/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_GLMANAGER_H #define MOZILLA_GFX_GLMANAGER_H #include "mozilla/gfx/Types.h" // for SurfaceFormat #include "LayerManagerOGLProgram.h" namespace mozilla { namespace gl { class GLContext; } namespace layers { class LayerManager; /** * Minimal interface to allow widgets to draw using OpenGL. Abstracts * LayerManagerOGL and CompositorOGL. Call CreateGLManager with either a * LayerManagerOGL or a LayerManagerComposite backed by a CompositorOGL. */ class GLManager { public: static GLManager* CreateGLManager(LayerManager* aManager); virtual ~GLManager() {} virtual gl::GLContext* gl() const = 0; virtual ShaderProgramOGL* GetProgram(ShaderProgramType aType) = 0; virtual void BindAndDrawQuad(ShaderProgramOGL *aProg) = 0; ShaderProgramOGL* GetProgram(gfx::SurfaceFormat aFormat) { return GetProgram(ShaderProgramFromSurfaceFormat(aFormat)); } }; } } #endif