/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Mozilla SVG project. * * The Initial Developer of the Original Code is IBM Corporation. * Portions created by the Initial Developer are Copyright (C) 2004 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsIDOMDocument.h" #include "nsIDocument.h" #include "nsIDOMSVGClipPathElement.h" #include "nsSVGClipPathFrame.h" #include "nsGkAtoms.h" #include "nsSVGUtils.h" #include "nsSVGEffects.h" #include "nsSVGClipPathElement.h" #include "gfxContext.h" #include "nsSVGMatrix.h" //---------------------------------------------------------------------- // Implementation nsIFrame* NS_NewSVGClipPathFrame(nsIPresShell* aPresShell, nsStyleContext* aContext) { return new (aPresShell) nsSVGClipPathFrame(aContext); } NS_IMPL_FRAMEARENA_HELPERS(nsSVGClipPathFrame) nsresult nsSVGClipPathFrame::ClipPaint(nsSVGRenderState* aContext, nsIFrame* aParent, const gfxMatrix &aMatrix) { // If the flag is set when we get here, it means this clipPath frame // has already been used painting the current clip, and the document // has a clip reference loop. if (mInUse) { NS_WARNING("Clip loop detected!"); return NS_OK; } AutoClipPathReferencer clipRef(this); mClipParent = aParent; mClipParentMatrix = NS_NewSVGMatrix(aMatrix); PRBool isTrivial = IsTrivial(); nsAutoSVGRenderMode mode(aContext, isTrivial ? nsSVGRenderState::CLIP : nsSVGRenderState::CLIP_MASK); gfxContext *gfx = aContext->GetGfxContext(); nsSVGClipPathFrame *clipPathFrame = nsSVGEffects::GetEffectProperties(this).GetClipPathFrame(nsnull); PRBool referencedClipIsTrivial; if (clipPathFrame) { referencedClipIsTrivial = clipPathFrame->IsTrivial(); gfx->Save(); if (referencedClipIsTrivial) { clipPathFrame->ClipPaint(aContext, aParent, aMatrix); } else { gfx->PushGroup(gfxASurface::CONTENT_ALPHA); } } for (nsIFrame* kid = mFrames.FirstChild(); kid; kid = kid->GetNextSibling()) { nsISVGChildFrame* SVGFrame = do_QueryFrame(kid); if (SVGFrame) { // The CTM of each frame referencing us can be different. SVGFrame->NotifySVGChanged(nsISVGChildFrame::SUPPRESS_INVALIDATION | nsISVGChildFrame::TRANSFORM_CHANGED); PRBool isOK = PR_TRUE; nsSVGClipPathFrame *clipPathFrame = nsSVGEffects::GetEffectProperties(kid).GetClipPathFrame(&isOK); if (!isOK) { continue; } PRBool isTrivial; if (clipPathFrame) { isTrivial = clipPathFrame->IsTrivial(); gfx->Save(); if (isTrivial) { clipPathFrame->ClipPaint(aContext, aParent, aMatrix); } else { gfx->PushGroup(gfxASurface::CONTENT_ALPHA); } } SVGFrame->PaintSVG(aContext, nsnull); if (clipPathFrame) { if (!isTrivial) { gfx->PopGroupToSource(); nsRefPtr clipMaskSurface; gfx->PushGroup(gfxASurface::CONTENT_ALPHA); clipPathFrame->ClipPaint(aContext, aParent, aMatrix); clipMaskSurface = gfx->PopGroup(); if (clipMaskSurface) { gfx->Mask(clipMaskSurface); } } gfx->Restore(); } } } if (clipPathFrame) { if (!referencedClipIsTrivial) { gfx->PopGroupToSource(); nsRefPtr clipMaskSurface; gfx->PushGroup(gfxASurface::CONTENT_ALPHA); clipPathFrame->ClipPaint(aContext, aParent, aMatrix); clipMaskSurface = gfx->PopGroup(); if (clipMaskSurface) { gfx->Mask(clipMaskSurface); } } gfx->Restore(); } if (isTrivial) { gfx->Clip(); gfx->NewPath(); } return NS_OK; } PRBool nsSVGClipPathFrame::ClipHitTest(nsIFrame* aParent, const