/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_POINT_H #define GFX_POINT_H #include "nsMathUtils.h" #include "mozilla/gfx/BaseSize.h" #include "mozilla/gfx/BasePoint.h" #include "nsSize.h" #include "nsPoint.h" #include "gfxTypes.h" typedef nsIntSize gfxIntSize; struct THEBES_API gfxSize : public mozilla::gfx::BaseSize { typedef mozilla::gfx::BaseSize Super; gfxSize() : Super() {} gfxSize(gfxFloat aWidth, gfxFloat aHeight) : Super(aWidth, aHeight) {} gfxSize(const nsIntSize& aSize) : Super(aSize.width, aSize.height) {} }; struct THEBES_API gfxPoint : public mozilla::gfx::BasePoint { typedef mozilla::gfx::BasePoint Super; gfxPoint() : Super() {} gfxPoint(gfxFloat aX, gfxFloat aY) : Super(aX, aY) {} gfxPoint(const nsIntPoint& aPoint) : Super(aPoint.x, aPoint.y) {} // Round() is *not* rounding to nearest integer if the values are negative. // They are always rounding as floor(n + 0.5). // See https://bugzilla.mozilla.org/show_bug.cgi?id=410748#c14 // And if you need similar method which is using NS_round(), you should // create new |RoundAwayFromZero()| method. gfxPoint& Round() { x = floor(x + 0.5); y = floor(y + 0.5); return *this; } }; #endif /* GFX_POINT_H */