/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsAnimationManager_h_ #define nsAnimationManager_h_ #include "mozilla/Attributes.h" #include "mozilla/ContentEvents.h" #include "AnimationCommon.h" #include "nsCSSPseudoElements.h" #include "mozilla/MemoryReporting.h" #include "mozilla/TimeStamp.h" class nsCSSKeyframesRule; class nsStyleContext; namespace mozilla { namespace css { class Declaration; } } struct AnimationEventInfo { nsRefPtr mElement; mozilla::InternalAnimationEvent mEvent; AnimationEventInfo(mozilla::dom::Element *aElement, const nsSubstring& aAnimationName, uint32_t aMessage, mozilla::TimeDuration aElapsedTime, const nsAString& aPseudoElement) : mElement(aElement), mEvent(true, aMessage) { // XXX Looks like nobody initialize WidgetEvent::time mEvent.animationName = aAnimationName; mEvent.elapsedTime = aElapsedTime.ToSeconds(); mEvent.pseudoElement = aPseudoElement; } // InternalAnimationEvent doesn't support copy-construction, so we need // to ourselves in order to work with nsTArray AnimationEventInfo(const AnimationEventInfo &aOther) : mElement(aOther.mElement), mEvent(true, aOther.mEvent.message) { mEvent.AssignAnimationEventData(aOther.mEvent, false); } }; typedef InfallibleTArray EventArray; class nsAnimationManager MOZ_FINAL : public mozilla::css::CommonAnimationManager { public: explicit nsAnimationManager(nsPresContext *aPresContext) : mozilla::css::CommonAnimationManager(aPresContext) , mObservingRefreshDriver(false) { } static mozilla::AnimationPlayerCollection* GetAnimationsForCompositor(nsIContent* aContent, nsCSSProperty aProperty) { return mozilla::css::CommonAnimationManager::GetAnimationsForCompositor( aContent, nsGkAtoms::animationsProperty, aProperty); } // Returns true if aContent or any of its ancestors has an animation. static bool ContentOrAncestorHasAnimation(nsIContent* aContent) { do { if (aContent->GetProperty(nsGkAtoms::animationsProperty)) { return true; } } while ((aContent = aContent->GetParent())); return false; } void UpdateStyleAndEvents(mozilla::AnimationPlayerCollection* aEA, mozilla::TimeStamp aRefreshTime, mozilla::EnsureStyleRuleFlags aFlags); void GetEventsForCurrentTime(mozilla::AnimationPlayerCollection* aEA, EventArray &aEventsToDispatch); // nsIStyleRuleProcessor (parts) virtual void RulesMatching(ElementRuleProcessorData* aData) MOZ_OVERRIDE; virtual void RulesMatching(PseudoElementRuleProcessorData* aData) MOZ_OVERRIDE; virtual void RulesMatching(AnonBoxRuleProcessorData* aData) MOZ_OVERRIDE; #ifdef MOZ_XUL virtual void RulesMatching(XULTreeRuleProcessorData* aData) MOZ_OVERRIDE; #endif virtual size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const MOZ_MUST_OVERRIDE MOZ_OVERRIDE; virtual size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const MOZ_MUST_OVERRIDE MOZ_OVERRIDE; // nsARefreshObserver virtual void WillRefresh(mozilla::TimeStamp aTime) MOZ_OVERRIDE; void FlushAnimations(FlushFlags aFlags); /** * Return the style rule that RulesMatching should add for * aStyleContext. This might be different from what RulesMatching * actually added during aStyleContext's construction because the * element's animation-name may have changed. (However, this does * return null during the non-animation restyling phase, as * RulesMatching does.) * * aStyleContext may be a style context for aElement or for its * :before or :after pseudo-element. */ nsIStyleRule* CheckAnimationRule(nsStyleContext* aStyleContext, mozilla::dom::Element* aElement); /** * Dispatch any pending events. We accumulate animationend and * animationiteration events only during refresh driver notifications * (and dispatch them at the end of such notifications), but we * accumulate animationstart events at other points when style * contexts are created. */ void DispatchEvents() { // Fast-path the common case: no events if (!mPendingEvents.IsEmpty()) { DoDispatchEvents(); } } mozilla::AnimationPlayerCollection* GetAnimationPlayers(mozilla::dom::Element *aElement, nsCSSPseudoElements::Type aPseudoType, bool aCreateIfNeeded); protected: virtual void ElementCollectionRemoved() MOZ_OVERRIDE { CheckNeedsRefresh(); } virtual void AddElementCollection(mozilla::AnimationPlayerCollection* aData) MOZ_OVERRIDE; /** * Check to see if we should stop or start observing the refresh driver */ void CheckNeedsRefresh(); private: void BuildAnimations(nsStyleContext* aStyleContext, mozilla::dom::AnimationTimeline* aTimeline, mozilla::AnimationPlayerPtrArray& aAnimations); bool BuildSegment(InfallibleTArray& aSegments, nsCSSProperty aProperty, const mozilla::StyleAnimation& aAnimation, float aFromKey, nsStyleContext* aFromContext, mozilla::css::Declaration* aFromDeclaration, float aToKey, nsStyleContext* aToContext); nsIStyleRule* GetAnimationRule(mozilla::dom::Element* aElement, nsCSSPseudoElements::Type aPseudoType); // The guts of DispatchEvents void DoDispatchEvents(); EventArray mPendingEvents; bool mObservingRefreshDriver; }; #endif /* !defined(nsAnimationManager_h_) */