# # This Source Code Form is subject to the terms of the Mozilla Public # License, v. 2.0. If a copy of the MPL was not distributed with this # file, You can obtain one at http://mozilla.org/MPL/2.0/. DEPTH = @DEPTH@ topsrcdir = @top_srcdir@ srcdir = @srcdir@ VPATH = @srcdir@ relativesrcdir = @relativesrcdir@ include $(DEPTH)/config/autoconf.mk MOCHITEST_FILES = \ android.json \ test_canvas.html \ test_isPointInStroke.html \ image_transparent50.png \ image_redtransparent.png \ image_yellow.png \ image_anim-poster-gr.png \ image_green-16x16.png \ image_red-16x16.png \ image_green-1x1.png \ image_ggrr-256x256.png \ image_yellow75.png \ image_anim-gr.gif \ image_rrgg-256x256.png \ image_broken.png \ image_anim-gr.png \ image_rgrg-256x256.png \ image_red.png \ image_transparent.png \ image_green.png \ image_green-redirect \ image_green-redirect^headers^ \ test_drawImageIncomplete.html \ test_canvas_font_setter.html \ test_2d.clearRect.image.offscreen.html \ test_2d.clip.winding.html \ test_2d.composite.canvas.destination-atop.html \ test_2d.composite.canvas.destination-in.html \ test_2d.composite.canvas.source-in.html \ test_2d.composite.canvas.source-out.html \ test_2d.composite.canvas.hard-light.html \ test_2d.composite.canvas.soft-light.html \ test_2d.composite.canvas.color.html \ test_2d.composite.image.destination-atop.html \ test_2d.composite.image.destination-in.html \ test_2d.composite.image.source-in.html \ test_2d.composite.image.source-out.html \ test_2d.composite.solid.hard-light.html \ test_2d.composite.uncovered.image.destination-in.html \ test_2d.composite.uncovered.image.source-in.html \ test_2d.composite.uncovered.image.source-out.html \ test_2d.composite.uncovered.fill.multiply.html \ test_2d.composite.uncovered.fill.screen.html \ test_2d.composite.uncovered.fill.overlay.html \ test_2d.composite.uncovered.fill.darken.html \ test_2d.composite.uncovered.fill.lighten.html \ test_2d.composite.uncovered.fill.color-dodge.html \ test_2d.composite.uncovered.fill.color-burn.html \ test_2d.composite.uncovered.fill.hard-light.html \ test_2d.composite.uncovered.fill.soft-light.html \ test_2d.composite.uncovered.fill.difference.html \ test_2d.composite.uncovered.fill.exclusion.html \ test_2d.composite.uncovered.fill.hue.html \ test_2d.composite.uncovered.fill.saturation.html \ test_2d.composite.uncovered.fill.color.html \ test_2d.composite.uncovered.fill.luminosity.html \ test_2d.drawImage.zerocanvas.html \ test_2d.fill.winding.html \ test_2d.isPointInPath.winding.html \ test_2d.strokeRect.zero.5.html \ test_toBlob.html \ test_toDataURL_alpha.html \ test_toDataURL_lowercase_ascii.html \ test_toDataURL_parameters.html \ test_mozGetAsFile.html \ test_canvas_strokeStyle_getter.html \ test_bug613794.html \ test_bug753758.html \ test_bug764125.html \ test_bug856472.html \ test_bug866575.html \ test_drawImage_edge_cases.html \ test_drawImage_document_domain.html \ test_mozDashOffset.html \ file_drawImage_document_domain.html \ test_windingRuleUndefined.html \ test_strokeText_throw.html \ $(NULL) # SkiaGL on Android/Gonk does not implement these composite ops yet MOCHITEST_FILES += \ test_2d.composite.canvas.color-burn.html \ test_2d.composite.canvas.color-dodge.html \ test_2d.composite.canvas.darken.html \ test_2d.composite.canvas.difference.html \ test_2d.composite.canvas.exclusion.html \ test_2d.composite.canvas.hue.html \ test_2d.composite.canvas.lighten.html \ test_2d.composite.canvas.luminosity.html \ test_2d.composite.canvas.multiply.html \ test_2d.composite.canvas.overlay.html \ test_2d.composite.canvas.saturation.html \ test_2d.composite.canvas.screen.html \ test_2d.composite.solid.color-burn.html \ test_2d.composite.solid.color-dodge.html \ test_2d.composite.solid.color.html \ test_2d.composite.solid.darken.html \ test_2d.composite.solid.difference.html \ test_2d.composite.solid.exclusion.html \ test_2d.composite.solid.hue.html \ test_2d.composite.solid.lighten.html \ test_2d.composite.solid.luminosity.html \ test_2d.composite.solid.multiply.html \ test_2d.composite.solid.overlay.html \ test_2d.composite.solid.saturation.html \ test_2d.composite.solid.screen.html \ test_2d.composite.solid.soft-light.html \ $(NULL) ifneq (1_Linux,$(MOZ_SUITE)_$(OS_ARCH)) # This test fails in Suite on Linux for some reason, disable it there MOCHITEST_FILES += test_2d.composite.uncovered.image.destination-atop.html endif # xor and lighter aren't well handled by cairo; they mostly work, but we don't want # to test that # test_2d.composite.solid.xor.html \ # test_2d.composite.solid.lighter.html \ # test_2d.composite.transparent.xor.html \ # test_2d.composite.transparent.lighter.html \ # test_2d.composite.image.xor.html \ # test_2d.composite.image.lighter.html \ # test_2d.composite.canvas.xor.html \ # test_2d.composite.canvas.lighter.html \ # test_2d.composite.clip.xor.html \ # test_2d.composite.clip.lighter.html \ # # Tests that fail on Mac (possibly because spec is underdefined?). Bug 407105 ifneq ($(MOZ_WIDGET_TOOLKIT),cocoa) # XXX vlad don't test these anywhere, cairo behaviour changed MOCHITEST_FILES += \ test_2d.line.join.parallel.html \ $(NULL) ifneq ($(MOZ_WIDGET_TOOLKIT), android) ifneq ($(MOZ_WIDGET_TOOLKIT), gonk) # This is an issue with Quartz's handling of radial gradients and some numeric # imprecision that results in errors here. SkiaGL (on Android/Gonk) also has # a similar problem. MOCHITEST_FILES += \ test_2d.gradient.radial.inside2.html \ test_2d.gradient.radial.inside3.html \ test_2d.gradient.radial.outside1.html \ test_2d.gradient.radial.cone.front.html \ test_2d.gradient.radial.cone.top.html \ $(NULL) endif endif # This is another Quartz bug -- closed paths that don't lie fully within the # destination bounds seem to have problems with the BEVEL/SQUARE join/cap combo. # The joins are rendered as if with MITER; the correct behaviour is also seen # if BUTT is used instead of SQUARE. MOCHITEST_FILES += test_2d.line.cap.closed.html endif # Tests that fail on non-Mac (bug 407107) ifeq ($(MOZ_WIDGET_TOOLKIT),cocoa) # still need bug numbers MOCHITEST_FILES += \ test_2d.composite.uncovered.fill.source-in.html \ test_2d.composite.uncovered.fill.destination-in.html \ test_2d.composite.uncovered.fill.source-out.html \ test_2d.composite.uncovered.fill.destination-atop.html \ test_2d.composite.uncovered.pattern.source-in.html \ test_2d.composite.uncovered.pattern.destination-in.html \ test_2d.composite.uncovered.pattern.source-out.html \ test_2d.composite.uncovered.pattern.destination-atop.html \ $(NULL) # still need bug numbers MOCHITEST_FILES += \ test_2d.gradient.radial.outside2.html \ test_2d.gradient.radial.outside3.html \ $(NULL) # still need bug numbers MOCHITEST_FILES += test_2d.path.arc.shape.3.html MOCHITEST_FILES += test_2d.path.rect.selfintersect.html endif # These tests only pass on Mac OS X >= 10.5; see bug 450114 # test_2d.gradient.radial.touch1.html \ # test_2d.gradient.radial.touch2.html \ # test_2d.gradient.radial.touch3.html \ # test_2d.gradient.radial.equal.html \ # These tests do not pass on any platform; Quartz backend won't pass them # because we fall back to pixman when one circle doesn't contain the other. # See bug 512647. # test_2d.gradient.radial.cone.shape2.html \ # test_2d.gradient.radial.cone.behind.html \ # test_2d.gradient.radial.cone.beside.html \ # This test is bogus according to the spec; see bug 407107 # test_2d.path.rect.zero.6.html # split up into groups to work around command-line length limits include $(topsrcdir)/config/rules.mk