/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Corporation code. * * The Initial Developer of the Original Code is Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2009 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Bas Schouten * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "DrawTargetCG.h" #include "SourceSurfaceCG.h" #include "Rect.h" //CG_EXTERN void CGContextSetCompositeOperation (CGContextRef, PrivateCGCompositeMode); namespace mozilla { namespace gfx { static CGRect RectToCGRect(Rect r) { return CGRectMake(r.x, r.y, r.width, r.height); } CGBlendMode ToBlendMode(CompositionOp op) { CGBlendMode mode; switch (op) { case OP_OVER: mode = kCGBlendModeNormal; break; case OP_SOURCE: mode = kCGBlendModeCopy; break; case OP_CLEAR: mode = kCGBlendModeClear; break; case OP_ADD: mode = kCGBlendModePlusLighter; break; case OP_ATOP: mode = kCGBlendModeSourceAtop; break; default: mode = kCGBlendModeNormal; } return mode; } DrawTargetCG::DrawTargetCG() { } DrawTargetCG::~DrawTargetCG() { } TemporaryRef DrawTargetCG::Snapshot() { return NULL; } TemporaryRef DrawTargetCG::CreateSourceSurfaceFromData(unsigned char *aData, const IntSize &aSize, int32_t aStride, SurfaceFormat aFormat) const { RefPtr newSurf = new SourceSurfaceCG(); if (!newSurf->InitFromData(aData, aSize, aStride, aFormat)) { return NULL; } return newSurf; } TemporaryRef DrawTargetCG::OptimizeSourceSurface(SourceSurface *aSurface) const { return NULL; } void DrawTargetCG::DrawSurface(SourceSurface *aSurface, const Rect &aDest, const Rect &aSource, const DrawOptions &aOptions, const DrawSurfaceOptions &aSurfOptions) { CGImageRef image; CGImageRef subimage = NULL; if (aSurface->GetType() == COREGRAPHICS_IMAGE) { image = static_cast(aSurface)->GetImage(); /* we have two options here: * - create a subimage -- this is slower * - fancy things with clip and different dest rects */ { subimage = CGImageCreateWithImageInRect(image, RectToCGRect(aSource)); image = subimage; } CGContextDrawImage(mCg, RectToCGRect(aDest), image); CGImageRelease(subimage); } } void DrawTargetCG::FillRect(const Rect &aRect, const Pattern &aPattern, const DrawOptions &aOptions) { //XXX: it would be nice to hang a CGColor off of the pattern here if (aPattern.GetType() == COLOR) { Color color = static_cast(&aPattern)->mColor; //XXX: the m prefixes are painful here CGContextSetRGBFillColor(mCg, color.mR, color.mG, color.mB, color.mA); } CGContextSetBlendMode(mCg, ToBlendMode(aOptions.mCompositionOp)); CGContextFillRect(mCg, RectToCGRect(aRect)); } bool DrawTargetCG::Init(const IntSize &aSize) { CGColorSpaceRef cgColorspace; cgColorspace = CGColorSpaceCreateDeviceRGB(); mSize = aSize; int bitsPerComponent = 8; int stride = mSize.width; CGBitmapInfo bitinfo; bitinfo = kCGBitmapByteOrder32Host | kCGImageAlphaPremultipliedFirst; // XXX: mWidth is ugly mCg = CGBitmapContextCreate (NULL, mSize.width, mSize.height, bitsPerComponent, stride, cgColorspace, bitinfo); CGColorSpaceRelease (cgColorspace); return true; } } }