/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef __NS_SVGFILTERINSTANCE_H__ #define __NS_SVGFILTERINSTANCE_H__ #include "gfxMatrix.h" #include "gfxRect.h" #include "nsSVGFilters.h" #include "nsSVGNumber2.h" #include "nsSVGNumberPair.h" #include "nsTArray.h" #include "nsIFrame.h" class nsIFrame; class nsSVGFilterFrame; class nsSVGFilterPaintCallback; namespace mozilla { namespace dom { class SVGFilterElement; } } /** * This class helps nsFilterInstance build its filter graph by processing a * single SVG reference filter. * * In BuildPrimitives, this class iterates through the referenced * element's primitive elements, creating a FilterPrimitiveDescription for * each one. * * This class uses several different coordinate spaces, defined as follows: * * "user space" * The filtered SVG element's user space or the filtered HTML element's * CSS pixel space. The origin for an HTML element is the top left corner of * its border box. * * "filter space" * User space scaled to device pixels. Shares the same origin as user space. * This space is the same across chained SVG and CSS filters. To compute the * overall filter space for a chain, we first need to build each filter's * FilterPrimitiveDescriptions in some common space. That space is * filter space. * * To understand the spaces better, let's take an example filter: * ... * * And apply the filter to a div element: *
...
* * And let's say there are 2 device pixels for every 1 CSS pixel. * * Finally, let's define an arbitrary point in user space: * "user space point" = (10, 10) * * The point will be inset 10 CSS pixels from both the top and left edges of the * div element's border box. * * Now, let's transform the point from user space to filter space: * "filter space point" = "user space point" * "device pixels per CSS pixel" * "filter space point" = (10, 10) * 2 * "filter space point" = (20, 20) */ class nsSVGFilterInstance { typedef mozilla::gfx::Point3D Point3D; typedef mozilla::gfx::IntRect IntRect; typedef mozilla::gfx::SourceSurface SourceSurface; typedef mozilla::gfx::FilterPrimitiveDescription FilterPrimitiveDescription; public: /** * @param aFilter The SVG reference filter to process. * @param aTargetFrame The frame of the filtered element under consideration. * @param aTargetBBox The SVG bbox to use for the target frame, computed by * the caller. The caller may decide to override the actual SVG bbox. */ nsSVGFilterInstance(const nsStyleFilter& aFilter, nsIFrame *aTargetFrame, const gfxRect& aTargetBBox, const gfxSize& aUserSpaceToFilterSpaceScale, const gfxSize& aFilterSpaceToUserSpaceScale); /** * Returns true if the filter instance was created successfully. */ bool IsInitialized() const { return mInitialized; } /** * Iterates through the element's primitive elements, creating a * FilterPrimitiveDescription for each one. Appends the new * FilterPrimitiveDescription(s) to the aPrimitiveDescrs list. Also, appends * new images from feImage filter primitive elements to the aInputImages list. */ nsresult BuildPrimitives(nsTArray& aPrimitiveDescrs, nsTArray>& aInputImages); /** * Returns the user specified "filter region", in the filtered element's user * space, after it has been adjusted out (if necessary) so that its edges * coincide with pixel boundaries of the offscreen surface into which the * filtered output would/will be painted. */ gfxRect GetFilterRegion() const { return mUserSpaceBounds; } /** * Returns the size of the user specified "filter region", in filter space. */ nsIntRect GetFilterSpaceBounds() const { return mFilterSpaceBounds; } float GetPrimitiveNumber(uint8_t aCtxType, const nsSVGNumber2 *aNumber) const { return GetPrimitiveNumber(aCtxType, aNumber->GetAnimValue()); } float GetPrimitiveNumber(uint8_t aCtxType, const nsSVGNumberPair *aNumberPair, nsSVGNumberPair::PairIndex aIndex) const { return GetPrimitiveNumber(aCtxType, aNumberPair->GetAnimValue(aIndex)); } /** * Converts a userSpaceOnUse/objectBoundingBoxUnits unitless point * into filter space, depending on the value of mPrimitiveUnits. (For * objectBoundingBoxUnits, the bounding box offset is applied to the point.) */ Point3D ConvertLocation(const Point3D& aPoint) const; /** * Transform a rect between user space and filter space. */ gfxRect UserSpaceToFilterSpace(const gfxRect& aUserSpaceRect) const; private: /** * Finds the filter frame associated with this SVG filter. */ nsSVGFilterFrame* GetFilterFrame(); /** * Computes the filter primitive subregion for the given primitive. */ IntRect ComputeFilterPrimitiveSubregion(nsSVGFE* aFilterElement, const nsTArray& aPrimitiveDescrs, const nsTArray& aInputIndices); /** * Takes the input indices of a filter primitive and returns for each input * whether the input's output is tainted. */ void GetInputsAreTainted(const nsTArray& aPrimitiveDescrs, const nsTArray& aInputIndices, nsTArray& aOutInputsAreTainted); /** * Scales a numeric filter primitive length in the X, Y or "XY" directions * into a length in filter space (no offset is applied). */ float GetPrimitiveNumber(uint8_t aCtxType, float aValue) const; /** * Transform a rect between user space and filter space. */ gfxRect FilterSpaceToUserSpace(const gfxRect& aFilterSpaceRect) const; /** * Returns the transform from frame space to the coordinate space that * GetCanvasTM transforms to. "Frame space" is the origin of a frame, aka the * top-left corner of its border box, aka the top left corner of its mRect. */ gfxMatrix GetUserSpaceToFrameSpaceInCSSPxTransform() const; /** * Finds the index in aPrimitiveDescrs of each input to aPrimitiveElement. * For example, if aPrimitiveElement is: * * Then, the resulting aSourceIndices will contain the index of the * FilterPrimitiveDescription representing "another-primitive". */ nsresult GetSourceIndices(nsSVGFE* aPrimitiveElement, const nsTArray& aPrimitiveDescrs, const nsDataHashtable& aImageTable, nsTArray& aSourceIndices); /** * Compute the filter region in user space, filter space, and filter * space. */ nsresult ComputeBounds(); /** * The SVG reference filter originally from the style system. */ const nsStyleFilter mFilter; /** * The frame for the element that is currently being filtered. */ nsIFrame* mTargetFrame; /** * The filter element referenced by mTargetFrame's element. */ const mozilla::dom::SVGFilterElement* mFilterElement; /** * The frame for the SVG filter element. */ nsSVGFilterFrame* mFilterFrame; /** * The SVG bbox of the element that is being filtered, in user space. */ gfxRect mTargetBBox; /** * The "filter region" in various spaces. */ gfxRect mUserSpaceBounds; nsIntRect mFilterSpaceBounds; /** * The scale factors between user space and filter space. */ gfxSize mUserSpaceToFilterSpaceScale; gfxSize mFilterSpaceToUserSpaceScale; /** * The 'primitiveUnits' attribute value (objectBoundingBox or userSpaceOnUse). */ uint16_t mPrimitiveUnits; /** * The index of the FilterPrimitiveDescription that this SVG filter should use * as its SourceGraphic, or the SourceGraphic keyword index if this is the * first filter in a chain. */ int32_t mSourceGraphicIndex; bool mInitialized; }; #endif