/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /* * JavaScript Debugging support - Hook support */ #include "jsd.h" JSTrapStatus jsd_InterruptHandler(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval, void *closure) { JSDScript* jsdscript; JSDContext* jsdc = (JSDContext*) closure; JSD_ExecutionHookProc hook; void* hookData; if( ! jsdc || ! jsdc->inited ) return JSTRAP_CONTINUE; if( JSD_IS_DANGEROUS_THREAD(jsdc) ) return JSTRAP_CONTINUE; /* local in case jsdc->interruptHook gets cleared on another thread */ JSD_LOCK(); hook = jsdc->interruptHook; hookData = jsdc->interruptHookData; JSD_UNLOCK(); if (!hook) return JSTRAP_CONTINUE; JSD_LOCK_SCRIPTS(jsdc); jsdscript = jsd_FindOrCreateJSDScript(jsdc, cx, script, NULL); JSD_UNLOCK_SCRIPTS(jsdc); if( ! jsdscript ) return JSTRAP_CONTINUE; #ifdef LIVEWIRE if( ! jsdlw_UserCodeAtPC(jsdc, jsdscript, (uintptr_t)pc) ) return JSTRAP_CONTINUE; #endif return jsd_CallExecutionHook(jsdc, cx, JSD_HOOK_INTERRUPTED, hook, hookData, rval); } JSTrapStatus jsd_DebuggerHandler(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval, void *closure) { JSDScript* jsdscript; JSDContext* jsdc = (JSDContext*) closure; JSD_ExecutionHookProc hook; void* hookData; if( ! jsdc || ! jsdc->inited ) return JSTRAP_CONTINUE; if( JSD_IS_DANGEROUS_THREAD(jsdc) ) return JSTRAP_CONTINUE; /* local in case jsdc->debuggerHook gets cleared on another thread */ JSD_LOCK(); hook = jsdc->debuggerHook; hookData = jsdc->debuggerHookData; JSD_UNLOCK(); if(!hook) return JSTRAP_CONTINUE; JSD_LOCK_SCRIPTS(jsdc); jsdscript = jsd_FindOrCreateJSDScript(jsdc, cx, script, NULL); JSD_UNLOCK_SCRIPTS(jsdc); if( ! jsdscript ) return JSTRAP_CONTINUE; return jsd_CallExecutionHook(jsdc, cx, JSD_HOOK_DEBUGGER_KEYWORD, hook, hookData, rval); } JSTrapStatus jsd_ThrowHandler(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval, void *closure) { JSDScript* jsdscript; JSDContext* jsdc = (JSDContext*) closure; JSD_ExecutionHookProc hook; void* hookData; if( ! jsdc || ! jsdc->inited ) return JSTRAP_CONTINUE; if( JSD_IS_DANGEROUS_THREAD(jsdc) ) return JSTRAP_CONTINUE; /* local in case jsdc->throwHook gets cleared on another thread */ JSD_LOCK(); hook = jsdc->throwHook; hookData = jsdc->throwHookData; JSD_UNLOCK(); if (!hook) return JSTRAP_CONTINUE; JSD_LOCK_SCRIPTS(jsdc); jsdscript = jsd_FindOrCreateJSDScript(jsdc, cx, script, NULL); JSD_UNLOCK_SCRIPTS(jsdc); if( ! jsdscript ) return JSTRAP_CONTINUE; JS_GetPendingException(cx, rval); return jsd_CallExecutionHook(jsdc, cx, JSD_HOOK_THROW, hook, hookData, rval); } JSTrapStatus jsd_CallExecutionHook(JSDContext* jsdc, JSContext *cx, unsigned type, JSD_ExecutionHookProc hook, void* hookData, jsval* rval) { unsigned hookanswer = JSD_HOOK_THROW == type ? JSD_HOOK_RETURN_CONTINUE_THROW : JSD_HOOK_RETURN_CONTINUE; JSDThreadState* jsdthreadstate; if(hook && NULL != (jsdthreadstate = jsd_NewThreadState(jsdc,cx))) { if ((type != JSD_HOOK_THROW && type != JSD_HOOK_INTERRUPTED) || jsdc->flags & JSD_MASK_TOP_FRAME_ONLY || !