/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */ /* vim: set ts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "UnixSocket.h" #include #include #include #include #include #include "base/eintr_wrapper.h" #include "base/message_loop.h" #include "mozilla/Monitor.h" #include "mozilla/Util.h" #include "mozilla/FileUtils.h" #include "nsString.h" #include "nsThreadUtils.h" #include "nsTArray.h" #include "nsXULAppAPI.h" #undef LOG #if defined(MOZ_WIDGET_GONK) #include #define LOG(args...) __android_log_print(ANDROID_LOG_INFO, "GonkDBus", args); #else #define BTDEBUG true #define LOG(args...) if (BTDEBUG) printf(args); #endif static const int SOCKET_RETRY_TIME_MS = 1000; namespace mozilla { namespace ipc { class UnixSocketImpl : public MessageLoopForIO::Watcher { public: UnixSocketImpl(UnixSocketConsumer* aConsumer, UnixSocketConnector* aConnector, const nsACString& aAddress) : mConsumer(aConsumer) , mIOLoop(nullptr) , mFd(-1) , mConnector(aConnector) , mCurrentTaskIsCanceled(false) , mAddress(aAddress) { } ~UnixSocketImpl() { StopTask(); mReadWatcher.StopWatchingFileDescriptor(); mWriteWatcher.StopWatchingFileDescriptor(); } void QueueWriteData(UnixSocketRawData* aData) { mOutgoingQ.AppendElement(aData); OnFileCanWriteWithoutBlocking(mFd); } bool isFdValid() { return mFd > 0; } void CancelTask() { if (!mTask) { return; } mTask->Cancel(); mTask = nullptr; mCurrentTaskIsCanceled = true; } void UnsetTask() { mTask = nullptr; } void EnqueueTask(int aDelayMs, CancelableTask* aTask) { MessageLoopForIO* ioLoop = MessageLoopForIO::current(); if (!ioLoop) { NS_WARNING("No IOLoop to attach to, cancelling self!"); return; } if (mTask) { return; } if (mCurrentTaskIsCanceled) { return; } mTask = aTask; if (aDelayMs) { ioLoop->PostDelayedTask(FROM_HERE, mTask, aDelayMs); } else { ioLoop->PostTask(FROM_HERE, mTask); } } void SetUpIO() { MOZ_ASSERT(!mIOLoop); mIOLoop = MessageLoopForIO::current(); mIOLoop->WatchFileDescriptor(mFd, true, MessageLoopForIO::WATCH_READ, &mReadWatcher, this); } /** * Connect to a socket */ void Connect(); /** * Run bind/listen to prepare for further runs of accept() */ void Listen(); /** * Accept an incoming connection */ void Accept(); /** * Stop whatever connect/accept task is running */ void StopTask() { if (mTask) { mTask->Cancel(); mTask = nullptr; } mCurrentTaskIsCanceled = true; } /** * Set up nonblocking flags on whatever our current file descriptor is. * * @return true if successful, false otherwise */ bool SetNonblockFlags(); /** * Consumer pointer. Non-thread safe RefPtr, so should only be manipulated * directly from main thread. All non-main-thread accesses should happen with * mImpl as container. */ RefPtr mConsumer; private: /** * libevent triggered functions that reads data from socket when available and * guarenteed non-blocking. Only to be called on IO thread. * * @param aFd File descriptor to read from */ virtual void OnFileCanReadWithoutBlocking(int aFd); /** * libevent or developer triggered functions that writes data to socket when * available and guarenteed non-blocking. Only to be called on IO thread. * * @param aFd File descriptor to read from */ virtual void OnFileCanWriteWithoutBlocking(int aFd); /** * IO Loop pointer. Must be initalized and called from IO thread only. */ MessageLoopForIO* mIOLoop; /** * Raw data queue. Must be pushed/popped from IO thread only. */ typedef nsTArray UnixSocketRawDataQueue; UnixSocketRawDataQueue mOutgoingQ; /** * Incoming packet. Only to be accessed on IO Thread. */ nsAutoPtr mIncoming; /** * Read watcher for libevent. Only to be accessed on IO Thread. */ MessageLoopForIO::FileDescriptorWatcher mReadWatcher; /** * Write