/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- * vim: set ts=4 sw=4 et tw=99: * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Jaegermonkey. * * The Initial Developer of the Original Code is the Mozilla Foundation. * * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Andrew Drake * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /* * Retroactive continuity ("retcon") refers to the retroactive modification * or reinterpretation of established facts. */ #if !defined jsjaeger_retcon_h__ && defined JS_METHODJIT #define jsjaeger_retcon_h__ #include "jscntxt.h" #include "jsscript.h" #include "MethodJIT.h" #include "Compiler.h" namespace js { namespace mjit { /* * A problem often arises where, for one reason or another, a piece of code * wants to touch the script->code, but isn't expecting JSOP_TRAP. This allows * one to temporarily remove JSOP_TRAPs from the instruction stream (without * copying) and automatically re-add them on scope exit. */ class AutoScriptRetrapper { public: AutoScriptRetrapper(JSContext *cx1, JSScript *script1) : cx(cx1), script(script1), traps(cx) {}; ~AutoScriptRetrapper(); bool untrap(jsbytecode *pc); private: JSContext *cx; JSScript *script; Vector traps; }; /* * This class is responsible for sanely re-JITing a script and fixing up * the world. If you ever change the code associated with a JSScript, or * otherwise would cause existing JITed code to be incorrect, you /must/ use * this to invalidate and potentially re-compile the existing JITed code, * fixing up the stack in the process. */ class Recompiler { struct PatchableAddress { void **location; CallSite callSite; }; public: Recompiler(JSContext *cx, JSScript *script); bool recompile(); private: JSContext *cx; JSScript *script; PatchableAddress findPatch(void **location); void applyPatch(Compiler& c, PatchableAddress& toPatch); }; } /* namespace mjit */ } /* namespace js */ #endif