/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla JavaScript Shell project. * * The Initial Developer of the Original Code is * Alex Fritze. * Portions created by the Initial Developer are Copyright (C) 2003 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Alex Fritze * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsJSShServer.h" #include "nsNetCID.h" #include "nsISocketTransport.h" #include "nsIComponentManager.h" #include "nsIInputStream.h" #include "nsIOutputStream.h" #include "nsThreadUtils.h" #include "nsJSSh.h" #include "nsComponentManagerUtils.h" //********************************************************************** // ConnectionListener helper class class ConnectionListener : public nsIServerSocketListener { public: ConnectionListener(const nsACString &startupURI); ~ConnectionListener(); NS_DECL_ISUPPORTS NS_DECL_NSISERVERSOCKETLISTENER private: nsCString mStartupURI; }; //---------------------------------------------------------------------- // Implementation ConnectionListener::ConnectionListener(const nsACString &startupURI) : mStartupURI(startupURI) { } ConnectionListener::~ConnectionListener() { } already_AddRefed CreateConnectionListener(const nsACString &startupURI) { nsIServerSocketListener* obj = new ConnectionListener(startupURI); NS_IF_ADDREF(obj); return obj; } //---------------------------------------------------------------------- // nsISupports methods: NS_IMPL_THREADSAFE_ADDREF(ConnectionListener) NS_IMPL_THREADSAFE_RELEASE(ConnectionListener) NS_INTERFACE_MAP_BEGIN(ConnectionListener) NS_INTERFACE_MAP_ENTRY(nsISupports) NS_INTERFACE_MAP_ENTRY(nsIServerSocketListener) NS_INTERFACE_MAP_END //---------------------------------------------------------------------- // nsIServerSocketListener methods: /* void onSocketAccepted (in nsIServerSocket aServ, in nsISocketTransport aTransport); */ NS_IMETHODIMP ConnectionListener::OnSocketAccepted(nsIServerSocket *aServ, nsISocketTransport *aTransport) { nsCOMPtr input; nsCOMPtr output; aTransport->OpenInputStream(nsITransport::OPEN_BLOCKING, 0, 0, getter_AddRefs(input)); aTransport->OpenOutputStream(nsITransport::OPEN_BLOCKING, 0, 0, getter_AddRefs(output)); LOG(("JSSh server: new connection!\n")); nsCOMPtr shell = CreateJSSh(input, output, mStartupURI); nsCOMPtr thread; NS_NewThread(getter_AddRefs(thread), shell); return NS_OK; } /* void onStopListening (in nsIServerSocket aServ, in nsresult aStatus); */ NS_IMETHODIMP ConnectionListener::OnStopListening(nsIServerSocket *aServ, nsresult aStatus) { LOG(("JSSh server: stopped listening!\n")); return NS_OK; } //********************************************************************** // nsJSShServer implementation nsJSShServer::nsJSShServer() { LOG(("nsJSShServer ctor\n")); } nsJSShServer::~nsJSShServer() { LOG(("nsJSShServer dtor\n")); // XXX should we stop listening or not?? StopServerSocket(); } //---------------------------------------------------------------------- // nsISupports methods: NS_IMPL_ADDREF(nsJSShServer) NS_IMPL_RELEASE(nsJSShServer) NS_INTERFACE_MAP_BEGIN(nsJSShServer) NS_INTERFACE_MAP_ENTRY(nsISupports) NS_INTERFACE_MAP_ENTRY(nsIJSShServer) NS_INTERFACE_MAP_END //---------------------------------------------------------------------- // nsIJSShServer methods: /* void startServerSocket (in unsigned long port, in AUTF8String startupURI, in boolean loopbackOnly); */ NS_IMETHODIMP nsJSShServer::StartServerSocket(PRUint32 port, const nsACString & startupURI, PRBool loopbackOnly) { if (mServerSocket) { NS_ERROR("server socket already running"); return NS_ERROR_FAILURE; } mServerSocket = do_CreateInstance(NS_SERVERSOCKET_CONTRACTID); if (!mServerSocket) { NS_ERROR("could not create server socket"); return NS_ERROR_FAILURE; } if (NS_FAILED(mServerSocket->Init(port, loopbackOnly, -1))) { mServerSocket = nsnull; NS_ERROR("server socket initialization error"); return NS_ERROR_FAILURE; } nsCOMPtr listener = CreateConnectionListener(startupURI); mServerSocket->AsyncListen(listener); mServerPort = port; mServerStartupURI = startupURI; mServerLoopbackOnly = loopbackOnly; return NS_OK; } /* void stopServerSocket (); */ NS_IMETHODIMP nsJSShServer::StopServerSocket() { if (mServerSocket) mServerSocket->Close(); mServerSocket = nsnull; mServerPort = 0; mServerStartupURI.Truncate(); mServerLoopbackOnly = PR_FALSE; return NS_OK; } /* void runShell (in nsIInputStream input, in nsIOutputStream output, in string startupURI, in boolean blocking); */ NS_IMETHODIMP nsJSShServer::RunShell(nsIInputStream *input, nsIOutputStream *output, const char *startupURI, PRBool blocking) { nsCOMPtr shell = CreateJSSh(input, output, nsCString(startupURI)); if (!blocking) { nsCOMPtr thread; NS_NewThread(getter_AddRefs(thread), shell); } else shell->Run(); return NS_OK; } /* readonly attribute boolean serverListening; */ NS_IMETHODIMP nsJSShServer::GetServerListening(PRBool *aServerListening) { if (mServerSocket) *aServerListening = PR_TRUE; else *aServerListening = PR_FALSE; return NS_OK; } /* readonly attribute unsigned long serverPort; */ NS_IMETHODIMP nsJSShServer::GetServerPort(PRUint32 *aServerPort) { *aServerPort = mServerPort; return NS_OK; } /* readonly attribute AUTF8String serverStartupURI; */ NS_IMETHODIMP nsJSShServer::GetServerStartupURI(nsACString & aServerStartupURI) { aServerStartupURI = mServerStartupURI; return NS_OK; } /* readonly attribute boolean serverLoopbackOnly; */ NS_IMETHODIMP nsJSShServer::GetServerLoopbackOnly(PRBool *aServerLoopbackOnly) { *aServerLoopbackOnly = mServerLoopbackOnly; return NS_OK; }