gfxMatrix &aMatrix, const nsPoint &aPoint) { // If the flag is set when we get here, it means this clipPath frame // has already been used in hit testing against the current clip, // and the document has a clip reference loop. if (mInUse) { NS_WARNING("Clip loop detected!"); return PR_FALSE; } AutoClipPathReferencer clipRef(this); mClipParent = aParent; mClipParentMatrix = NS_NewSVGMatrix(aMatrix); nsSVGClipPathFrame *clipPathFrame = nsSVGEffects::GetEffectProperties(this).GetClipPathFrame(nsnull); if (clipPathFrame && !clipPathFrame->ClipHitTest(aParent, aMatrix, aPoint)) return PR_FALSE; for (nsIFrame* kid = mFrames.FirstChild(); kid; kid = kid->GetNextSibling()) { nsISVGChildFrame* SVGFrame = do_QueryFrame(kid); if (SVGFrame) { // Notify the child frame that we may be working with a // different transform, so it can update its covered region // (used to shortcut hit testing). SVGFrame->NotifySVGChanged(nsISVGChildFrame::TRANSFORM_CHANGED); if (SVGFrame->GetFrameForPoint(aPoint)) return PR_TRUE; } } return PR_FALSE; } PRBool nsSVGClipPathFrame::IsTrivial() { // If the clip path is clipped then it's non-trivial if (nsSVGEffects::GetEffectProperties(this).GetClipPathFrame(nsnull)) return PR_FALSE; PRBool foundChild = PR_FALSE; for (nsIFrame* kid = mFrames.FirstChild(); kid; kid = kid->GetNextSibling()) { nsISVGChildFrame *svgChild = do_QueryFrame(kid); if (svgChild) { // We consider a non-trivial clipPath to be one containing // either more than one svg child and/or a svg container if (foundChild || svgChild->IsDisplayContainer()) return PR_FALSE; // or where the child is itself clipped if (nsSVGEffects::GetEffectProperties(kid).GetClipPathFrame(nsnull)) return PR_FALSE; foundChild = PR_TRUE; } } return PR_TRUE; } PRBool nsSVGClipPathFrame::IsValid() { if (mInUse) { NS_WARNING("Clip loop detected!"); return PR_FALSE; } AutoClipPathReferencer clipRef(this); PRBool isOK = PR_TRUE; nsSVGEffects::GetEffectProperties(this).GetClipPathFrame(&isOK); if (!isOK) { return PR_FALSE; } for (nsIFrame* kid = mFrames.FirstChild(); kid; kid = kid->GetNextSibling()) { nsIAtom *type = kid->GetType(); if (type == nsGkAtoms::svgUseFrame) { for (nsIFrame* grandKid = kid->GetFirstChild(nsnull); grandKid; grandKid = grandKid->GetNextSibling()) { nsIAtom *type = grandKid->GetType(); if (type != nsGkAtoms::svgPathGeometryFrame && type != nsGkAtoms::svgTextFrame) { return PR_FALSE; } } continue; } if (type != nsGkAtoms::svgPathGeometryFrame && type != nsGkAtoms::svgTextFrame) { return PR_FALSE; } } return PR_TRUE; } #ifdef DEBUG NS_IMETHODIMP nsSVGClipPathFrame::Init(nsIContent* aContent, nsIFrame* aParent, nsIFrame* aPrevInFlow) { nsCOMPtr clipPath = do_QueryInterface(aContent); NS_ASSERTION(clipPath, "Content is not an SVG clipPath!"); return nsSVGClipPathFrameBase::Init(aContent, aParent, aPrevInFlow); } #endif /* DEBUG */ nsIAtom * nsSVGClipPathFrame::GetType() const { return nsGkAtoms::svgClipPathFrame; } gfxMatrix nsSVGClipPathFrame::GetCanvasTM() { nsSVGClipPathElement *content = static_cast(mContent); gfxMatrix tm = content->PrependLocalTransformTo( nsSVGUtils::ConvertSVGMatrixToThebes(mClipParentMatrix)); return nsSVGUtils::AdjustMatrixForUnits(tm, &content->mEnumAttributes[nsSVGClipPathElement::CLIPPATHUNITS], mClipParent); }