/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is JPEG Encoding code * * The Initial Developer of the Original Code is * Google Inc. * Portions created by the Initial Developer are Copyright (C) 2005 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Brett Wilson * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "imgIEncoder.h" #include "mozilla/Monitor.h" #include "nsCOMPtr.h" // needed for JPEG library #include extern "C" { #include "jpeglib.h" } #define NS_JPEGENCODER_CID \ { /* ac2bb8fe-eeeb-4572-b40f-be03932b56e0 */ \ 0xac2bb8fe, \ 0xeeeb, \ 0x4572, \ {0xb4, 0x0f, 0xbe, 0x03, 0x93, 0x2b, 0x56, 0xe0} \ } // Provides JPEG encoding functionality. Use InitFromData() to do the // encoding. See that function definition for encoding options. class nsJPEGEncoder : public imgIEncoder { typedef mozilla::Monitor Monitor; public: NS_DECL_ISUPPORTS NS_DECL_IMGIENCODER NS_DECL_NSIINPUTSTREAM NS_DECL_NSIASYNCINPUTSTREAM nsJPEGEncoder(); private: ~nsJPEGEncoder(); protected: void ConvertHostARGBRow(const PRUint8* aSrc, PRUint8* aDest, PRUint32 aPixelWidth); void StripAlpha(const PRUint8* aSrc, PRUint8* aDest, PRUint32 aPixelWidth); static void initDestination(jpeg_compress_struct* cinfo); static boolean emptyOutputBuffer(jpeg_compress_struct* cinfo); static void termDestination(jpeg_compress_struct* cinfo); static void errorExit(jpeg_common_struct* cinfo); void NotifyListener(); PRPackedBool mFinished; // image buffer PRUint8* mImageBuffer; PRUint32 mImageBufferSize; PRUint32 mImageBufferUsed; PRUint32 mImageBufferReadPoint; nsCOMPtr mCallback; nsCOMPtr mCallbackTarget; PRUint32 mNotifyThreshold; /* nsJPEGEncoder is designed to allow one thread to pump data into it while another reads from it. We lock to ensure that the buffer remains append-only while we read from it (that it is not realloced) and to ensure that only one thread dispatches a callback for each call to AsyncWait. */ Monitor mMonitor; };