/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/layers/PLayersParent.h" #include "BasicLayersImpl.h" using namespace mozilla::gfx; namespace mozilla { namespace layers { class BasicColorLayer : public ColorLayer, public BasicImplData { public: BasicColorLayer(BasicLayerManager* aLayerManager) : ColorLayer(aLayerManager, static_cast(this)) { MOZ_COUNT_CTOR(BasicColorLayer); } virtual ~BasicColorLayer() { MOZ_COUNT_DTOR(BasicColorLayer); } virtual void SetVisibleRegion(const nsIntRegion& aRegion) { NS_ASSERTION(BasicManager()->InConstruction(), "Can only set properties in construction phase"); ColorLayer::SetVisibleRegion(aRegion); } virtual void Paint(gfxContext* aContext, Layer* aMaskLayer) { if (IsHidden()) return; AutoSetOperator setOperator(aContext, GetOperator()); PaintColorTo(mColor, GetEffectiveOpacity(), aContext, aMaskLayer); } static void PaintColorTo(gfxRGBA aColor, float aOpacity, gfxContext* aContext, Layer* aMaskLayer); protected: BasicLayerManager* BasicManager() { return static_cast(mManager); } }; /*static*/ void BasicColorLayer::PaintColorTo(gfxRGBA aColor, float aOpacity, gfxContext* aContext, Layer* aMaskLayer) { aContext->SetColor(aColor); PaintWithMask(aContext, aOpacity, aMaskLayer); } class BasicShadowableColorLayer : public BasicColorLayer, public BasicShadowableLayer { public: BasicShadowableColorLayer(BasicShadowLayerManager* aManager) : BasicColorLayer(aManager) { MOZ_COUNT_CTOR(BasicShadowableColorLayer); } virtual ~BasicShadowableColorLayer() { MOZ_COUNT_DTOR(BasicShadowableColorLayer); } virtual void FillSpecificAttributes(SpecificLayerAttributes& aAttrs) { aAttrs = ColorLayerAttributes(GetColor()); } virtual Layer* AsLayer() { return this; } virtual ShadowableLayer* AsShadowableLayer() { return this; } virtual void Disconnect() { BasicShadowableLayer::Disconnect(); } virtual void Paint(gfxContext* aContext, Layer* aMaskLayer); }; void BasicShadowableColorLayer::Paint(gfxContext* aContext, Layer* aMaskLayer) { BasicColorLayer::Paint(aContext, aMaskLayer); if (!HasShadow()) { return; } if (aMaskLayer) { static_cast(aMaskLayer->ImplData()) ->Paint(aContext, nullptr); } } class BasicShadowColorLayer : public ShadowColorLayer, public BasicImplData { public: BasicShadowColorLayer(BasicShadowLayerManager* aLayerManager) : ShadowColorLayer(aLayerManager, static_cast(this)) { MOZ_COUNT_CTOR(BasicShadowColorLayer); } virtual ~BasicShadowColorLayer() { MOZ_COUNT_DTOR(BasicShadowColorLayer); } virtual void Paint(gfxContext* aContext, Layer* aMaskLayer) { AutoSetOperator setOperator(aContext, GetOperator()); BasicColorLayer::PaintColorTo(mColor, GetEffectiveOpacity(), aContext, aMaskLayer); } }; already_AddRefed BasicLayerManager::CreateColorLayer() { NS_ASSERTION(InConstruction(), "Only allowed in construction phase"); nsRefPtr layer = new BasicColorLayer(this); return layer.forget(); } already_AddRefed BasicShadowLayerManager::CreateColorLayer() { NS_ASSERTION(InConstruction(), "Only allowed in construction phase"); nsRefPtr layer = new BasicShadowableColorLayer(this); MAYBE_CREATE_SHADOW(Color); return layer.forget(); } already_AddRefed BasicShadowLayerManager::CreateShadowColorLayer() { NS_ASSERTION(InConstruction(), "Only allowed in construction phase"); nsRefPtr layer = new BasicShadowColorLayer(this); return layer.forget(); } } }