From: Jeff Gilbert diff --git a/gfx/angle/include/GLSLANG/ShaderLang.h b/gfx/angle/include/GLSLANG/ShaderLang.h --- a/gfx/angle/include/GLSLANG/ShaderLang.h +++ b/gfx/angle/include/GLSLANG/ShaderLang.h @@ -18,17 +18,17 @@ #else // defined(WIN32) #define COMPILER_EXPORT __attribute__((visibility("default"))) #endif #else // defined(COMPONENT_BUILD) #define COMPILER_EXPORT #endif -#include "KHR/khrplatform.h" +#include "khrplatform.h" #include // // This is the platform independent interface between an OGL driver // and the shading language compiler. // #ifdef __cplusplus