/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* vim: set ts=8 sts=4 et sw=4 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFXTEXTURESREPORTER_H_ #define GFXTEXTURESREPORTER_H_ #include "nsIMemoryReporter.h" #include "GLTypes.h" namespace mozilla { namespace gl { class GfxTexturesReporter MOZ_FINAL : public MemoryUniReporter { public: GfxTexturesReporter() : MemoryUniReporter("gfx-textures", KIND_OTHER, UNITS_BYTES, "Memory used for storing GL textures.") { #ifdef DEBUG // There must be only one instance of this class, due to |sAmount| // being static. Assert this. static bool hasRun = false; MOZ_ASSERT(!hasRun); hasRun = true; #endif } enum MemoryUse { // when memory being allocated is reported to a memory reporter MemoryAllocated, // when memory being freed is reported to a memory reporter MemoryFreed }; // When memory is used/freed for tile textures, call this method to update // the value reported by this memory reporter. static void UpdateAmount(MemoryUse action, GLenum format, GLenum type, uint16_t tileSize); private: int64_t Amount() MOZ_OVERRIDE { return sAmount; } static int64_t sAmount; }; } } #endif // GFXTEXTURESREPORTER_H_