/* -*- Mode: C++; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsProxyRelease_h__ #define nsProxyRelease_h__ #include "nsIEventTarget.h" #include "nsCOMPtr.h" #include "nsAutoPtr.h" #include "nsThreadUtils.h" #include "mozilla/Likely.h" #ifdef XPCOM_GLUE_AVOID_NSPR #error NS_ProxyRelease implementation depends on NSPR. #endif /** * Ensure that a nsCOMPtr is released on the target thread. * * @see NS_ProxyRelease(nsIEventTarget*, nsISupports*, bool) */ template inline NS_HIDDEN_(nsresult) NS_ProxyRelease (nsIEventTarget *target, nsCOMPtr &doomed, bool alwaysProxy=false) { T* raw = nullptr; doomed.swap(raw); return NS_ProxyRelease(target, raw, alwaysProxy); } /** * Ensure that a nsRefPtr is released on the target thread. * * @see NS_ProxyRelease(nsIEventTarget*, nsISupports*, bool) */ template inline NS_HIDDEN_(nsresult) NS_ProxyRelease (nsIEventTarget *target, nsRefPtr &doomed, bool alwaysProxy=false) { T* raw = nullptr; doomed.swap(raw); return NS_ProxyRelease(target, raw, alwaysProxy); } /** * Ensures that the delete of a nsISupports object occurs on the target thread. * * @param target * the target thread where the doomed object should be released. * @param doomed * the doomed object; the object to be released on the target thread. * @param alwaysProxy * normally, if NS_ProxyRelease is called on the target thread, then the * doomed object will released directly. however, if this parameter is * true, then an event will always be posted to the target thread for * asynchronous release. */ NS_COM_GLUE nsresult NS_ProxyRelease (nsIEventTarget *target, nsISupports *doomed, bool alwaysProxy=false); /** * Class to safely handle main-thread-only pointers off the main thread. * * Classes like XPCWrappedJS are main-thread-only, which means that it is * forbidden to call methods on instances of these classes off the main thread. * For various reasons (see bug 771074), this restriction recently began to * apply to AddRef/Release as well. * * This presents a problem for consumers that wish to hold a callback alive * on non-main-thread code. A common example of this is the proxy callback * pattern, where non-main-thread code holds a strong-reference to the callback * object, and dispatches new Runnables (also with a strong reference) to the * main thread in order to execute the callback. This involves several AddRef * and Release calls on the other thread, which is (now) verboten. * * The basic idea of this class is to introduce a layer of indirection. * nsMainThreadPtrHolder is a threadsafe reference-counted class that internally * maintains one strong reference to the main-thread-only object. It must be * instantiated on the main thread (so that the AddRef of the underlying object * happens on the main thread), but consumers may subsequently pass references * to the holder anywhere they please. These references are meant to be opaque * when accessed off-main-thread (assertions enforce this). * * The semantics of nsRefPtr > would be cumbersome, so * we also introduce nsMainThreadPtrHandle, which is conceptually identical * to the above (though it includes various convenience methods). The basic * pattern is as follows. * * // On the main thread: * nsCOMPtr callback = ...; * nsMainThreadPtrHandle callbackHandle = * new nsMainThreadPtrHolder(callback); * // Pass callbackHandle to structs/classes that might be accessed on other * // threads. * * All structs and classes that might be accessed on other threads should store * an nsMainThreadPtrHandle rather than an nsCOMPtr. */ template class nsMainThreadPtrHolder { public: // We can only acquire a pointer on the main thread. nsMainThreadPtrHolder(T* ptr) : mRawPtr(NULL) { // We can only AddRef our pointer on the main thread, which means that the // holder must be constructed on the main thread. MOZ_ASSERT(NS_IsMainThread()); NS_IF_ADDREF(mRawPtr = ptr); } // We can be released on any thread. ~nsMainThreadPtrHolder() { if (NS_IsMainThread()) { NS_IF_RELEASE(mRawPtr); } else { nsCOMPtr mainThread = do_GetMainThread(); if (!mainThread) { NS_WARNING("Couldn't get main thread! Leaking pointer."); return; } NS_ProxyRelease(mainThread, mRawPtr); } } T* get() { // Nobody should be touching the raw pointer off-main-thread. if (MOZ_UNLIKELY(!NS_IsMainThread())) MOZ_CRASH(); return mRawPtr; } NS_IMETHOD_(nsrefcnt) Release(); NS_IMETHOD_(nsrefcnt) AddRef(); private: // This class is threadsafe and reference-counted. nsAutoRefCnt mRefCnt; // Our wrapped pointer. T* mRawPtr; // Copy constructor and operator= not implemented. Once constructed, the // holder is immutable. T& operator=(nsMainThreadPtrHolder& other); nsMainThreadPtrHolder(const nsMainThreadPtrHolder& other); }; template NS_IMPL_THREADSAFE_ADDREF(nsMainThreadPtrHolder) template NS_IMPL_THREADSAFE_RELEASE(nsMainThreadPtrHolder) template class nsMainThreadPtrHandle { nsRefPtr > mPtr; public: nsMainThreadPtrHandle(nsMainThreadPtrHolder *aHolder) : mPtr(aHolder) {} nsMainThreadPtrHandle(const nsMainThreadPtrHandle& aOther) : mPtr(aOther.mPtr) {} nsMainThreadPtrHandle& operator=(const nsMainThreadPtrHandle& aOther) { mPtr = aOther.mPtr; } operator nsMainThreadPtrHolder*() { return mPtr.get(); } // These all call through to nsMainThreadPtrHolder, and thus implicitly // assert that we're on the main thread. Off-main-thread consumers must treat // these handles as opaque. T* get() { return mPtr.get()->get(); } operator T*() { return get(); } T* operator->() { return get(); } }; #endif