# # ***** BEGIN LICENSE BLOCK ***** # Version: MPL 1.1/GPL 2.0/LGPL 2.1 # # The contents of this file are subject to the Mozilla Public License Version # 1.1 (the "License"); you may not use this file except in compliance with # the License. You may obtain a copy of the License at # http://www.mozilla.org/MPL/ # # Software distributed under the License is distributed on an "AS IS" basis, # WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License # for the specific language governing rights and limitations under the # License. # # The Original Code is gecko. # # The Initial Developer of the Original Code is # Mozilla # Portions created by the Initial Developer are Copyright (C) 2010 # the Initial Developer. All Rights Reserved. # # Contributor(s): # # Alternatively, the contents of this file may be used under the terms of # either of the GNU General Public License Version 2 or later (the "GPL"), # or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), # in which case the provisions of the GPL or the LGPL are applicable instead # of those above. If you wish to allow use of your version of this file only # under the terms of either the GPL or the LGPL, and not to allow others to # use your version of this file under the terms of the MPL, indicate your # decision by deleting the provisions above and replace them with the notice # and other provisions required by the GPL or the LGPL. If you do not delete # the provisions above, a recipient may use your version of this file under # the terms of any one of the MPL, the GPL or the LGPL. # # ***** END LICENSE BLOCK ***** DEPTH = ../.. topsrcdir = @top_srcdir@ srcdir = @srcdir@ VPATH = @srcdir@ include $(DEPTH)/config/autoconf.mk MODULE = angle LIBRARY_NAME = angle LIBXUL_LIBRARY = 1 EXPORT_LIBRARY = 1 EXPORTS_NAMESPACES = angle EXPORTS_angle = \ include/GLSLANG/ShaderLang.h \ include/GLSLANG/ResourceLimits.h \ $(NULL) LOCAL_INCLUDES += -I$(srcdir)/include -I$(srcdir)/src VPATH += $(srcdir)/src VPATH += $(srcdir)/src/compiler VPATH += $(srcdir)/src/compiler/preprocessor VPATH += $(srcdir)/generated CPPSRCS = \ Compiler.cpp \ InfoSink.cpp \ Initialize.cpp \ InitializeDll.cpp \ Intermediate.cpp \ intermOut.cpp \ IntermTraverse.cpp \ MozAngleLink.cpp \ parseConst.cpp \ ParseHelper.cpp \ PoolAlloc.cpp \ QualifierAlive.cpp \ RemoveTree.cpp \ ShaderLang.cpp \ SymbolTable.cpp \ VariableInfo.cpp \ debug.cpp \ ossource_nspr.cpp \ $(NULL) # flex/yacc generated files CPPSRCS += \ glslang.cpp \ glslang_tab.cpp \ $(NULL) # GLSL translator backend CPPSRCS += \ CodeGenGLSL.cpp \ OutputGLSL.cpp \ TranslatorGLSL.cpp \ $(NULL) # Currently, only one or the other # can be selected. ## HLSL translator backend ##CPPSRCS += \ ## CodeGenHLSL.cpp \ ## OutputHLSL.cpp \ ## TranslatorHLSL.cpp \ ## UnfoldSelect.cpp \ ## $(NULL) CSRCS = \ atom.c \ cpp.c \ cppstruct.c \ memory.c \ scanner.c \ symbols.c \ tokens.c \ $(NULL) DEFINES += -DANGLE_USE_NSPR -DANGLE_BUILD ifndef MOZ_ENABLE_LIBXUL EXTRA_DSO_LDOPTS = $(MOZ_COMPONENT_LIBS) endif include $(topsrcdir)/config/rules.mk # We have to filter out -pedantic, because of # comma-at-end-of-enumerator list failures. We can try to get this fixed # upstream at some point. CXXFLAGS := $(filter-out -pedantic,$(CXXFLAGS)) CFLAGS := $(filter-out -pedantic,$(CFLAGS)) ifdef _MSC_VER # disabled for now, but we should be building it in the future once # bug 529938 is fixed #BUILD_ANGLE = 1 endif ifdef BUILD_ANGLE ifdef MOZ_DEBUG ANGLE_DIR = Debug else ANGLE_DIR = Release endif ANGLE_DEP_PATTERNS = \ src/common/*.cpp src/common/*.h \ src/compiler/*.cpp src/compiler/*.h \ src/compiler/preprocessor/*.cpp src/compiler/preprocessor/*.h \ src/libEGL/*.cpp src/libEGL/*.h \ src/libGLESv2/*.cpp src/libGLESv2/*.h \ $(NULL) ANGLE_DEPS = $(filter-out Gen_glslang.cpp Gen_glslang_tab.cpp glslang_tab.h,$(wildcard $(ANGLE_DEP_PATTERNS))) libs:: angle-build/libGLESv2.dll angle-build/libEGL.dll $(INSTALL) $(IFLAGS2) angle-build/libGLESv2.dll angle-build/libEGL.dll $(DIST)/bin angle-build/libGLESv2.dll angle-build/libEGL.dll: $(GLOBAL_DEPS) $(ANGLE_DEPS) @echo "=== Building ANGLE via devenv.exe ===" @rm -rf angle-build @mkdir angle-build @cp -r $(srcdir)/src $(srcdir)/include angle-build @(cd angle-build/src \ && echo "Upgrading solution..." \ && devenv angle.sln //upgrade \ && echo "Building solution, target $(ANGLE_DIR)|Win32..." \ && devenv angle.sln //useenv //build "$(ANGLE_DIR)|Win32" \ && echo "Copying dlls..." \ && cp $(ANGLE_DIR)/*.dll ..) endif