(jsdthreadstate->flags & TS_HAS_DISABLED_FRAME)) { /* * if it's not a throw and it's not an interrupt, * or we're only masking the top frame, * or there are no disabled frames in this stack, * then call out. */ hookanswer = hook(jsdc, jsdthreadstate, type, hookData, rval); jsd_DestroyThreadState(jsdc, jsdthreadstate); } } switch(hookanswer) { case JSD_HOOK_RETURN_ABORT: case JSD_HOOK_RETURN_HOOK_ERROR: return JSTRAP_ERROR; case JSD_HOOK_RETURN_RET_WITH_VAL: return JSTRAP_RETURN; case JSD_HOOK_RETURN_THROW_WITH_VAL: return JSTRAP_THROW; case JSD_HOOK_RETURN_CONTINUE: break; case JSD_HOOK_RETURN_CONTINUE_THROW: /* only makes sense for jsd_ThrowHandler (which init'd rval) */ JS_ASSERT(JSD_HOOK_THROW == type); return JSTRAP_THROW; default: JS_ASSERT(0); break; } return JSTRAP_CONTINUE; } JSBool jsd_CallCallHook (JSDContext* jsdc, JSContext *cx, unsigned type, JSD_CallHookProc hook, void* hookData) { JSBool hookanswer; JSDThreadState* jsdthreadstate; hookanswer = JS_FALSE; if(hook && NULL != (jsdthreadstate = jsd_NewThreadState(jsdc, cx))) { hookanswer = hook(jsdc, jsdthreadstate, type, hookData); jsd_DestroyThreadState(jsdc, jsdthreadstate); } return hookanswer; } JSBool jsd_SetInterruptHook(JSDContext* jsdc, JSD_ExecutionHookProc hook, void* callerdata) { JSD_LOCK(); jsdc->interruptHookData = callerdata; jsdc->interruptHook = hook; JS_SetInterrupt(jsdc->jsrt, jsd_InterruptHandler, (void*) jsdc); JSD_UNLOCK(); return JS_TRUE; } JSBool jsd_ClearInterruptHook(JSDContext* jsdc) { JSD_LOCK(); JS_ClearInterrupt(jsdc->jsrt, NULL, NULL ); jsdc->interruptHook = NULL; JSD_UNLOCK(); return JS_TRUE; } JSBool jsd_SetDebugBreakHook(JSDContext* jsdc, JSD_ExecutionHookProc hook, void* callerdata) { JSD_LOCK(); jsdc->debugBreakHookData = callerdata; jsdc->debugBreakHook = hook; JSD_UNLOCK(); return JS_TRUE; } JSBool jsd_ClearDebugBreakHook(JSDContext* jsdc) { JSD_LOCK(); jsdc->debugBreakHook = NULL; JSD_UNLOCK(); return JS_TRUE; } JSBool jsd_SetDebuggerHook(JSDContext* jsdc, JSD_ExecutionHookProc hook, void* callerdata) { JSD_LOCK(); jsdc->debuggerHookData = callerdata; jsdc->debuggerHook = hook; JSD_UNLOCK(); return JS_TRUE; } JSBool jsd_ClearDebuggerHook(JSDContext* jsdc) { JSD_LOCK(); jsdc->debuggerHook = NULL; JSD_UNLOCK(); return JS_TRUE; } JSBool jsd_SetThrowHook(JSDContext* jsdc, JSD_ExecutionHookProc hook, void* callerdata) { JSD_LOCK(); jsdc->throwHookData = callerdata; jsdc->throwHook = hook; JSD_UNLOCK(); return JS_TRUE; } JSBool jsd_ClearThrowHook(JSDContext* jsdc) { JSD_LOCK(); jsdc->throwHook = NULL; JSD_UNLOCK(); return JS_TRUE; } JSBool jsd_SetFunctionHook(JSDContext* jsdc, JSD_CallHookProc hook, void* callerdata) { JSD_LOCK(); jsdc->functionHookData = callerdata; jsdc->functionHook = hook; JSD_UNLOCK(); return JS_TRUE; } JSBool jsd_ClearFunctionHook(JSDContext* jsdc) { JSD_LOCK(); jsdc->functionHook = NULL; JSD_UNLOCK(); return JS_TRUE; } JSBool jsd_SetTopLevelHook(JSDContext* jsdc, JSD_CallHookProc hook, void* callerdata) { JSD_LOCK(); jsdc->toplevelHookData = callerdata; jsdc->toplevelHook = hook; JSD_UNLOCK(); return JS_TRUE; } JSBool jsd_ClearTopLevelHook(JSDContext* jsdc) { JSD_LOCK(); jsdc->toplevelHook = NULL; JSD_UNLOCK(); return JS_TRUE; }