/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla code. * * The Initial Developer of the Original Code is * mozilla.org * Portions created by the Initial Developer are Copyright (C) 2009 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Vladimir Vukicevic * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef NS_SPLASHSCREEN_H_ #define NS_SPLASHSCREEN_H_ #include "prtypes.h" /* Note: This is not XPCOM! This class is used before any Gecko/XPCOM * support has been initialized, so any implementations should take care * to use platform-native methods as much as possible. */ class nsSplashScreen { public: // An implementation needs to provide these, to either get // an existing splash screen, or create a new one if GetOrCreate is // used. static nsSplashScreen* GetOrCreate(); static nsSplashScreen* Get(); public: // Display the splash screen if it's not already displayed. // Also resets progress to 0 and the message to empty. virtual void Open() = 0; virtual void Close() = 0; /* Update the splash screen to the given progress value (0..100) */ virtual void Update(PRInt32 progress) = 0; PRBool IsOpen() { return mIsOpen; } protected: nsSplashScreen() : mIsOpen(PR_FALSE) { } PRBool mIsOpen; }; extern "C" { nsSplashScreen *NS_GetSplashScreen(PRBool create); typedef nsSplashScreen* (*NS_GetSplashScreenPtr) (PRBool); } #endif /* NS_SPLASHSCREEN_H_ */