length; PRUnichar* dest = aDest; for (runIndex = 0; runIndex < runCount; ++runIndex) { rv = aBidiEngine->GetVisualRun(runIndex, &start, &length, &dir); if (NS_FAILED(rv)) { return false; } src = aSrc + start; if (dir == NSBIDI_RTL) { WriteReverse(src, length, dest); dest += length; } else { do { NS_ASSERTION(src >= aSrc && src < aSrc + aSrcLength, "logical index out of range"); NS_ASSERTION(dest < aDest + aSrcLength, "visual index out of range"); *(dest++) = *(src++); } while (--length); } } NS_ASSERTION(dest - aDest == aSrcLength, "whole string not copied"); return true; } void nsBidiPresUtils::CopyLogicalToVisual(const nsAString& aSource, nsAString& aDest, nsBidiLevel aBaseDirection, bool aOverride) { aDest.SetLength(0); PRUint32 srcLength = aSource.Length(); if (srcLength == 0) return; if (!EnsureStringLength(aDest, srcLength)) { return; } nsAString::const_iterator fromBegin, fromEnd; nsAString::iterator toBegin; aSource.BeginReading(fromBegin); aSource.EndReading(fromEnd); aDest.BeginWriting(toBegin); if (aOverride) { if (aBaseDirection == NSBIDI_RTL) { // no need to use the converter -- just copy the string in reverse order WriteReverse(fromBegin.get(), srcLength, toBegin.get()); } else { // if aOverride && aBaseDirection == NSBIDI_LTR, fall through to the // simple copy aDest.SetLength(0); } } else { nsBidi bidiEngine; if (!WriteLogicalToVisual(fromBegin.get(), srcLength, toBegin.get(), aBaseDirection, &bidiEngine)) { aDest.SetLength(0); } } if (aDest.IsEmpty()) { // Either there was an error or the source is unidirectional // left-to-right. In either case, just copy source to dest. CopyUnicodeTo(aSource.BeginReading(fromBegin), aSource.EndReading(fromEnd), aDest); } } #endif // IBMBIDI