/*-*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "LayerTreeInvalidation.h" #include // for uint32_t #include "ImageContainer.h" // for ImageContainer #include "ImageLayers.h" // for ImageLayer, etc #include "Layers.h" // for Layer, ContainerLayer, etc #include "gfx3DMatrix.h" // for gfx3DMatrix #include "gfxColor.h" // for gfxRGBA #include "GraphicsFilter.h" // for GraphicsFilter #include "gfxPoint3D.h" // for gfxPoint3D #include "gfxRect.h" // for gfxRect #include "gfxUtils.h" // for gfxUtils #include "mozilla/gfx/BaseSize.h" // for BaseSize #include "mozilla/gfx/Point.h" // for IntSize #include "mozilla/mozalloc.h" // for operator new, etc #include "nsAutoPtr.h" // for nsRefPtr, nsAutoPtr, etc #include "nsDataHashtable.h" // for nsDataHashtable #include "nsDebug.h" // for NS_ASSERTION #include "nsHashKeys.h" // for nsPtrHashKey #include "nsISupportsImpl.h" // for Layer::AddRef, etc #include "nsPoint.h" // for nsIntPoint #include "nsRect.h" // for nsIntRect #include "nsTArray.h" // for nsAutoTArray, nsTArray_Impl namespace mozilla { namespace layers { struct LayerPropertiesBase; LayerPropertiesBase* CloneLayerTreePropertiesInternal(Layer* aRoot); static nsIntRect TransformRect(const nsIntRect& aRect, const gfx3DMatrix& aTransform) { if (aRect.IsEmpty()) { return nsIntRect(); } gfxRect rect(aRect.x, aRect.y, aRect.width, aRect.height); rect = aTransform.TransformBounds(rect); rect.RoundOut(); nsIntRect intRect; if (!gfxUtils::GfxRectToIntRect(rect, &intRect)) { return nsIntRect(); } return intRect; } static void AddTransformedRegion(nsIntRegion& aDest, const nsIntRegion& aSource, const gfx3DMatrix& aTransform) { nsIntRegionRectIterator iter(aSource); const nsIntRect *r; while ((r = iter.Next())) { aDest.Or(aDest, TransformRect(*r, aTransform)); } aDest.SimplifyOutward(20); } static void AddRegion(nsIntRegion& aDest, const nsIntRegion& aSource) { aDest.Or(aDest, aSource); aDest.SimplifyOutward(20); } /** * Walks over this layer, and all descendant layers. * If any of these are a ContainerLayer that reports invalidations to a PresShell, * then report that the entire bounds have changed. */ static void NotifySubdocumentInvalidationRecursive(Layer* aLayer, NotifySubDocInvalidationFunc aCallback) { aLayer->ClearInvalidRect(); ContainerLayer* container = aLayer->AsContainerLayer(); if (aLayer->GetMaskLayer()) { NotifySubdocumentInvalidationRecursive(aLayer->GetMaskLayer(), aCallback); } if (!container) { return; } for (Layer* child = container->GetFirstChild(); child; child = child->GetNextSibling()) { NotifySubdocumentInvalidationRecursive(child, aCallback); } aCallback(container, container->GetVisibleRegion()); } struct LayerPropertiesBase : public LayerProperties { LayerPropertiesBase(Layer* aLayer) : mLayer(aLayer) , mMaskLayer(nullptr) , mVisibleRegion(aLayer->GetVisibleRegion()) , mInvalidRegion(aLayer->GetInvalidRegion()) , mPostXScale(aLayer->GetPostXScale()) , mPostYScale(aLayer->GetPostYScale()) , mOpacity(aLayer->GetLocalOpacity()) , mUseClipRect(!!aLayer->GetClipRect()) { MOZ_COUNT_CTOR(LayerPropertiesBase); if (aLayer->GetMaskLayer()) { mMaskLayer = CloneLayerTreePropertiesInternal(aLayer->GetMaskLayer()); } if (mUseClipRect) { mClipRect = *aLayer->GetClipRect(); } gfx::To3DMatrix(aLayer->GetTransform(), mTransform); } LayerPropertiesBase() : mLayer(nullptr) , mMaskLayer(nullptr) { MOZ_COUNT_CTOR(LayerPropertiesBase); } ~LayerPropertiesBase() { MOZ_COUNT_DTOR(LayerPropertiesBase); } virtual nsIntRegion ComputeDifferences(Layer* aRoot, NotifySubDocInvalidationFunc aCallback, bool* aGeometryChanged); virtual void MoveBy(const nsIntPoint& aOffset); nsIntRegion ComputeChange(NotifySubDocInvalidationFunc aCallback, bool& aGeometryChanged) { gfx3DMatrix transform; gfx::To3DMatrix(mLayer->GetTransform(), transform); bool transformChanged = !mTransform.FuzzyEqual(transform) || mLayer->GetPostXScale() != mPostXScale || mLayer->GetPostYScale() != mPostYScale; Layer* otherMask = mLayer->GetMaskLayer(); const nsIntRect* otherClip = mLayer->GetClipRect(); nsIntRegion result; if ((mMaskLayer ? mMaskLayer->mLayer : nullptr) != otherMask || (mUseClipRect != !!otherClip) || mLayer->GetLocalOpacity() != mOpacity || transformChanged) { aGeometryChanged = true; result = OldTransformedBounds(); AddRegion(result, NewTransformedBounds()); // If we don't have to generate invalidations separately for child // layers then we can just stop here since we've already invalidated the entire // old and new bounds. if (!aCallback) { ClearInvalidations(mLayer); return result; } } AddRegion(result, ComputeChangeInternal(aCallback, aGeometryChanged)); AddTransformedRegion(result, mLayer->GetInvalidRegion(), mTransform); if (mMaskLayer && otherMask) { AddTransformedRegion(result, mMaskLayer->ComputeChange(aCallback, aGeometryChanged), mTransform); } if (mUseClipRect && otherClip) { if (!mClipRect.IsEqualInterior(*otherClip)) { nsIntRegion tmp; tmp.Xor(mClipRect, *otherClip); AddRegion(result, tmp); } } mLayer->ClearInvalidRect(); return result; } nsIntRect NewTransformedBounds() { gfx3DMatrix transform; gfx::To3DMatrix(mLayer->GetTransform(), transform); return TransformRect(mLayer->GetVisibleRegion().GetBounds(), transform); } nsIntRect OldTransformedBounds() { return TransformRect(mVisibleRegion.GetBounds(), mTransform); } virtual nsIntRegion ComputeChangeInternal(NotifySubDocInvalidationFunc aCallback, bool& aGeometryChanged) { return nsIntRect(); } nsRefPtr mLayer; nsAutoPtr mMaskLayer; nsIntRegion mVisibleRegion; nsIntRegion mInvalidRegion; gfx3DMatrix mTransform; float mPostXScale; float mPostYScale; float mOpacity; nsIntRect mClipRect; bool mUseClipRect; }; struct ContainerLayerProperties : public LayerPropertiesBase { ContainerLayerProperties(ContainerLayer* aLayer) : LayerPropertiesBase(aLayer) , mPreXScale(aLayer->GetPreXScale()) , mPreYScale(aLayer->GetPreYScale()) { for (Layer* child = aLayer->GetFirstChild(); child; child = child->GetNextSibling()) { mChildren.AppendElement(CloneLayerTreePropertiesInternal(child)); } } virtual nsIntRegion ComputeChangeInternal(NotifySubDocInvalidationFunc aCallback, bool& aGeometryChanged) { ContainerLayer* container = mLayer->AsContainerLayer(); nsIntRegion result; if (mPreXScale != container->GetPreXScale() || mPreYScale != container->GetPreYScale()) { aGeometryChanged = true; result = OldTransformedBounds(); AddRegion(result, NewTransformedBounds()); // If we don't have to generate invalidations separately for child // layers then we can just stop here since we've already invalidated the entire // old and new bounds. if (!aCallback) { ClearInvalidations(mLayer); return result; } } // A low frame rate is especially visible to users when scrolling, so we // particularly want to avoid unnecessary invalidation at that time. For us // here, that means avoiding unnecessary invalidation of child items when // other children are added to or removed from our container layer, since // that may be caused by children being scrolled in or out of view. We are // less concerned with children changing order. // TODO: Consider how we could avoid unnecessary invalidation when children // change order, and whether the overhead would be worth it. nsDataHashtable, uint32_t> oldIndexMap(mChildren.Length()); for (uint32_t i = 0; i < mChildren.Length(); ++i) { oldIndexMap.Put(mChildren[i]->mLayer, i); } uint32_t i = 0; // cursor into the old child list mChildren for (Layer* child = container->GetFirstChild(); child; child = child->GetNextSibling()) { bool invalidateChildsCurrentArea = false; if (i < mChildren.Length()) { uint32_t childsOldIndex; if (oldIndexMap.Get(child, &childsOldIndex)) { if (childsOldIndex >= i) { // Invalidate the old areas of layers that used to be between the // current |child| and the previous |child| that was also in the // old list mChildren (if any of those children have been reordered // rather than removed, we will invalidate their new area when we // encounter them in the new list): for (uint32_t j = i; j < childsOldIndex; ++j) { AddRegion(result, mChildren[j]->OldTransformedBounds()); } // Invalidate any regions of the child that have changed: AddRegion(result, mChildren[childsOldIndex]->ComputeChange(aCallback, aGeometryChanged)); i = childsOldIndex + 1; } else { // We've already seen this child in mChildren (which means it must // have been reordered) and invalidated its old area. We need to // invalidate its new area too: invalidateChildsCurrentArea = true; } } else { // |child| is