/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set sw=2 ts=2 et tw=80 : */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Audio IPC * * The Initial Developer of the Original Code is * The Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Doug Turner * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "mozilla/dom/AudioChild.h" namespace mozilla { namespace dom { NS_IMPL_THREADSAFE_ADDREF(AudioChild); NS_IMPL_THREADSAFE_RELEASE(AudioChild); AudioChild::AudioChild() : mLastPosition(-1), mLastPositionTimestamp(0), mMinWriteSize(-2),// Initial value, -2, error on -1 mAudioReentrantMonitor("AudioChild.mReentrantMonitor"), mIPCOpen(true), mDrained(false) { MOZ_COUNT_CTOR(AudioChild); } AudioChild::~AudioChild() { MOZ_COUNT_DTOR(AudioChild); } void AudioChild::ActorDestroy(ActorDestroyReason aWhy) { mIPCOpen = false; } bool AudioChild::RecvPositionInFramesUpdate(const PRInt64& position, const PRInt64& time) { mLastPosition = position; mLastPositionTimestamp = time; return true; } bool AudioChild::RecvDrainDone() { ReentrantMonitorAutoEnter mon(mAudioReentrantMonitor); mDrained = true; mAudioReentrantMonitor.NotifyAll(); return true; } PRInt32 AudioChild::WaitForMinWriteSize() { ReentrantMonitorAutoEnter mon(mAudioReentrantMonitor); // -2 : initial value while (mMinWriteSize == -2 && mIPCOpen) { mAudioReentrantMonitor.Wait(); } return mMinWriteSize; } bool AudioChild::RecvMinWriteSizeDone(const PRInt32& minFrames) { ReentrantMonitorAutoEnter mon(mAudioReentrantMonitor); mMinWriteSize = minFrames; mAudioReentrantMonitor.NotifyAll(); return true; } void AudioChild::WaitForDrain() { ReentrantMonitorAutoEnter mon(mAudioReentrantMonitor); while (!mDrained && mIPCOpen) { mAudioReentrantMonitor.Wait(); } } PRInt64 AudioChild::GetLastKnownPosition() { return mLastPosition; } PRInt64 AudioChild::GetLastKnownPositionTimestamp() { return mLastPositionTimestamp; } } // namespace dom } // namespace mozilla