/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_DRAWCOMMAND_H_ #define MOZILLA_GFX_DRAWCOMMAND_H_ #include "2D.h" #include "Filters.h" #include namespace mozilla { namespace gfx { MOZ_BEGIN_ENUM_CLASS(CommandType, int8_t) DRAWSURFACE = 0, DRAWFILTER, DRAWSURFACEWITHSHADOW, CLEARRECT, COPYSURFACE, COPYRECT, FILLRECT, STROKERECT, STROKELINE, STROKE, FILL, FILLGLYPHS, MASK, MASKSURFACE, PUSHCLIP, PUSHCLIPRECT, POPCLIP, SETTRANSFORM MOZ_END_ENUM_CLASS(CommandType) class DrawingCommand { public: virtual ~DrawingCommand() {} virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix& aTransform) = 0; protected: DrawingCommand(CommandType aType) : mType(aType) { } CommandType GetType() { return mType; } private: CommandType mType; }; class StoredPattern { public: StoredPattern(const Pattern& aPattern) { Assign(aPattern); } void Assign(const Pattern& aPattern) { switch (aPattern.GetType()) { case PatternType::COLOR: new (mColor)ColorPattern(*static_cast(&aPattern)); return; case PatternType::SURFACE: { SurfacePattern* surfPat = new (mColor)SurfacePattern(*static_cast(&aPattern)); surfPat->mSurface->GuaranteePersistance(); return; } case PatternType::LINEAR_GRADIENT: new (mColor)LinearGradientPattern(*static_cast(&aPattern)); return; case PatternType::RADIAL_GRADIENT: new (mColor)RadialGradientPattern(*static_cast(&aPattern)); return; } } ~StoredPattern() { reinterpret_cast(mColor)->~Pattern(); } operator Pattern&() { return *reinterpret_cast(mColor); } operator const Pattern&() const { return *reinterpret_cast(mColor); } StoredPattern(const StoredPattern& aPattern) { Assign(aPattern); } private: StoredPattern operator=(const StoredPattern& aOther) { // Block this so that we notice if someone's doing excessive assigning. return *this; } union { char mColor[sizeof(ColorPattern)]; char mLinear[sizeof(LinearGradientPattern)]; char mRadial[sizeof(RadialGradientPattern)]; char mSurface[sizeof(SurfacePattern)]; }; }; class DrawSurfaceCommand : public DrawingCommand { public: DrawSurfaceCommand(SourceSurface *aSurface, const Rect& aDest, const Rect& aSource, const DrawSurfaceOptions& aSurfOptions, const DrawOptions& aOptions) : DrawingCommand(CommandType::DRAWSURFACE) , mSurface(aSurface), mDest(aDest) , mSource(aSource), mSurfOptions(aSurfOptions) , mOptions(aOptions) { } virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix&) { aDT->DrawSurface(mSurface, mDest, mSource, mSurfOptions, mOptions); } private: RefPtr mSurface; Rect mDest; Rect mSource; DrawSurfaceOptions mSurfOptions; DrawOptions mOptions; }; class DrawFilterCommand : public DrawingCommand { public: DrawFilterCommand(FilterNode* aFilter, const Rect& aSourceRect, const Point& aDestPoint, const DrawOptions& aOptions) : DrawingCommand(CommandType::DRAWSURFACE) , mFilter(aFilter), mSourceRect(aSourceRect) , mDestPoint(aDestPoint), mOptions(aOptions) { } virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix&) { aDT->DrawFilter(mFilter, mSourceRect, mDestPoint, mOptions); } private: RefPtr mFilter; Rect mSourceRect; Point mDestPoint; DrawOptions mOptions; }; class ClearRectCommand : public DrawingCommand { public: ClearRectCommand(const Rect& aRect) : DrawingCommand(CommandType::CLEARRECT) , mRect(aRect) { } virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix&) { aDT->ClearRect(mRect); } private: Rect mRect; }; class CopySurfaceCommand : public DrawingCommand { public: CopySurfaceCommand(SourceSurface* aSurface, const IntRect& aSourceRect, const IntPoint& aDestination) : DrawingCommand(CommandType::COPYSURFACE) , mSurface(aSurface) , mSourceRect(aSourceRect) , mDestination(aDestination) { } virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix& aTransform) { MOZ_ASSERT(!aTransform.HasNonIntegerTranslation()); Point dest(Float(mDestination.x), Float(mDestination.y)); dest = aTransform * dest; aDT->CopySurface(mSurface, mSourceRect, IntPoint(uint32_t(dest.x), uint32_t(dest.y))); } private: RefPtr mSurface; IntRect mSourceRect; IntPoint mDestination; }; class FillRectCommand : public DrawingCommand { public: FillRectCommand(const Rect& aRect, const Pattern& aPattern, const DrawOptions& aOptions) : DrawingCommand(CommandType::FILLRECT) , mRect(aRect) , mPattern(aPattern) , mOptions(aOptions) { } virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix&) { aDT->FillRect(mRect, mPattern, mOptions); } private: Rect mRect; StoredPattern mPattern; DrawOptions mOptions; }; class StrokeRectCommand : public DrawingCommand { public: StrokeRectCommand(const Rect& aRect, const Pattern& aPattern, const StrokeOptions& aStrokeOptions, const DrawOptions& aOptions) : DrawingCommand(CommandType::STROKERECT) , mRect(aRect) , mPattern(aPattern) , mStrokeOptions(aStrokeOptions) , mOptions(aOptions) { } virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix&) { aDT->StrokeRect(mRect, mPattern, mStrokeOptions, mOptions); } private: Rect mRect; StoredPattern mPattern; StrokeOptions mStrokeOptions; DrawOptions mOptions; }; class StrokeLineCommand : public DrawingCommand { public: StrokeLineCommand(const Point& aStart, const Point& aEnd, const Pattern& aPattern, const StrokeOptions& aStrokeOptions, const DrawOptions& aOptions) : DrawingCommand(CommandType::STROKELINE) , mStart(aStart) , mEnd(aEnd) , mPattern(aPattern) , mStrokeOptions(aStrokeOptions) , mOptions(aOptions) { } virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix&) { aDT->StrokeLine(mStart, mEnd, mPattern, mStrokeOptions, mOptions); } private: Point mStart; Point mEnd; StoredPattern mPattern; StrokeOptions mStrokeOptions; DrawOptions mOptions; }; class FillCommand : public DrawingCommand { public: FillCommand(const Path* aPath, const Pattern& aPattern, const DrawOptions& aOptions) : DrawingCommand(CommandType::FILL) , mPath(const_cast(aPath)) , mPattern(aPattern) , mOptions(aOptions) { } virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix&) { aDT->Fill(mPath, mPattern, mOptions); } private: RefPtr mPath; StoredPattern mPattern; DrawOptions mOptions; }; class StrokeCommand : public DrawingCommand { public: StrokeCommand(const Path* aPath, const Pattern& aPattern, const StrokeOptions& aStrokeOptions, const DrawOptions& aOptions) : DrawingCommand(CommandType::STROKE) , mPath(const_cast(aPath)) , mPattern(aPattern) , mStrokeOptions(aStrokeOptions) , mOptions(aOptions) { } virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix&) { aDT->Stroke(mPath, mPattern, mStrokeOptions, mOptions); } private: RefPtr mPath; StoredPattern mPattern; StrokeOptions mStrokeOptions; DrawOptions mOptions; }; class FillGlyphsCommand : public DrawingCommand { public: FillGlyphsCommand(ScaledFont* aFont, const GlyphBuffer& aBuffer, const Pattern& aPattern, const DrawOptions& aOptions, const GlyphRenderingOptions* aRenderingOptions) : DrawingCommand(CommandType::FILLGLYPHS) , mFont(aFont) , mPattern(aPattern) , mOptions(aOptions) , mRenderingOptions(const_cast(aRenderingOptions)) { mGlyphs.resize(aBuffer.mNumGlyphs); memcpy(&mGlyphs.front(), aBuffer.mGlyphs, sizeof(Glyph) * aBuffer.mNumGlyphs); } virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix&) { GlyphBuffer buf; buf.mNumGlyphs = mGlyphs.size(); buf.mGlyphs = &mGlyphs.front(); aDT->FillGlyphs(mFont, buf, mPattern, mOptions, mRenderingOptions); } private: RefPtr mFont; std::vector mGlyphs; StoredPattern mPattern; DrawOptions mOptions; RefPtr mRenderingOptions; }; class MaskCommand : public DrawingCommand { public: MaskCommand(const Pattern& aSource, const Pattern& aMask, const DrawOptions& aOptions) : DrawingCommand(CommandType::MASK) , mSource(aSource) , mMask(aMask) , mOptions(aOptions) { } virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix&) { aDT->Mask(mSource, mMask, mOptions); } private: StoredPattern mSource; StoredPattern mMask; DrawOptions mOptions; }; class MaskSurfaceCommand : public DrawingCommand { public: MaskSurfaceCommand(const Pattern& aSource, const SourceSurface* aMask, const Point& aOffset, const DrawOptions& aOptions) : DrawingCommand(CommandType::MASKSURFACE) , mSource(aSource) , mMask(const_cast(aMask)) , mOffset(aOffset) , mOptions(aOptions) { } virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix&) { aDT->MaskSurface(mSource, mMask, mOffset, mOptions); } private: StoredPattern mSource; RefPtr mMask; Point mOffset; DrawOptions mOptions; }; class PushClipCommand : public DrawingCommand { public: PushClipCommand(const Path* aPath) : DrawingCommand(CommandType::PUSHCLIP) , mPath(const_cast(aPath)) { } virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix&) { aDT->PushClip(mPath); } private: RefPtr mPath; }; class PushClipRectCommand : public DrawingCommand { public: PushClipRectCommand(const Rect& aRect) : DrawingCommand(CommandType::PUSHCLIPRECT) , mRect(aRect) { } virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix&) { aDT->PushClipRect(mRect); } private: Rect mRect; }; class PopClipCommand : public DrawingCommand { public: PopClipCommand() : DrawingCommand(CommandType::POPCLIP) { } virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix&) { aDT->PopClip(); } }; class SetTransformCommand : public DrawingCommand { public: SetTransformCommand(const Matrix& aTransform) : DrawingCommand(CommandType::SETTRANSFORM) , mTransform(aTransform) { } virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix& aMatrix) { Matrix transform = mTransform; transform *= aMatrix; aDT->SetTransform(transform); } private: Matrix mTransform; }; } /* namespace mozilla */ } /* namespace gfx */ #endif /* MOZILLA_GFX_DRAWCOMMAND_H_ */