/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "nsISupports.idl" interface nsIRequest; interface nsIFrame; interface nsIObjectFrame; interface nsIPluginTag; interface nsIDOMElement; interface nsIDOMClientRect; interface nsIURI; %{C++ #include "nsNPAPIPluginInstance.h" %} [ptr] native nsNPAPIPluginInstancePtr(nsNPAPIPluginInstance); /** * This interface represents a content node that loads objects. * * Please make sure to update the MozObjectLoadingContent WebIDL * interface to mirror this interface when changing it. */ [scriptable, uuid(24a35de3-40e4-498e-9c1b-2fd0a2d4cae5)] interface nsIObjectLoadingContent : nsISupports { /** * See notes in nsObjectLoadingContent.h */ const unsigned long TYPE_LOADING = 0; const unsigned long TYPE_IMAGE = 1; const unsigned long TYPE_PLUGIN = 2; const unsigned long TYPE_DOCUMENT = 3; const unsigned long TYPE_NULL = 4; // The content type is not supported (e.g. plugin not installed) const unsigned long PLUGIN_UNSUPPORTED = 0; // Showing alternate content const unsigned long PLUGIN_ALTERNATE = 1; // The plugin exists, but is disabled const unsigned long PLUGIN_DISABLED = 2; // The plugin is blocklisted and disabled const unsigned long PLUGIN_BLOCKLISTED = 3; // The plugin is considered outdated, but not disabled const unsigned long PLUGIN_OUTDATED = 4; // The plugin has crashed const unsigned long PLUGIN_CRASHED = 5; // Suppressed by security policy const unsigned long PLUGIN_SUPPRESSED = 6; // Blocked by content policy const unsigned long PLUGIN_USER_DISABLED = 7; /// ** All values >= PLUGIN_CLICK_TO_PLAY are plugin placeholder types that /// would be replaced by a real plugin if activated (playPlugin()) /// ** Furthermore, values >= PLUGIN_CLICK_TO_PLAY and /// <= PLUGIN_VULNERABLE_NO_UPDATE are click-to-play types. // The plugin is disabled until the user clicks on it const unsigned long PLUGIN_CLICK_TO_PLAY = 8; // The plugin is vulnerable (update available) const unsigned long PLUGIN_VULNERABLE_UPDATABLE = 9; // The plugin is vulnerable (no update available) const unsigned long PLUGIN_VULNERABLE_NO_UPDATE = 10; // The plugin is in play preview mode const unsigned long PLUGIN_PLAY_PREVIEW = 11; /** * The actual mime type (the one we got back from the network * request) for the element. */ readonly attribute ACString actualType; /** * Gets the type of the content that's currently loaded. See * the constants above for the list of possible values. */ readonly attribute unsigned long displayedType; /** * Gets the content type that corresponds to the give MIME type. See the * constants above for the list of possible values. If nothing else fits, * TYPE_NULL will be returned. */ unsigned long getContentTypeForMIMEType(in AUTF8String aMimeType); /** * Returns the plugin instance if it has already been instantiated. This * will never instantiate the plugin and so is safe to call even when * content script must not execute. */ [noscript] readonly attribute nsNPAPIPluginInstancePtr pluginInstance; /** * Tells the content about an associated object frame. * This can be called multiple times for different frames. * * This is noscript because this is an internal method that will go away, and * because nsIObjectFrame is unscriptable. */ [noscript] void hasNewFrame(in nsIObjectFrame aFrame); /** * If this object is in going to be printed, this method * returns the nsIObjectFrame object which should be used when * printing the plugin. The returned nsIFrame is in the original document, * not in the static clone. */ [noscript] nsIFrame getPrintFrame(); /* * Notifications from pluginhost that our instance crashed or was destroyed. */ [noscript] void pluginDestroyed(); [noscript] void pluginCrashed(in nsIPluginTag pluginTag, in AString pluginDumpID, in AString browserDumpID, in boolean submittedCrashReport); /** * This method will play a plugin that has been stopped by the * click-to-play plugins or play-preview features. */ void playPlugin(); /** * This attribute will return true if the current content type has been * activated, either explicitly or by passing checks that would have it be * click-to-play or play-preview. */ readonly attribute boolean activated; [noscript] void stopPluginInstance(); [noscript] void syncStartPluginInstance(); [noscript] void asyncStartPluginInstance(); /** * Puts the tag in the "waiting on a channel" state and adopts this * channel. This does not override the normal logic of examining attributes * and the channel type, so the load may cancel this channel if it decides not * to use one. * * This assumes: * - This tag has not begun loading yet * - This channel has not yet hit OnStartRequest * - The caller will continue to pass channel events to us as a listener */ [noscript] void initializeFromChannel(in nsIRequest request); /** * The URL of the data/src loaded in the object. This may be null (i.e. * an with no src). */ readonly attribute nsIURI srcURI; readonly attribute unsigned long pluginFallbackType; /** * If this object currently owns a running plugin, regardless of whether or * not one is pending spawn/despawn. */ readonly attribute bool hasRunningPlugin; /** * This method will disable the play-preview plugin state. */ void cancelPlayPreview(); };