/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ // vim:set ts=2 sts=2 sw=2 et cin: /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla.org code. * * The Initial Developer of the Original Code is * Mozilla Corporation. * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Benoit Girard * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef dom_plugins_PluginUtilsOSX_h #define dom_plugins_PluginUtilsOSX_h 1 #include "npapi.h" #include "nsRect.h" #include "nsCoreAnimationSupport.h" namespace mozilla { namespace plugins { namespace PluginUtilsOSX { // Need to call back into the browser's message loop to process event. typedef void (*RemoteProcessEvents) (void*); NPError ShowCocoaContextMenu(void* aMenu, int aX, int aY, void* pluginModule, RemoteProcessEvents remoteEvent); void InvokeNativeEventLoop(); // Need to call back and send a cocoa draw event to the plugin. typedef void (*DrawPluginFunc) (CGContextRef, void*, nsIntRect aUpdateRect); void* GetCGLayer(DrawPluginFunc aFunc, void* aPluginInstance); void ReleaseCGLayer(void* cgLayer); void Repaint(void* cgLayer, nsIntRect aRect); bool SetProcessName(const char* aProcessName); /* * Provides a wrapper around nsCARenderer to manage double buffering * without having to unbind nsCARenderer on every surface swaps. * * The double buffer renderer begins with no initialize surfaces. * The buffers can be initialized and cleared individually. * Swapping still occurs regardless if the buffers are initialized. */ class THEBES_API nsDoubleBufferCARenderer { public: nsDoubleBufferCARenderer() : mCALayer(nsnull) {} size_t GetFrontSurfaceWidth(); size_t GetFrontSurfaceHeight(); size_t GetBackSurfaceWidth(); size_t GetBackSurfaceHeight(); IOSurfaceID GetFrontSurfaceID(); bool HasBackSurface(); bool HasFrontSurface(); bool HasCALayer(); void SetCALayer(void *aCALayer); bool InitFrontSurface(size_t aWidth, size_t aHeight, AllowOfflineRendererEnum aAllowOfflineRenderer); void Render(); void SwapSurfaces(); void ClearFrontSurface(); void ClearBackSurface(); private: void *mCALayer; nsRefPtr mFrontRenderer; nsRefPtr mBackRenderer; nsRefPtr mFrontSurface; nsRefPtr mBackSurface; }; } // namespace PluginUtilsOSX } // namespace plugins } // namespace mozilla #endif //dom_plugins_PluginUtilsOSX_h