new invalidateChildsCurrentArea = true; } } else { // |child| is new, or was reordered to a higher index invalidateChildsCurrentArea = true; } if (invalidateChildsCurrentArea) { gfx3DMatrix transform; gfx::To3DMatrix(child->GetTransform(), transform); AddTransformedRegion(result, child->GetVisibleRegion(), transform); if (aCallback) { NotifySubdocumentInvalidationRecursive(child, aCallback); } else { ClearInvalidations(child); } } } // Process remaining removed children. while (i < mChildren.Length()) { AddRegion(result, mChildren[i]->OldTransformedBounds()); i++; } if (aCallback) { aCallback(container, result); } gfx3DMatrix transform; gfx::To3DMatrix(mLayer->GetTransform(), transform); result.Transform(transform); return result; } // The old list of children: nsAutoTArray,1> mChildren; float mPreXScale; float mPreYScale; }; struct ColorLayerProperties : public LayerPropertiesBase { ColorLayerProperties(ColorLayer *aLayer) : LayerPropertiesBase(aLayer) , mColor(aLayer->GetColor()) { } virtual nsIntRegion ComputeChangeInternal(NotifySubDocInvalidationFunc aCallback, bool& aGeometryChanged) { ColorLayer* color = static_cast(mLayer.get()); if (mColor != color->GetColor()) { return NewTransformedBounds(); } return nsIntRegion(); } gfxRGBA mColor; }; struct ImageLayerProperties : public LayerPropertiesBase { ImageLayerProperties(ImageLayer* aImage) : LayerPropertiesBase(aImage) , mContainer(aImage->GetContainer()) , mFilter(aImage->GetFilter()) , mScaleToSize(aImage->GetScaleToSize()) , mScaleMode(aImage->GetScaleMode()) { } virtual nsIntRegion ComputeChangeInternal(NotifySubDocInvalidationFunc aCallback, bool& aGeometryChanged) { ImageLayer* imageLayer = static_cast(mLayer.get()); if (!imageLayer->GetVisibleRegion().IsEqual(mVisibleRegion)) { nsIntRect result = NewTransformedBounds(); result = result.Union(OldTransformedBounds()); return result; } if (mContainer != imageLayer->GetContainer() || mFilter != imageLayer->GetFilter() || mScaleToSize != imageLayer->GetScaleToSize() || mScaleMode != imageLayer->GetScaleMode()) { return NewTransformedBounds(); } return nsIntRect(); } nsRefPtr mContainer; GraphicsFilter mFilter; gfx::IntSize mScaleToSize; ScaleMode mScaleMode; }; LayerPropertiesBase* CloneLayerTreePropertiesInternal(Layer* aRoot) { if (!aRoot) { return new LayerPropertiesBase(); } switch (aRoot->GetType()) { case Layer::TYPE_CONTAINER: case Layer::TYPE_REF: return new ContainerLayerProperties(aRoot->AsContainerLayer()); case Layer::TYPE_COLOR: return new ColorLayerProperties(static_cast(aRoot)); case Layer::TYPE_IMAGE: return new ImageLayerProperties(static_cast(aRoot)); default: return new LayerPropertiesBase(aRoot); } return nullptr; } /* static */ LayerProperties* LayerProperties::CloneFrom(Layer* aRoot) { return CloneLayerTreePropertiesInternal(aRoot); } /* static */ void LayerProperties::ClearInvalidations(Layer *aLayer) { aLayer->ClearInvalidRect(); if (aLayer->GetMaskLayer()) { ClearInvalidations(aLayer->GetMaskLayer()); } ContainerLayer* container = aLayer->AsContainerLayer(); if (!container) { return; } for (Layer* child = container->GetFirstChild(); child; child = child->GetNextSibling()) { ClearInvalidations(child); } } nsIntRegion LayerPropertiesBase::ComputeDifferences(Layer* aRoot, NotifySubDocInvalidationFunc aCallback, bool* aGeometryChanged = nullptr) { NS_ASSERTION(aRoot, "Must have a layer tree to compare against!"); if (mLayer != aRoot) { if (aCallback) { NotifySubdocumentInvalidationRecursive(aRoot, aCallback); } else { ClearInvalidations(aRoot); } gfx3DMatrix transform; gfx::To3DMatrix(aRoot->GetTransform(), transform); nsIntRect result = TransformRect(aRoot->GetVisibleRegion().GetBounds(), transform); result = result.Union(OldTransformedBounds()); if (aGeometryChanged != nullptr) { *aGeometryChanged = true; } return result; } else { bool geometryChanged = (aGeometryChanged != nullptr) ? *aGeometryChanged : false; nsIntRegion invalid = ComputeChange(aCallback, geometryChanged); if (aGeometryChanged != nullptr) { *aGeometryChanged = geometryChanged; } return invalid; } } void LayerPropertiesBase::MoveBy(const nsIntPoint& aOffset) { mTransform.TranslatePost(gfxPoint3D(aOffset.x, aOffset.y, 0)); } } // namespace layers } // namespace mozilla