watcher for libevent. Only to be accessed on IO Thread. */ MessageLoopForIO::FileDescriptorWatcher mWriteWatcher; /** * File descriptor to read from/write to. Connection happens on user provided * thread. Read/write/close happens on IO thread. */ ScopedClose mFd; /** * Connector object used to create the connection we are currently using. */ nsAutoPtr mConnector; /** * If true, do not requeue whatever task we're running */ bool mCurrentTaskIsCanceled; /** * Pointer to the task we're currently running. DO NOT DELETE MANUALLY. This * will be taken care of by the IO loop. Just set to nullptr. */ CancelableTask* mTask; /** * Address we are connecting to, assuming we are creating a client connection. */ nsCString mAddress; }; static void DestroyImpl(UnixSocketImpl* impl) { MOZ_ASSERT(impl); delete impl; } class OnSocketEventTask : public nsRunnable { public: enum SocketEvent { CONNECT_SUCCESS, CONNECT_ERROR, DISCONNECT }; OnSocketEventTask(UnixSocketImpl* aImpl, SocketEvent e) : mImpl(aImpl), mEvent(e) { MOZ_ASSERT(aImpl); } NS_IMETHOD Run() { MOZ_ASSERT(NS_IsMainThread()); if (!mImpl->mConsumer) { NS_WARNING("CloseSocket has already been called! (mConsumer is null)"); // Since we've already explicitly closed and the close happened before // this, this isn't really an error. Since we've warned, return OK. return NS_OK; } if (mEvent == CONNECT_SUCCESS) { mImpl->mConsumer->NotifySuccess(); } else if (mEvent == CONNECT_ERROR) { mImpl->mConsumer->NotifyError(); } return NS_OK; } private: UnixSocketImpl* mImpl; SocketEvent mEvent; }; class SocketReceiveTask : public nsRunnable { public: SocketReceiveTask(UnixSocketImpl* aImpl, UnixSocketRawData* aData) : mImpl(aImpl), mRawData(aData) { MOZ_ASSERT(aImpl); MOZ_ASSERT(aData); } NS_IMETHOD Run() { if(!mImpl->mConsumer) { NS_WARNING("mConsumer is null, aborting receive!"); // Since we've already explicitly closed and the close happened before // this, this isn't really an error. Since we've warned, return OK. return NS_OK; } mImpl->mConsumer->ReceiveSocketData(mRawData); return NS_OK; } private: UnixSocketImpl* mImpl; nsAutoPtr mRawData; }; class SocketSendTask : public Task { public: SocketSendTask(UnixSocketConsumer* aConsumer, UnixSocketImpl* aImpl, UnixSocketRawData* aData) : mConsumer(aConsumer), mImpl(aImpl), mData(aData) { MOZ_ASSERT(aConsumer); MOZ_ASSERT(aImpl); MOZ_ASSERT(aData); } void Run() { mImpl->QueueWriteData(mData); } private: nsRefPtr mConsumer; UnixSocketImpl* mImpl; UnixSocketRawData* mData; }; class StartImplReadingTask : public Task { public: StartImplReadingTask(UnixSocketImpl* aImpl) : mImpl(aImpl) { } void Run() { mImpl->SetUpIO(); } private: UnixSocketImpl* mImpl; }; class SocketAcceptTask : public CancelableTask { virtual void Run(); bool mCanceled; UnixSocketImpl* mImpl; public: virtual void Cancel() { mCanceled = true; } SocketAcceptTask(UnixSocketImpl* aImpl) : mCanceled(false), mImpl(aImpl) { } }; void SocketAcceptTask::Run() { mImpl->UnsetTask(); if (mCanceled) { return; } mImpl->Accept(); } class SocketConnectTask : public CancelableTask { virtual void Run(); bool mCanceled; UnixSocketImpl* mImpl; public: SocketConnectTask(UnixSocketImpl* aImpl) : mCanceled(false), mImpl(aImpl) { } virtual void Cancel() { mCanceled = true; } }; void SocketConnectTask::Run() { mImpl->UnsetTask(); if (mCanceled) { return; } mImpl->Connect(); } void UnixSocketImpl::Accept() { socklen_t addr_sz; struct sockaddr addr; if (!mConnector) { NS_WARNING("No connector object available!"); return; } // This will set things we don't particularly care about, but it will hand // back the correct structure size which is what we do care