/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code, released * March 31, 1998. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef jsfun_h___ #define jsfun_h___ /* * JS function definitions. */ #include "jsprvtd.h" #include "jspubtd.h" #include "jsobj.h" JS_BEGIN_EXTERN_C typedef struct JSLocalNameMap JSLocalNameMap; /* * Depending on the number of arguments and variables in the function their * names and attributes are stored either as a single atom or as an array of * tagged atoms (when there are few locals) or as a hash-based map (when there * are many locals). In the first 2 cases the lowest bit of the atom is used * as a tag to distinguish const from var. See jsfun.c for details. */ typedef union JSLocalNames { jsuword taggedAtom; jsuword *array; JSLocalNameMap *map; } JSLocalNames; struct JSFunction { JSObject object; /* GC'ed object header */ uint16 nargs; /* maximum number of specified arguments, reflected as f.length/f.arity */ uint16 flags; /* bound method and other flags, see jsapi.h */ union { struct { uint16 extra; /* number of arg slots for local GC roots */ uint16 spare; /* reserved for future use */ JSNative native; /* native method pointer or null */ JSClass *clasp; /* if non-null, constructor for this class */ } n; struct { uint16 nvars; /* number of local variables */ uint16 spare; /* reserved for future use */ JSScript *script;/* interpreted bytecode descriptor or null */ JSLocalNames names; /* argument and variable names */ } i; } u; JSAtom *atom; /* name for diagnostics and decompiling */ }; #define JSFUN_EXPR_CLOSURE 0x4000 /* expression closure: function(x)x*x */ #define JSFUN_INTERPRETED 0x8000 /* use u.i if set, u.n if unset */ #define JSFUN_SCRIPT_OR_FAST_NATIVE (JSFUN_INTERPRETED | JSFUN_FAST_NATIVE) #define FUN_OBJECT(fun) (&(fun)->object) #define FUN_INTERPRETED(fun) ((fun)->flags & JSFUN_INTERPRETED) #define FUN_SLOW_NATIVE(fun) (!((fun)->flags & JSFUN_SCRIPT_OR_FAST_NATIVE)) #define FUN_SCRIPT(fun) (FUN_INTERPRETED(fun) ? (fun)->u.i.script : NULL) #define FUN_NATIVE(fun) (FUN_SLOW_NATIVE(fun) ? (fun)->u.n.native : NULL) #define FUN_FAST_NATIVE(fun) (((fun)->flags & JSFUN_FAST_NATIVE) \ ? (JSFastNative) (fun)->u.n.native \ : NULL) #define FUN_MINARGS(fun) (((fun)->flags & JSFUN_FAST_NATIVE) \ ? 0 \ : (fun)->nargs) extern JSClass js_ArgumentsClass; extern JS_FRIEND_DATA(JSClass) js_CallClass; /* JS_FRIEND_DATA so that VALUE_IS_FUNCTION is callable from the shell. */ extern JS_FRIEND_DATA(JSClass) js_FunctionClass; #define HAS_FUNCTION_CLASS(obj) (STOBJ_GET_CLASS(obj) == &js_FunctionClass) /* * NB: jsapi.h and jsobj.h must be included before any call to this macro. */ #define VALUE_IS_FUNCTION(cx, v) \ (!JSVAL_IS_PRIMITIVE(v) && HAS_FUNCTION_CLASS(JSVAL_TO_OBJECT(v))) /* * Macro to access the private slot of the function object after the slot is * initialized. */ #define GET_FUNCTION_PRIVATE(cx, funobj) \ (JS_ASSERT(HAS_FUNCTION_CLASS(funobj)), \ (JSFunction *) OBJ_GET_PRIVATE(cx, funobj)) extern JSObject * js_InitFunctionClass(JSContext *cx, JSObject *obj); extern JSObject * js_InitArgumentsClass(JSContext *cx, JSObject *obj); extern JSObject * js_InitCallClass(JSContext *cx, JSObject *obj); extern JSFunction * js_NewFunction(JSContext *cx, JSObject *funobj, JSNative native, uintN nargs, uintN flags, JSObject *parent, JSAtom *atom); extern void js_TraceFunction(JSTracer *trc, JSFunction *fun); extern void js_FinalizeFunction(JSContext *cx, JSFunction *fun); extern JSObject * js_CloneFunctionObject(JSContext *cx, JSFunction *fun, JSObject *parent); extern JSBool js_LinkFunctionObject(JSContext *cx, JSFunction *fun, JSObject *object); extern JSFunction * js_DefineFunction(JSContext *cx, JSObject *obj, JSAtom *atom, JSNative native, uintN nargs, uintN flags); /* * Flags for js_ValueToFunction and js_ReportIsNotFunction. We depend on the * fact that JSINVOKE_CONSTRUCT (aka JSFRAME_CONSTRUCTING) is 1, and test that * with #if/#error in jsfun.c. */ #define JSV2F_CONSTRUCT JSINVOKE_CONSTRUCT #define JSV2F_ITERATOR JSINVOKE_ITERATOR #define JSV2F_SEARCH_STACK 0x10000 extern JSFunction * js_ValueToFunction(JSContext *cx, jsval *vp, uintN flags); extern JSObject * js_ValueToFunctionObject(JSContext *cx, jsval *vp, uintN flags); extern JSObject * js_ValueToCallableObject(JSContext *cx, jsval *vp, uintN flags); extern void js_ReportIsNotFunction(JSContext *cx, jsval *vp, uintN flags); extern JSObject * js_GetCallObject(JSContext *cx, JSStackFrame *fp, JSObject *parent); extern JS_FRIEND_API(JSBool) js_PutCallObject(JSContext *cx, JSStackFrame *fp); extern JSBool js_GetCallArg(JSContext *cx, JSObject *obj, jsid id, jsval *vp); extern JSBool js_GetCallVar(JSContext *cx, JSObject *obj, jsval id, jsval *vp); extern JSBool js_GetArgsValue(JSContext *cx, JSStackFrame *fp, jsval *vp); extern JSBool js_GetArgsProperty(JSContext *cx, JSStackFrame *fp, jsid id, jsval *vp); extern JSObject * js_GetArgsObject(JSContext *cx, JSStackFrame *fp); extern JS_FRIEND_API(JSBool) js_PutArgsObject(JSContext *cx, JSStackFrame *fp); extern JSBool js_XDRFunction(JSXDRState *xdr, JSObject **objp); typedef enum JSLocalKind { JSLOCAL_NONE, JSLOCAL_ARG, JSLOCAL_VAR, JSLOCAL_CONST } JSLocalKind; #define JS_GET_LOCAL_NAME_COUNT(fun) ((fun)->nargs + (fun)->u.i.nvars) extern JSBool js_AddLocal(JSContext *cx, JSFunction *fun, JSAtom *atom, JSLocalKind kind); /* * Look up an argument or variable name returning its kind when found or * JSLOCAL_NONE when no such name exists. When indexp is not null and the name * exists, *indexp will receive the index of the corresponding argument or * variable. */ extern JSLocalKind js_LookupLocal(JSContext *cx, JSFunction *fun, JSAtom *atom, uintN *indexp); /* * Functions to work with local names as an array of words. * * js_GetLocalNameArray returns the array or null when it cannot be allocated * The function must be called only when JS_GET_LOCAL_NAME_COUNT(fun) is not * zero. The function use the supplied pool to allocate the array. * * The elements of the array with index below fun->nargs correspond to the * names of function arguments and of function variables otherwise. Use * JS_LOCAL_NAME_TO_ATOM to convert array's element into an atom. It can be * null when the element is an argument corresponding to a destructuring * pattern. For a variable use JS_LOCAL_NAME_IS_CONST to check if it * corresponds to the const declaration. */ extern jsuword * js_GetLocalNameArray(JSContext *cx, JSFunction *fun, struct JSArenaPool *pool); #define JS_LOCAL_NAME_TO_ATOM(nameWord) \ ((JSAtom *) ((nameWord) & ~(jsuword) 1)) #define JS_LOCAL_NAME_IS_CONST(nameWord) \ ((((nameWord) & (jsuword) 1)) != 0) extern void js_FreezeLocalNames(JSContext *cx, JSFunction *fun); JS_END_EXTERN_C #endif /* jsfun_h___ */