/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "MediaStreamAudioSourceNode.h" #include "mozilla/dom/MediaStreamAudioSourceNodeBinding.h" #include "AudioNodeEngine.h" #include "AudioNodeExternalInputStream.h" #include "DOMMediaStream.h" namespace mozilla { namespace dom { NS_IMPL_CYCLE_COLLECTION_CLASS(MediaStreamAudioSourceNode) NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(MediaStreamAudioSourceNode) NS_IMPL_CYCLE_COLLECTION_UNLINK(mInputStream) NS_IMPL_CYCLE_COLLECTION_UNLINK_END_INHERITED(AudioNode) NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN_INHERITED(MediaStreamAudioSourceNode, AudioNode) NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mInputStream) NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED(MediaStreamAudioSourceNode) NS_INTERFACE_MAP_END_INHERITING(AudioNode) NS_IMPL_ADDREF_INHERITED(MediaStreamAudioSourceNode, AudioNode) NS_IMPL_RELEASE_INHERITED(MediaStreamAudioSourceNode, AudioNode) MediaStreamAudioSourceNode::MediaStreamAudioSourceNode(AudioContext* aContext, DOMMediaStream* aMediaStream) : AudioNode(aContext, 2, ChannelCountMode::Max, ChannelInterpretation::Speakers), mInputStream(aMediaStream) { AudioNodeEngine* engine = new AudioNodeEngine(this); mStream = aContext->Graph()->CreateAudioNodeExternalInputStream(engine); ProcessedMediaStream* outputStream = static_cast(mStream.get()); mInputPort = outputStream->AllocateInputPort(aMediaStream->GetStream(), MediaInputPort::FLAG_BLOCK_INPUT); mInputStream->AddConsumerToKeepAlive(this); } MediaStreamAudioSourceNode::~MediaStreamAudioSourceNode() { } void MediaStreamAudioSourceNode::DestroyMediaStream() { if (mInputPort) { mInputPort->Destroy(); mInputPort = nullptr; } AudioNode::DestroyMediaStream(); } JSObject* MediaStreamAudioSourceNode::WrapObject(JSContext* aCx, JS::Handle aScope) { return MediaStreamAudioSourceNodeBinding::Wrap(aCx, aScope, this); } } }