about. mConnector->CreateAddr(true, addr_sz, &addr, nullptr); if(mFd.get() < 0) { mFd = mConnector->Create(); if (mFd.get() < 0) { return; } if (!SetNonblockFlags()) { return; } if (bind(mFd.get(), &addr, addr_sz)) { #ifdef DEBUG LOG("...bind(%d) gave errno %d", mFd.get(), errno); #endif return; } if (listen(mFd.get(), 1)) { #ifdef DEBUG LOG("...listen(%d) gave errno %d", mFd.get(), errno); #endif return; } } int client_fd; client_fd = accept(mFd.get(), &addr, &addr_sz); if (client_fd < 0) { EnqueueTask(SOCKET_RETRY_TIME_MS, new SocketAcceptTask(this)); return; } if (!mConnector->SetUp(client_fd)) { NS_WARNING("Could not set up socket!"); return; } mFd.reset(client_fd); nsRefPtr t = new OnSocketEventTask(this, OnSocketEventTask::CONNECT_SUCCESS); NS_DispatchToMainThread(t); // Due to the fact that we've dispatched our OnConnectSuccess message before // starting reading, we're guaranteed that any subsequent read tasks will // happen after the object has been notified of a successful connect. XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new StartImplReadingTask(this)); } void UnixSocketImpl::Connect() { if(mFd.get() < 0) { mFd = mConnector->Create(); if (mFd.get() < 0) { return; } } int ret; socklen_t addr_sz; struct sockaddr addr; mConnector->CreateAddr(false, addr_sz, &addr, mAddress.get()); ret = connect(mFd.get(), &addr, addr_sz); if (ret) { #if DEBUG LOG("Socket connect errno=%d\n", errno); #endif mFd.reset(-1); nsRefPtr t = new OnSocketEventTask(this, OnSocketEventTask::CONNECT_ERROR); NS_DispatchToMainThread(t); return; } if (!mConnector->SetUp(mFd)) { NS_WARNING("Could not set up socket!"); return; } nsRefPtr t = new OnSocketEventTask(this, OnSocketEventTask::CONNECT_SUCCESS); NS_DispatchToMainThread(t); // Due to the fact that we've dispatched our OnConnectSuccess message before // starting reading, we're guaranteed that any subsequent read tasks will // happen after the object has been notified of a successful connect. XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new StartImplReadingTask(this)); } bool UnixSocketImpl::SetNonblockFlags() { // Set socket addr to be reused even if kernel is still waiting to close int n = 1; setsockopt(mFd, SOL_SOCKET, SO_REUSEADDR, &n, sizeof(n)); // Set close-on-exec bit. int flags = fcntl(mFd, F_GETFD); if (-1 == flags) { return false; } flags |= FD_CLOEXEC; if (-1 == fcntl(mFd, F_SETFD, flags)) { return false; } // Select non-blocking IO. if (-1 == fcntl(mFd, F_SETFL, O_NONBLOCK)) { return false; } return true; } UnixSocketConsumer::UnixSocketConsumer() : mImpl(nullptr) , mConnectionStatus(SOCKET_DISCONNECTED) { } UnixSocketConsumer::~UnixSocketConsumer() { } bool UnixSocketConsumer::SendSocketData(UnixSocketRawData* aData) { MOZ_ASSERT(NS_IsMainThread()); if (!mImpl) { return false; } XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new SocketSendTask(this, mImpl, aData)); return true; } bool UnixSocketConsumer::SendSocketData(const nsACString& aStr) { MOZ_ASSERT(NS_IsMainThread()); if (!mImpl) { return false; } if (aStr.Length() > UnixSocketRawData::MAX_DATA_SIZE) { return false; } nsCString str(aStr); UnixSocketRawData* d = new UnixSocketRawData(aStr.Length()); memcpy(d->mData, str.get(), aStr.Length()); XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new SocketSendTask(this, mImpl, d)); return true; } void UnixSocketConsumer::CloseSocket() { if (!mImpl) { return; } UnixSocketImpl* impl = mImpl; mImpl = nullptr; impl->mConsumer.forget(); impl->StopTask(); // To make sure the owner doesn't die on the IOThread, remove pointer here // Line it up to be destructed on the IO Thread // Kill our pointer to it