/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /** * A character set converter from Unicode to HZ. * * * @created 08/Sept/1999 * @author Yueheng Xu, Yueheng.Xu@intel.com * Revision History * 04/Oct/1999. Yueheng Xu: Fixed line continuation problem when line * ended by '~'; * Used table UnicodeToGBK[] to speed up the mapping. */ #include "nsUnicodeToHZ.h" #include "nsUCvCnDll.h" #include "gbku.h" //---------------------------------------------------------------------- // Class nsUnicodeToGBK [implementation] #define HZ_STATE_GB 1 #define HZ_STATE_ASCII 2 #define HZ_STATE_TILD 3 #define HZLEAD1 '~' #define HZLEAD2 '{' #define HZLEAD3 '}' #define UNICODE_TILD 0x007E nsUnicodeToHZ::nsUnicodeToHZ() : nsEncoderSupport(6) { mUtil.InitToGBKTable(); mHZState = HZ_STATE_ASCII; // per HZ spec, default to HZ mode } NS_IMETHODIMP nsUnicodeToHZ::ConvertNoBuff( const PRUnichar * aSrc, PRInt32 * aSrcLength, char * aDest, PRInt32 * aDestLength) { PRInt32 i=0; PRInt32 iSrcLength = *aSrcLength; PRInt32 iDestLength = 0; for (i=0;i< iSrcLength;i++) { if(! IS_ASCII(*aSrc)) { // hi byte has something, it is not ASCII, process as a GB if ( mHZState != HZ_STATE_GB ) { // we are adding a '~{' ESC sequence to star a HZ string mHZState = HZ_STATE_GB; aDest[0] = '~'; aDest[1] = '{'; aDest += 2; // increment 2 bytes iDestLength +=2; } if(mUtil.UnicodeToGBKChar(*aSrc, PR_TRUE, &aDest[0], &aDest[1])) { aDest += 2; // increment 2 bytes iDestLength +=2; } else { // some thing that we cannot convert // xxx fix me ftang // error handling here } } else { // this is an ASCII // if we are in HZ mode, end it by adding a '~}' ESC sequence if ( mHZState == HZ_STATE_GB ) { mHZState = HZ_STATE_ASCII; aDest[0] = '~'; aDest[1] = '}'; aDest += 2; // increment 2 bytes iDestLength +=2; } // if this is a regular char '~' , convert it to two '~' if ( *aSrc == UNICODE_TILD ) { aDest[0] = '~'; aDest[1] = '~'; aDest += 2; // increment 2 bytes iDestLength +=2; } else { // other regular ASCII chars convert by normal ways // Is this works for both little endian and big endian machines ? *aDest = (char) ( (PRUnichar)(*aSrc) ); aDest++; // increment 1 byte iDestLength +=1; } } aSrc++; // increment 2 bytes if ( iDestLength >= (*aDestLength) ) { break; } } *aDestLength = iDestLength; *aSrcLength = i; return NS_OK; } NS_IMETHODIMP nsUnicodeToHZ::FinishNoBuff(char * aDest, PRInt32 * aDestLength) { if ( mHZState == HZ_STATE_GB ) { // if we are in HZ mode, end it by adding a '~}' ESC sequence mHZState = HZ_STATE_ASCII; aDest[0] = '~'; aDest[1] = '}'; *aDestLength = 2; } else { *aDestLength = 0; } return NS_OK; } NS_IMETHODIMP nsUnicodeToHZ::FillInfo(PRUint32 *aInfo) { mUtil.FillGB2312Info(aInfo); //GB2312 font lib also have single byte ASCII characters, set them here for ( PRUint16 u = 0x0000; u <= 0x007F; u++) SET_REPRESENTABLE(aInfo, u); return NS_OK; }