# -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*- # vim: set filetype=python: # This Source Code Form is subject to the terms of the Mozilla Public # License, v. 2.0. If a copy of the MPL was not distributed with this # file, You can obtain one at http://mozilla.org/MPL/2.0/. MODULE = 'gl' # NOTE: Please keep gl_provider in sync with Makefile.in until all variables # are moved over. gl_provider = 'Null' if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows': gl_provider = 'WGL' elif CONFIG['MOZ_WIDGET_TOOLKIT'] == 'cocoa': gl_provider = 'CGL' elif CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gtk2': if CONFIG['fdef MOZ_PLATFORM_MAEMO']: gl_provider = 'EGL' else: if CONFIG['MOZ_EGL_XRENDER_COMPOSITE']: gl_provider = 'EGL' else: gl_provider = 'GLX' elif CONFIG['MOZ_WIDGET_TOOLKIT'] == 'qt': if CONFIG['fdef MOZ_PLATFORM_MAEMO']: gl_provider = 'EGL' else: gl_provider = 'GLX' elif CONFIG['MOZ_WIDGET_TOOLKIT'] == 'android': gl_provider = 'EGL' elif CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk': gl_provider = 'EGL' if CONFIG['MOZ_GL_PROVIDER']: gl_provider = CONFIG['MOZ_GL_PROVIDER'] EXPORTS += [ 'ForceDiscreteGPUHelperCGL.h', 'GLContext.h', 'GLContextProvider.h', 'GLContextProviderImpl.h', 'GLContextSymbols.h', 'GLContextTypes.h', 'GLDefs.h', 'GLLibraryEGL.h', 'GLLibraryLoader.h', 'GLScreenBuffer.h', 'GLTextureImage.h', 'SharedSurface.h', 'SharedSurfaceEGL.h', 'SharedSurfaceGL.h', 'SurfaceFactory.h', 'SurfaceStream.h', 'SurfaceTypes.h', ] if CONFIG['MOZ_X11']: EXPORTS += ['GLXLibrary.h'] # Win32 is a special snowflake, for ANGLE if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows': EXPORTS += [ 'SharedSurfaceANGLE.h', 'WGLLibrary.h', ] CPP_SOURCES += [ 'GLContextProviderEGL.cpp', 'GLLibraryEGL.cpp', 'SharedSurfaceANGLE.cpp', ] if CONFIG['MOZ_ENABLE_SKIA_GPU']: EXPORTS += ['GLContextSkia.h'] CPP_SOURCES += [ 'GLContextSkia.cpp', ] if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk': CPP_SOURCES += ['SharedSurfaceGralloc.cpp'] EXPORTS += ['SharedSurfaceGralloc.h'] if gl_provider == 'CGL': # TODO: CMMSRCS pass else: CPP_SOURCES += [ 'GLContextProvider%s.cpp' % gl_provider, ] if gl_provider == 'EGL': CPP_SOURCES += [ 'GLLibraryEGL.cpp', ] CPP_SOURCES += [ 'GLContext.cpp', 'GLContextTypes.cpp', 'GLContextUtils.cpp', 'GLLibraryLoader.cpp', 'GLScreenBuffer.cpp', 'GLTextureImage.cpp', 'SharedSurface.cpp', 'SharedSurfaceEGL.cpp', 'SharedSurfaceGL.cpp', 'SurfaceFactory.cpp', 'SurfaceStream.cpp', ]