/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 2001 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Scott MacGregor * Bobby Holley * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsIconDecoder.h" #include "nsIInputStream.h" #include "imgIContainer.h" #include "imgIContainerObserver.h" #include "nspr.h" #include "nsIComponentManager.h" #include "nsRect.h" #include "nsComponentManagerUtils.h" #include "nsIInterfaceRequestorUtils.h" #include "ImageErrors.h" NS_IMPL_THREADSAFE_ADDREF(nsIconDecoder) NS_IMPL_THREADSAFE_RELEASE(nsIconDecoder) NS_INTERFACE_MAP_BEGIN(nsIconDecoder) NS_INTERFACE_MAP_ENTRY(imgIDecoder) NS_INTERFACE_MAP_END_THREADSAFE nsIconDecoder::nsIconDecoder() : mImage(nsnull), mObserver(nsnull), mFlags(imgIDecoder::DECODER_FLAG_NONE), mWidth(-1), mHeight(-1), mPixBytesRead(0), mPixBytesTotal(0), mImageData(nsnull), mState(iconStateStart), mNotifiedDone(PR_FALSE) { // Nothing to do } nsIconDecoder::~nsIconDecoder() { } /** imgIDecoder methods **/ NS_IMETHODIMP nsIconDecoder::Init(imgIContainer *aImage, imgIDecoderObserver *aObserver, PRUint32 aFlags) { // Grab parameters mImage = aImage; mObserver = aObserver; mFlags = aFlags; // Fire OnStartDecode at init time to support bug 512435 if (!(mFlags & imgIDecoder::DECODER_FLAG_HEADERONLY) && mObserver) mObserver->OnStartDecode(nsnull); return NS_OK; } NS_IMETHODIMP nsIconDecoder::Close(PRUint32 aFlags) { // If we haven't notified of completion yet for a full/success decode, we // didn't finish. Notify in error mode if (!(aFlags & CLOSE_FLAG_DONTNOTIFY) && !(mFlags & imgIDecoder::DECODER_FLAG_HEADERONLY) && !mNotifiedDone) NotifyDone(/* aSuccess = */ PR_FALSE); mImage = nsnull; return NS_OK; } NS_IMETHODIMP nsIconDecoder::Flush() { return NS_OK; } NS_IMETHODIMP nsIconDecoder::Write(const char *aBuffer, PRUint32 aCount) { nsresult rv; // We put this here to avoid errors about crossing initialization with case // jumps on linux. PRUint32 bytesToRead = 0; // Performance isn't critical here, so our update rectangle is // always the full icon nsIntRect r(0, 0, mWidth, mHeight); // Loop until the input data is gone while (aCount > 0) { switch (mState) { case iconStateStart: // Grab the width mWidth = (PRUint8)*aBuffer; // Book Keeping aBuffer++; aCount--; mState = iconStateHaveHeight; break; case iconStateHaveHeight: // Grab the Height mHeight = (PRUint8)*aBuffer; // Set up the container and signal mImage->SetSize(mWidth, mHeight); if (mObserver) mObserver->OnStartContainer(nsnull, mImage); // If We're doing a header-only decode, we're done if (mFlags & imgIDecoder::DECODER_FLAG_HEADERONLY) { mState = iconStateFinished; break; } // Add the frame and signal rv = mImage->AppendFrame(0, 0, mWidth, mHeight, gfxASurface::ImageFormatARGB32, &mImageData, &mPixBytesTotal); if (NS_FAILED(rv)) { mState = iconStateError; return rv; } if (mObserver) mObserver->OnStartFrame(nsnull, 0); // Book Keeping aBuffer++; aCount--; mState = iconStateReadPixels; break; case iconStateReadPixels: // How many bytes are we reading? bytesToRead = PR_MIN(aCount, mPixBytesTotal - mPixBytesRead); // Copy the bytes memcpy(mImageData + mPixBytesRead, aBuffer, bytesToRead); // Notify rv = mImage->FrameUpdated(0, r); if (NS_FAILED(rv)) { mState = iconStateError; return rv; } if (mObserver) mObserver->OnDataAvailable(nsnull, PR_TRUE, &r); // Book Keeping aBuffer += bytesToRead; aCount -= bytesToRead; mPixBytesRead += bytesToRead; // If we've got all the pixel bytes, we're finished if (mPixBytesRead == mPixBytesTotal) { NotifyDone(/* aSuccess = */ PR_TRUE); mState = iconStateFinished; } break; case iconStateFinished: // Consume all excess data silently aCount = 0; break; case iconStateError: return NS_IMAGELIB_ERROR_FAILURE; break; } } return NS_OK; } void nsIconDecoder::NotifyDone(PRBool aSuccess) { // We should only call this once NS_ABORT_IF_FALSE(!mNotifiedDone, "Calling NotifyDone twice"); // Notify if (mObserver) mObserver->OnStopFrame(nsnull, 0); if (aSuccess) mImage->DecodingComplete(); if (mObserver) { mObserver->OnStopContainer(nsnull, mImage); mObserver->OnStopDecode(nsnull, aSuccess ? NS_OK : NS_ERROR_FAILURE, nsnull); } // Flag that we've notified mNotifiedDone = PR_TRUE; }