XRE_GetIOMessageLoop()->PostTask(FROM_HERE, NewRunnableFunction(DestroyImpl, impl)); } void UnixSocketImpl::OnFileCanReadWithoutBlocking(int aFd) { // Keep reading data until either // // - mIncoming is completely read // If so, sConsumer->MessageReceived(mIncoming.forget()) // // - mIncoming isn't completely read, but there's no more // data available on the socket // If so, break; while (true) { if (!mIncoming) { mIncoming = new UnixSocketRawData(); ssize_t ret = read(aFd, mIncoming->mData, UnixSocketRawData::MAX_DATA_SIZE); if (ret <= 0) { if (ret == -1) { if (errno == EINTR) { continue; // retry system call when interrupted } else if (errno == EAGAIN || errno == EWOULDBLOCK) { mIncoming.forget(); return; // no data available: return and re-poll } // else fall through to error handling on other errno's } #ifdef DEBUG NS_WARNING("Cannot read from network"); #endif // At this point, assume that we can't actually access // the socket anymore mIncoming.forget(); mReadWatcher.StopWatchingFileDescriptor(); mWriteWatcher.StopWatchingFileDescriptor(); mConsumer->CloseSocket(); return; } mIncoming->mData[ret] = 0; mIncoming->mSize = ret; nsRefPtr t = new SocketReceiveTask(this, mIncoming.forget()); NS_DispatchToMainThread(t); if (ret < ssize_t(UnixSocketRawData::MAX_DATA_SIZE)) { return; } } } } void UnixSocketImpl::OnFileCanWriteWithoutBlocking(int aFd) { // Try to write the bytes of mCurrentRilRawData. If all were written, continue. // // Otherwise, save the byte position of the next byte to write // within mCurrentRilRawData, and request another write when the // system won't block. // while (true) { UnixSocketRawData* data; if (mOutgoingQ.IsEmpty()) { return; } data = mOutgoingQ.ElementAt(0); const uint8_t *toWrite; toWrite = data->mData; while (data->mCurrentWriteOffset < data->mSize) { ssize_t write_amount = data->mSize - data->mCurrentWriteOffset; ssize_t written; written = write (aFd, toWrite + data->mCurrentWriteOffset, write_amount); if (written > 0) { data->mCurrentWriteOffset += written; } if (written != write_amount) { break; } } if (data->mCurrentWriteOffset != data->mSize) { MessageLoopForIO::current()->WatchFileDescriptor( aFd, false, MessageLoopForIO::WATCH_WRITE, &mWriteWatcher, this); return; } mOutgoingQ.RemoveElementAt(0); delete data; } } void UnixSocketConsumer::NotifySuccess() { MOZ_ASSERT(NS_IsMainThread()); mConnectionStatus = SOCKET_CONNECTED; OnConnectSuccess(); } void UnixSocketConsumer::NotifyError() { MOZ_ASSERT(NS_IsMainThread()); mConnectionStatus = SOCKET_DISCONNECTED; OnConnectError(); } bool UnixSocketConsumer::ConnectSocket(UnixSocketConnector* aConnector, const char* aAddress) { MOZ_ASSERT(aConnector); MOZ_ASSERT(NS_IsMainThread()); if (mImpl) { NS_WARNING("Socket already connecting/connected!"); return false; } nsCString addr; addr.Assign(aAddress); mImpl = new UnixSocketImpl(this, aConnector, addr); XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new SocketConnectTask(mImpl)); mConnectionStatus = SOCKET_CONNECTING; return true; } bool UnixSocketConsumer::ListenSocket(UnixSocketConnector* aConnector) { MOZ_ASSERT(aConnector); MOZ_ASSERT(NS_IsMainThread()); if (mImpl) { NS_WARNING("Socket already connecting/connected!"); return false; } nsCString addr; mImpl = new UnixSocketImpl(this, aConnector, addr); XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new SocketAcceptTask(mImpl)); mConnectionStatus = SOCKET_CONNECTING; return true; } void UnixSocketConsumer::CancelSocketTask() { mConnectionStatus = SOCKET_DISCONNECTED; if(!mImpl) { NS_WARNING("No socket implementation to cancel task on!"); return; } mImpl->CancelTask(); } } // namespace ipc } // namespace mozilla