/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:expandtab:shiftwidth=2:tabstop=2: */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Gijs Kruitbosch . * Portions created by the Initial Developer are Copyright (C) 2007 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Gijs Kruitbosch * Mike Kristoffersen * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsIdleService_h__ #define nsIdleService_h__ #include "nsIIdleService.h" #include "nsCOMPtr.h" #include "nsITimer.h" #include "nsTArray.h" #include "nsIObserver.h" #include "nsIIdleService.h" #include "nsCategoryCache.h" #include "nsWeakReference.h" /** * Class we can use to store an observer with its associated idle time * requirement and whether or not the observer thinks it's "idle". */ class IdleListener { public: nsCOMPtr observer; PRUint32 reqIdleTime; bool isIdle; IdleListener(nsIObserver* obs, PRUint32 reqIT, bool aIsIdle = false) : observer(obs), reqIdleTime(reqIT), isIdle(aIsIdle) {} ~IdleListener() {} }; // This one will be declared later. class nsIdleService; /** * Class to handle the daily idle timer. */ class nsIdleServiceDaily : public nsIObserver, public nsSupportsWeakReference { public: NS_DECL_ISUPPORTS NS_DECL_NSIOBSERVER nsIdleServiceDaily(nsIIdleService* aIdleService); /** * Initializes the daily idle observer. * Keep this separated from the constructor, since it could cause pointer * corruption due to AddRef/Release of "this". */ void Init(); virtual ~nsIdleServiceDaily(); private: /** * @note This is a normal pointer, part to avoid creating a cycle with the * idle service, part to avoid potential pointer corruption due to this class * being instantiated in the constructor of the service itself. */ nsIIdleService* mIdleService; /** * Set to true when the instantiated object has a idle observer. */ bool mObservesIdle; /** * Place to hold the timer used by this class to determine when a day has * passed, after that it will wait for idle time to be detected. */ nsCOMPtr mTimer; /** * Function that is called back once a day. */ static void DailyCallback(nsITimer* aTimer, void* aClosure); /** * Cache of observers for the "idle-daily" category. */ nsCategoryCache mCategoryObservers; /** * Boolean set to true when daily idle notifications should be disabled. */ bool mShutdownInProgress; }; class nsIdleService : public nsIIdleService { public: nsIdleService(); // Implement nsIIdleService methods. NS_IMETHOD AddIdleObserver(nsIObserver* aObserver, PRUint32 aIdleTime); NS_IMETHOD RemoveIdleObserver(nsIObserver* aObserver, PRUint32 aIdleTime); NS_IMETHOD GetIdleTime(PRUint32* idleTime); /** * Function that resets the idle time in the service, in other words it * sets the time for the last user interaction to now, or now-idleDelta * * @param idleDelta the time (in milliseconds) since the last user inter * action **/ void ResetIdleTimeOut(PRUint32 idleDeltaInMS = 0); protected: virtual ~nsIdleService(); /** * If there is a platform specific function to poll the system idel time * then that must be returned in this function, and the function MUST return * true, otherwise then the function should be left unimplemented or made * to return false (this can also be used for systems where it depends on * the configuration of the system if the idle time can be determined) * * @param aIdleTime * The idle time in ms. * * @return true if the idle time could be polled, false otherwise. * * @note The time returned by this function can be different than the one * returned by GetIdleTime, as that is corrected by any calls to * ResetIdleTimeOut(), unless you overwrite that function too... */ virtual bool PollIdleTime(PRUint32* aIdleTime); /** * Function that determines if we are in poll mode or not. * * @return true if polling is supported, false otherwise. */ virtual bool UsePollMode(); private: /** * Ensure that the timer is expiring at least at the given time * * The function might not restart the timer if there is one running currently * * @param aNextTimeoutInPR * The last absolute time the timer should expire */ void SetTimerExpiryIfBefore(PRTime aNextTimeoutInPR); /** * Stores the next timeout time, 0 means timer not running */ PRTime mCurrentlySetToTimeoutAtInPR; /** * mTimer holds the internal timer used by this class to detect when to poll * for idle time, when to check if idle timers should expire etc. */ nsCOMPtr mTimer; /** * Array of listeners that wants to be notified about idle time. */ nsTArray mArrayListeners; /** * Object keeping track of the daily idle thingy. */ nsRefPtr mDailyIdle; /** * Boolean indicating if any observers are in idle mode */ bool mAnyObserverIdle; /** * Delta time from last non idle time to when the next observer should switch * to idle mode * * Time in seconds * * If this value is 0 it means there are no active observers */ PRUint32 mDeltaToNextIdleSwitchInS; /** * Absolute value for when the last user interaction took place. */ PRTime mLastUserInteractionInPR; /** * Function that ensures the timer is running with at least the minimum time * needed. It will kill the timer if there are no active observers. */ void ReconfigureTimer(void); /** * Callback function that is called when the internal timer expires. * * This in turn calls the IdleTimerCallback that does the real processing */ static void StaticIdleTimerCallback(nsITimer* aTimer, void* aClosure); /** * Function that handles when a timer has expired */ void IdleTimerCallback(void); }; #endif // nsIdleService_h__