/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef AudioBufferSourceNode_h_ #define AudioBufferSourceNode_h_ #include "AudioNode.h" #include "AudioBuffer.h" #include "AudioParam.h" #include "mozilla/dom/BindingUtils.h" namespace mozilla { namespace dom { class AudioBufferSourceNode : public AudioNode, public MainThreadMediaStreamListener { public: explicit AudioBufferSourceNode(AudioContext* aContext); virtual ~AudioBufferSourceNode(); virtual void DestroyMediaStream() MOZ_OVERRIDE { if (mStream) { mStream->RemoveMainThreadListener(this); } AudioNode::DestroyMediaStream(); } virtual uint16_t NumberOfInputs() const MOZ_FINAL MOZ_OVERRIDE { return 0; } virtual AudioBufferSourceNode* AsAudioBufferSourceNode() MOZ_OVERRIDE { return this; } NS_DECL_ISUPPORTS_INHERITED NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(AudioBufferSourceNode, AudioNode) virtual JSObject* WrapObject(JSContext* aCx, JS::Handle aScope) MOZ_OVERRIDE; void Start(double aWhen, double aOffset, const Optional& aDuration, ErrorResult& aRv); void NoteOn(double aWhen, ErrorResult& aRv) { Start(aWhen, 0.0, Optional(), aRv); } void NoteGrainOn(double aWhen, double aOffset, double aDuration, ErrorResult& aRv) { Optional duration; duration.Construct(aDuration); Start(aWhen, aOffset, duration, aRv); } void Stop(double aWhen, ErrorResult& aRv); void NoteOff(double aWhen, ErrorResult& aRv) { Stop(aWhen, aRv); } AudioBuffer* GetBuffer(JSContext* aCx) const { return mBuffer; } void SetBuffer(JSContext* aCx, AudioBuffer* aBuffer) { mBuffer = aBuffer; SendBufferParameterToStream(aCx); SendLoopParametersToStream(); } AudioParam* PlaybackRate() const { return mPlaybackRate; } AudioParam* Gain() const { return mGain; } bool Loop() const { return mLoop; } void SetLoop(bool aLoop) { mLoop = aLoop; SendLoopParametersToStream(); } double LoopStart() const { return mLoopStart; } void SetLoopStart(double aStart) { mLoopStart = aStart; SendLoopParametersToStream(); } double LoopEnd() const { return mLoopEnd; } void SetLoopEnd(double aEnd) { mLoopEnd = aEnd; SendLoopParametersToStream(); } void SendDopplerShiftToStream(double aDopplerShift); IMPL_EVENT_HANDLER(ended) virtual void NotifyMainThreadStateChanged() MOZ_OVERRIDE; private: friend class AudioBufferSourceNodeEngine; // START, OFFSET and DURATION are always set by start() (along with setting // mBuffer to something non-null). // STOP is set by stop(). enum EngineParameters { SAMPLE_RATE, START, STOP, OFFSET, DURATION, LOOP, LOOPSTART, LOOPEND, PLAYBACKRATE, GAIN, DOPPLERSHIFT }; void SendLoopParametersToStream(); void SendBufferParameterToStream(JSContext* aCx); void SendOffsetAndDurationParametersToStream(AudioNodeStream* aStream, double aOffset, double aDuration); static void SendPlaybackRateToStream(AudioNode* aNode); static void SendGainToStream(AudioNode* aNode); private: double mLoopStart; double mLoopEnd; double mOffset; double mDuration; nsRefPtr mBuffer; nsRefPtr mPlaybackRate; nsRefPtr mGain; SelfReference mPlayingRef; // a reference to self while playing bool mLoop; bool mStartCalled; bool mStopped; bool mOffsetAndDurationRemembered; }; } } #endif