/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Thebes code. * * The Initial Developer of the Original Code is Mozilla Foundation * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Robert O'Callahan * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef GFX_TEESURFACE_H #define GFX_TEESURFACE_H #include "gfxASurface.h" #include "nsTArray.h" /** * Wraps a cairo_tee_surface. The first surface in the surface list is the * primary surface, which answers all surface queries (including size). * All drawing is performed on all the surfaces. * * The device transform of a tee surface is applied before drawing to the * underlying surfaces --- which also applies the device transforms of the * underlying surfaces. */ class THEBES_API gfxTeeSurface : public gfxASurface { public: gfxTeeSurface(cairo_surface_t *csurf); gfxTeeSurface(gfxASurface **aSurfaces, PRInt32 aSurfaceCount); virtual const gfxIntSize GetSize() const; /** * Returns the list of underlying surfaces. */ void GetSurfaces(nsTArray > *aSurfaces); }; #endif /* GFX_TEESURFACE_H */