const EXPORTED_SYMBOLS = ['PasswordEngine']; const Cu = Components.utils; Cu.import("resource://weave/util.js"); Cu.import("resource://weave/engines.js"); Cu.import("resource://weave/syncCores.js"); Cu.import("resource://weave/stores.js"); /* * _hashLoginInfo * * nsILoginInfo objects don't have a unique GUID, so we need to generate one * on the fly. This is done by taking a hash of every field in the object. * Note that the resulting GUID could potentiually reveal passwords via * dictionary attacks or brute force. But GUIDs shouldn't be obtainable by * anyone, so this should generally be safe. */ function _hashLoginInfo(aLogin) { var loginKey = aLogin.hostname + ":" + aLogin.formSubmitURL + ":" + aLogin.httpRealm + ":" + aLogin.username + ":" + aLogin.password + ":" + aLogin.usernameField + ":" + aLogin.passwordField; return Utils.sha1(loginKey); } function PasswordEngine() { this._init(); } PasswordEngine.prototype = { get name() { return "passwords"; }, get logName() { return "PasswordEngine"; }, get serverPrefix() { return "user-data/passwords/"; }, __core: null, get _core() { if (!this.__core) this.__core = new PasswordSyncCore(); return this.__core; }, __store: null, get _store() { if (!this.__store) this.__store = new PasswordStore(); return this.__store; } }; PasswordEngine.prototype.__proto__ = new Engine(); function PasswordSyncCore() { this._init(); } PasswordSyncCore.prototype = { _logName: "PasswordSync", __loginManager : null, get _loginManager() { if (!this.__loginManager) this.__loginManager = Utils.getLoginManager(); return this.__loginManager; }, _itemExists: function PSC__itemExists(GUID) { var found = false; var logins = this._loginManager.getAllLogins({}); // XXX It would be more efficient to compute all the hashes in one shot, // cache the results, and check the cache here. That would need to happen // once per sync -- not sure how to invalidate cache after current sync? for (var i = 0; i < logins.length && !found; i++) { var hash = _hashLoginInfo(logins[i]); if (hash == GUID) found = true;; } return found; }, _commandLike: function PSC_commandLike(a, b) { // Not used. return false; } }; PasswordSyncCore.prototype.__proto__ = new SyncCore(); function PasswordStore() { this._init(); } PasswordStore.prototype = { _logName: "PasswordStore", __loginManager : null, get _loginManager() { if (!this.__loginManager) this.__loginManager = Utils.getLoginManager(); return this.__loginManager; }, __nsLoginInfo : null, get _nsLoginInfo() { if (!this.__nsLoginInfo) this.__nsLoginInfo = Utils.makeNewLoginInfo(); return this.__nsLoginInfo; }, _createCommand: function PasswordStore__createCommand(command) { this._log.info("PasswordStore got createCommand: " + command ); var login = new this._nsLoginInfo(command.data.hostname, command.data.formSubmitURL, command.data.httpRealm, command.data.username, command.data.password, command.data.usernameField, command.data.passwordField); this._loginManager.addLogin(login); }, _removeCommand: function PasswordStore__removeCommand(command) { this._log.info("PasswordStore got removeCommand: " + command ); var login = new this._nsLoginInfo(command.data.hostname, command.data.formSubmitURL, command.data.httpRealm, command.data.username, command.data.password, command.data.usernameField, command.data.passwordField); this._loginManager.removeLogin(login); }, _editCommand: function PasswordStore__editCommand(command) { this._log.info("PasswordStore got editCommand: " + command ); throw "Password syncs are expected to only be create/remove!"; }, wrap: function PasswordStore_wrap() { /* Return contents of this store, as JSON. */ var items = {}; var logins = this._loginManager.getAllLogins({}); for (var i = 0; i < logins.length; i++) { var login = logins[i]; var key = _hashLoginInfo(login); items[key] = { hostname : login.hostname, formSubmitURL : login.formSubmitURL, httpRealm : login.httpRealm, username : login.username, password : login.password, usernameField : login.usernameField, passwordField : login.passwordField }; } return items; }, wipe: function PasswordStore_wipe() { this._loginManager.removeAllLogins(); }, resetGUIDs: function PasswordStore_resetGUIDs() { // Not needed. } }; PasswordStore.prototype.__proto__ = new Store();